Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Final Fantasy II - JP/US/EU
#1
I've seen the CWCheat thread for Final Fantasy I, so I just copied that format for this one.

Final Fantasy II [JP] [ULJM-05245]

Code:
_S ULJM-05245 _G Final Fantasy II 20th Anniversary Edition [JP] _C0 After Battle, Recover HP _L 0x2013683C 0x9603001A _L 0x20136844 0x9603001C _C0 Always Encounter _L 0x20092B70 0x53E0003E _C0 Always Encounter _L 0x20092B70 0x53E0003E _C0 Full Bestiary _L 0x813976E0 0x00AB0001 _L 0x10008001 0x00000000 _C0 Full Bestiary _L 0x813976E0 0x00AB0001 _L 0x10008001 0x00000000 _C0 Have All Items _L 0x81397358 0x001F0001 _L 0x00000010 0x00000001 _L 0x81397377 0x009D0001 _L 0x00000032 0x00000001 _L 0x81397427 0x00BC0001 _L 0x00000050 0x00000000 _C0 HP Max Firion _L 0x11397164 0x0000270F _C0 HP Max Guy _L 0x11397260 0x0000270F _C0 HP Max Leon _L 0x113972DE 0x0000270F _C0 HP Max Maria _L 0x113971E2 0x0000270F _C0 HP Now Firion _L 0x11397162 0x0000270F _C0 HP Now Guy _L 0x1139725E 0x0000270F _C0 HP Now Leon _L 0x113972DC 0x0000270F _C0 HP Now Maria _L 0x113971E0 0x0000270F _C0 Max All Weapon and Magic Levels _L 0x8139719B 0x00180002 _L 0x00000010 0x00000000 _C0 Max All Weapon and Magic Levels _L 0x8139719B 0x00000010 _C0 Max All Weapon and Magic Levels _L 0x81397219 0x00180002 _L 0x00000010 0x00000000 _C0 Max All Weapon and Magic Levels _L 0x8139719B 0x00180002 _L 0x00000010 0x00000000 _C0 Max All Weapon and Magic Levels _L 0x81397297 0x00180002 _L 0x00000010 0x00000000 _C0 Max All Weapon and Magic Levels _L 0x81397315 0x00180002 _L 0x00000010 0x00000000 _C0 Max Gil _L 0x2139734C 0x0098967F _C0 Max Number of Steps _L 0x21397348 0x0098967F _C0 Max Status Firion _L 0x8139716A 0x00030001 _L 0x10006363 0x00000000 _C0 Max Status Guy _L 0x81397266 0x00030001 _L 0x10006363 0x00000000 _C0 Max Status Leon _L 0x813972E4 0x00030001 _L 0x10006363 0x00000000 _C0 Max Status Maria _L 0x813971E8 0x00030001 _L 0x10006363 0x00000000 _C0 Monster Picture Book All _L 0x413976E0 0x00550001 _L 0x03E703E7 0x00000000 _L 0x11397834 0x000003E7 _C0 MP Max Firion _L 0x11397168 0x000003E7 _C0 MP Max Guy _L 0x11397264 0x000003E7 _C0 MP Max Leon _L 0x113972E2 0x000003E7 _C0 MP Max Maria _L 0x113971E6 0x000003E7 _C0 MP Now Firion _L 0x11397166 0x000003E7 _C0 MP Now Guy _L 0x11397262 0x000003E7 _C0 MP Now Leon _L 0x113972E0 0x000003E7 _C0 MP Now Maria _L 0x113971E4 0x000003E7 _C0 Music Player _L 0x013D0D8B 0x00000002 _L 0x013D0D94 0x00000002 _C0 Music Player _L 0x013D0D8B 0x00000002 _L 0x013D0D94 0x00000002 _C0 No Encounters _L 0x20092B70 0x5000003E _C0 Normal Encounter Rate _L 0x20092B70 0x5020003E

Final Fantasy II [US] [ULUS-10263]

Code:
_S ULUS-10263 _G Final Fantasy II [US] _C0 255 First Item (Dupe Item) _L 0x01397427 0x000FFFF _C0 255 First Item (Dupe Item) _L 0x01397427 0x0000FFFF _C0 Firion 1st Magic LV _L 0x013971AB 0x0000000D _C0 Firion Equipment LV _L 0x013971A5 0x0000000B _L 0x013971A7 0x0000000B _C0 Firion HP 999 _L 0x11397164 0x000003E7 _C0 Firion Max HP _L 0x11397164 0x00000330 _C0 Firion Stamina _L 0x0139716C 0x00000030 _C0 Firion Strengh _L 0x0139716A 0x00000063 _C0 Guy 1st Magic LV _L 0x013972A7 0x0000000C _C0 Guy Equipment LV _L 0x01397297 0x0000000C _L 0x01397299 0x0000000C _L 0x0139729B 0x0000000C _L 0x0139729D 0x0000000C _L 0x0139729F 0x0000000C _L 0x013972A1 0x0000000C _L 0x013972A3 0x0000000C _L 0x013972A5 0x0000000C _L 0x013972A1 0 _L 0x013972A5 0 _C0 Guy HP 999 _L 0x11397260 0x000003E7 _C0 Maria 1st Magic LV _L 0x01397229 0x0000000D _C0 Maria Equipment LV _L 0x01397219 0x00000008 _L 0x0139721B 0x00000008 _L 0x0139721D 0x00000008 _L 0x0139721F 0x00000008 _L 0x01397221 0x00000008 _L 0x01397223 0x00000008 _L 0x01397225 0x00000008 _L 0x01397227 0x00000008 _L 0x01397223 0 _L 0x01397227 0 _C0 Maria HP 999 _L 0x113971E2 0x000003E7 _C0 Maria Intelligence _L 0x013971EB 0x00000023 _C0 No Steps _L 0x21397348 0x00000000

Final Fantasy II [EU] [ULES-00987]

Code:
_S ULES-00987 _G Final Fantasy II 20th Anniversary Ed _C0 After Battle, Recover HP _L 0x2013683C 0x9603001A _L 0x20136844 0x9603001C _C0 All Healing Items _L 0xD5000000 0x00000010 _L 0xC0000000 0x0000001E _L 0x29B97427 0x0000005A _L 0xD8000000 0x09B97358 _L 0xD4000000 0x00000001 _L 0xD2000000 0x00000000 _C0 All Healing Items & Weapons _L 0xD5000000 0x00000010 _L 0xC0000000 0x0000001E _L 0x29B97427 0x0000005A _L 0xD8000000 0x09B97358 _L 0xD4000000 0x00000001 _L 0xD1000000 0x00000000 _L 0xD5000000 0x00000031 _L 0xC0000000 0x0000009E _L 0x29B97427 0x0000005A _L 0xD8000000 0x09B97358 _L 0xD4000000 0x00000001 _L 0xD2000000 0x00000000 _C0 All Healing Items & Weapons & _L 0xD5000000 0x00000010 _L 0xC0000000 0x0000001E _L 0x29B97427 0x0000005A _L 0xD8000000 0x09B97358 _L 0xD4000000 0x00000001 _L 0xD1000000 0x00000000 _L 0xD5000000 0x00000031 _L 0xC0000000 0x0000009E _L 0x29B97427 0x0000005A _L 0xD8000000 0x09B97358 _L 0xD4000000 0x00000001 _L 0xD1000000 0x00000000 _L 0xD5000000 0x00000001 _L 0xC0000000 0x0000000D _L 0x29B97427 0x0000005A _L 0xD8000000 0x09B97358 _L 0xD4000000 0x00000001 _L 0xD2000000 0x00000000 _C0 Always Encounter _L 0x20092B70 0x53E0003E _C0 Character 1 Has Infinite Healt _L 0x99BA24E0 0x00001BFC _L 0xDA000000 0x09BA250A _L 0xD7000000 0x09BA2506 _L 0xD2000000 0x00000000 _C0 Character 1 Has Infinite MP _L 0x99BA24E0 0x00001BFC _L 0xDA000000 0x09BA250C _L 0xD7000000 0x09BA2508 _L 0xD2000000 0x00000000 _C0 Character 2 Has Infinite Healt _L 0x99BA24E0 0x00001BFC _L 0xDA000000 0x09BA26D6 _L 0xD7000000 0x09BA26D2 _L 0xD2000000 0x00000000 _C0 Character 2 Has Infinite MP _L 0x99BA24E0 0x00001BFC _L 0xDA000000 0x09BA26D8 _L 0xD7000000 0x09BA26D4 _L 0xD2000000 0x00000000 _C0 Character 3 Has Infinite Healt _L 0x99BA24E0 0x00001BFC _L 0xDA000000 0x09BA28A2 _L 0xD7000000 0x09BA289E _L 0xD2000000 0x00000000 _C0 Character 3 Has Infinite MP _L 0x99BA24E0 0x00001BFC _L 0xDA000000 0x09BA28A4 _L 0xD7000000 0x09BA28A0 _L 0xD2000000 0x00000000 _C0 Full Bestiary _L 0x813976E0 0x00AB0001 _L 0x10008001 0x00000000 _C0 Full HP _L 0x19B9725E 0x0000270F _C0 Full HP _L 0x19B971E0 0x0000270F _C0 Full HP _L 0x19B97162 0x0000270F _C0 Full MP _L 0x19B97262 0x0000270F _C0 Full MP _L 0x19B971E4 0x0000270F _C0 Full MP _L 0x19B97166 0x0000270F _C0 Have All Items _L 0x81397358 0x001F0001 _L 0x00000010 0x00000001 _L 0x81397377 0x009D0001 _L 0x00000032 0x00000001 _L 0x81397427 0x00BC0001 _L 0x00000050 0x00000000 _L 0x00000050 0x00000000 _L 0x00000050 0x00000000 _C0 HP Max Firion _L 0x11397164 0x0000270F _C0 HP Max Guy _L 0x11397260 0x0000270F _C0 HP Max Leon _L 0x113972DE 0x0000270F _C0 HP Max Maria _L 0x113971E2 0x0000270F _C0 HP Now Firion _L 0x11397162 0x0000270F _C0 HP Now Guy _L 0x1139725E 0x00000027 _C0 HP Now Leon _L 0x113972DC 0x0000270F _C0 HP Now Maria _L 0x113971E0 0x0000270F _C0 Max All Weapon and Magic Level _L 0x8139719B 0x00180002 _L 0x00000010 0x00000000 _C0 Max Attack _L 0x29B9726E 0x000000FF _C0 Max Attack _L 0x29B971F0 0x000000FF _C0 Max Attack _L 0x29B97172 0x000000FF _C0 Max Def _L 0x29B9727F 0x000000FF _C0 Max Def _L 0x29B97201 0x000000FF _C0 Max Def _L 0x29B97183 0x000000FF _C0 Max Gil _L 0x09B9734C 0x05F5E0FF _C0 Max Gil _L 0x2139734C 0x0098967F _C0 Max HP _L 0x19B97260 0x0000270F _C0 Max HP _L 0x19B971E2 0x0000270F _C0 Max HP _L 0x19B97164 0x0000270F _C0 Max MP _L 0x19B97264 0x0000270F _C0 Max MP _L 0x19B971E6 0x0000270F _C0 Max MP _L 0x19B97168 0x0000270F _C0 Max Number of Steps _L 0x21397348 0x0098967F _C0 Max Status Firion _L 0x8139716A 0x00030001 _L 0x10006363 0x00000000 _C0 Max Status Guy _L 0x81397266 0x00030001 _L 0x10006363 0x00000000 _C0 Max Status Leon _L 0x813972E4 0x00030001 _L 0x10006363 0x00000000 _C0 Max Status Maria _L 0x813971E8 0x00030001 _L 0x10006363 0x00000000 _C0 Max Steps _L 0x09B97348 0x05F5E0FF _C0 Monster Picture Book All _L 0x413976E0 0x00550001 _L 0x03E703E7 0x00000000 _L 0x11397834 0x000003E7 _C0 MP Max Firion _L 0x11397168 0x000003E7 _C0 MP Max Guy _L 0x11397264 0x000003E7 _C0 MP Max Leon _L 0x113972E2 0x000003E7 _C0 MP Max Maria _L 0x113971E6 0x000003E7 _C0 MP Now Firion _L 0x11397166 0x000003E7 _C0 MP Now Guy _L 0x11397262 0x000003E7 _C0 MP Now Leon _L 0x113972E0 0x000003E7 _C0 MP Now Maria _L 0x113971E4 0x000003E7 _C0 Music Player _L 0x013D0D8B 0x00000002 _L 0x013D0D94 0x00000002 _C0 No Encounters _L 0x20092B70 0x5000003E _C0 No Random Battles _L 0x29B97CB7 0x00000053 _C0 No Steps _L 0x09B97348 0x00000000 _C0 Normal Encounter Rate _L 0x20092B70 0x5020003E
WATCH MY MHFU GAMEPLAY VIDS AT: https://www.youtube.com/user/TheBarbanium
Have I been helpful to you in any way, nya?
You can click that "+" button ▼ to raise my reputation, meow!
Reply
#2
Thank you for adding codes for this game, this has fulfilled a request submitted in this thread Smile
♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing
♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing
♦ PSP-3004 | 6.60 PRO-C2
Reply
#3
So I know I'm digging this thread way the hell out of the grave, but I ran into a glitch in my playthrough which ended with me missing the Ultima Tome key word, seemingly with no way to get it again.

So, I went ahead and slapped this together as a workaround. Figured I'd share it in case anybody else has the same issue. It's for the US version of the game, but just at a glance it seems the addresses are identical in the EU and JP releases (for the most part). Give it a whirl if you wanna.

Two flavors: Key Terms from the original game only, and Key Terms from the original plus PSP-exclusive/Arcane Labyrinth.

_S UCET-01101
_G Final Fantasy II [US]

_C0 Original Key Terms Unlocked
_L 0x8139767C 0x000F0001
_L 0x00000001 0x00000001
_C0 All Key Terms Unlocked
_L 0x8139767C 0x002D0001
_L 0x00000001 0x00000001

If you're the type to jump into the memory editor and manually tinker with your terms (more hands-on with CWCheat), here are the values corresponding to each term.

I figure the codes above make it pretty clear, but Key Terms are stored as 8-bit values, byte-aligned starting at the address 0x0139767C. The order is irrelevant in-game, so you can just tack on values at the end and you'll be golden.

Key Word IDs:
01 = Wild Rose
02 = Mythril
03 = Dreadnought
04 = Palamecia
05 = Airship
06 = Goddess's Bell
07 = Sunfire
08 = Mysidia
09 = Ultima Tome
0A = Dragoons
0B = Wyverns
0C = Cyclone
0D = Jade Passage
0E = Mask
0F = Ekmet Teloess
10 = Authority
11 = Mirror
12 = Tracking
13 = Desert
14 = Cave
15 = Dense Fog
16 = Darkness
17 = Aquifer
18 = Greed
19 = Iron Bars
1A = Tundra
1B = Oasis
1C = Soul
1D = Fire
1E = Thundercloud
1F = Woodlands
20 = Cauldron
21 = Chronicles
22 = Giants
23 = Candelabra
24 = Wizard
25 = Utopia
26 = Sorcery
27 = Mercy
28 = Miasma
29 = Wind
2A = Oblivion
2B = Hope
2C = Destruction
2D = Guardian

Enjoy!
[/size]
Reply
#4
Just posting here to say this:

The US version codes seem 100% nonsensical. Codes for 999 max HP are useless in a game where the max HP is 9,999, and the rest of the spell level and equipment level codes just don't work right. I used them and only a couple weapons like spears and shield on Firion were set to 11 (max is 16).

That said, just putting all the max HP/MP/Stats/Spell Levels/Equipment Levels codes from the JP version under the US header worked perfectly, and the codes indicating "Leon" correspond to the 4th party member regardless of who it is. Incredibly useful in cutting out the grind because only after getting Ricard did I learn there is character-specific optional equipment in the bonus dungeons.
Reply
#5
May as well leave some of my notes here.

Codes are for ULUS10263.

Code:
_C0 Inventory slot 1 ID _L 0x01397358 0x00000010 _C0 Inventory slot 1 quantity 99 _L 0x01397427 0x00000063

Item IDs (replace the last two digits in the first code with the ID of the item you want):

Code:
KEY ITEMS 01 Ring 02 Canoe 03 Pass 04 Mythril 05 Snowcraft 06 Goddess's Bell 07 Egil's Torch 08 Sunfire 09 Pendant 0A Wyvern Egg 0B White Mask 0C Black Mask 0D Crystal Rod 0E Wyvern CONSUMABLES 10 Potion 11 Antidote 12 Gold Needle 13 Cross 14 Maiden's Kiss 15 Mallet 16 Eye Drops 17 Phoenix Down 18 Elixir 19 Ether 1A Hi-Potion 1B Cottage SPELLCASTING CONSUMABLES 1C Wind Flute 1D Gaia Drum 1E Garlic 1F Unicorn Horn 20 Antarctic Wind 21 Sage's Wisdom 22 Saint's Spirit 23 Hermes' Shoes 24 Spider's Silk 25 Bell of Silence 26 Hourglass 27 Death Idol 28 Bacchus's Wine 29 Acid Phial 2A Sleepgrass 2B Conch Shell 2C Betrayal Fang 2D Mythril Mirror 2E Hellfire SHIELDS 31 Buckler 32 Bronze Shield 33 Mythril Shield 34 Golden Shield 35 Ice Shield 36 Flame Shield 37 Diamond Shield 38 Dragon Shield 39 Aegis Shield DAGGERS 3A Knife 3B Dagger 3C Mythril Knife 3D Main Gauche 3E Orichalcum 3F Ripper 40 Cat Claws STAVES 41 Staff 42 Mace 43 Mythril Mace 44 Werebuster 45 Mage's Staff 46 Power Staff 47 Wizard's Staff 48 Healing Staff 49 Diamond Mace SPEARS 4A Javelin 4B Spear 4C Mythril Spear 4D Trident 4E Demon Spear 4F Flame Lance 50 Ice Lance 51 Thunder Spear 52 Holy Lance SWORDS 53 Broadsword 54 Longsword 55 Mythril Sword 56 Ancient Sword 57 Sleep Blade 58 Wing Sword 59 Blood Sword 5A Gaia Blade 5B Flame Sword 5C Ice Brand 5D Defender 5E Sun Blade 5F Excalibur 60 Masamune AXES 61 Axe 62 Battle Axe 63 Mythril Axe 64 Demon Axe 65 Ogrekiller 66 Poison Axe 67 Rune Axe BOWS 68 Bow 69 Longbow 6A Mythril Bow 6B Dark Bow 6C Flame Bow 6D Ice Bow 6E Killer Bow 6F Yoichi's Bow HELMS 70 Leather Cap 71 Bronze Helm 72 Mythril Helm 73 Giant's Helm 74 Flame Helm 75 Diamond Helm 76 Genji Helm 77 Twist Headband 78 Gold Hairpin 79 Ribbon ARMOR 7A Clothes 7B Leather Armor 7C Bronze Armor 7D Mythril Armor 7E Golden Armor 7F Knight's Armor 80 Flame Armor 81 Ice Armor 82 Diamond Armor 83 Dragon Armor 84 Genji Armor 85 Copper Cuirass 86 Silver Cuirass 87 Ruby Cuirass 88 Gold Cuirass 89 Diamond Cuirass 8A White Robe 8B Black Robe 8C Power Sash 8D Black Garb GLOVES 8E Leather Gloves 8F Bronze Gloves 90 Mythril Gloves 91 Thief's Gloves 92 Giant's Gloves 93 Ice Gloves 94 Diamond Gloves 95 Genji Gloves 96 Protect Ring 97 Power Armlet BLACK MAGIC TOMES 98 Fire Tome 99 Thunder Tome 9A Blizzard Tome 9B Scourge Tome 9C Drain Tome 9D Osmose Tome 9E Flare Tome 9F Sleep Tome A0 Stun Tome A1 Stop Tome A2 Confuse Tome A3 Blind Tome A4 Curse Tome A5 Toad Tome A6 Break Tome A7 Death Tome A8 Warp Tome A9 Berserk Tome AA Haste Tome AB Aura Tome AC Destroy Tome WHITE MAGIC TOMES AD Cure Tome AE Life Tome AF Basuna Tome B0 Esuna Tome B1 Barrier Tome B2 Blink Tome B3 Protect Tome B4 Shell Tome B5 Wall Tome B6 Dispel Tome B7 Mini Tome B8 Silence Tome B9 Sap Tome BA Fog Tome BB Slow Tome BC Swap Tome BD Fear Tome BE Holy Tome BF Teleport Tome C0 Ultima Tome C1 Revive Tome SOUL OF REBIRTH C2 Wild Rose C3 Wyvern Lance C4 Stardust Rod C5 Bracers ARCANE LABYRINTH C6 Ragnarok C7 Artemis Bow C8 Gigantaxe C9 Staff of Light CA Dragon Claws CB Gungnir CC Dancing Dagger CD Abel's Lance CE Longinus CF Light of Hope


Dunno what you can do to abuse these but in case someone figures out a use,

Battle Effect IDs

Code:
01 = Blaze VII 02 = Do nothing (maybe defend?) ITEM EFFECTS 03 = Potion 04 = Antidote 05 = Gold Needle 06 = Cross 07 = Maiden's Kiss 08 = Mallet 09 = Eye Drops 0A = Phoenix Down 0B = Elixir 0C = Ether 0D = Hi-Potion 0E = Nothing IN BATTLE ITEM CONSUMABLES 0F = Cyclone XIII 10 = Earthquake X 11 = Garlic 12 = Basuna XVI 13 = Icestorm XVI 14 = Sage's Wisdom 15 = Saint's Spirit 16 = Haste VIII 17 = Slow IX 18 = Silence XVI 19 = Stop VIII 1A = Fear X 1B = Bacchus's Wine 1C = Poison Cloud XVI 1D = Sleep XVI 1E = Shell XVI 1F = Confuse XVI 20 = Wall XVI 21 = Fire V BLACK MAGIC SPELL TOMES 22 = Fire VIII 23 = Thunder VIII 24 = Blizzard VIII 25 = Scourge VIII 26 = Drain VIII 27 = Osmose VIII 28 = Flare VIII 29 = Sleep VI 2A = Stun VI 2B = Stop VI 2C = Confuse VI 2D = Blind VI 2E = Curse VI 2F = Toad VI 30 = Break VI 31 = Death VI 32 = Warp VI 33 = Berserk VI 34 = Haste VI 35 = Aura VI 36 = No action WHITE MAGIC SPELL TOMES 37 = Cure VIII 38 = Life VIII 39 = Basuna VIII 3A = Esuna VIII 3B = Barrier VIII 3C = Blink VIII 3D = Protect VIII 3E = Shell VIII 3F = Wall VIII 40 = Dispel VIII 41 = Mini VIII 42 = Silence VIII 43 = Sap VIII 44 = Fog VIII 45 = Slow VIII 46 = Swap VIII 47 = Fear VIII 48 = Holy VIII 49 = Teleport VIII 4A = Ultima VIII 4B = No action MONSTER MOVES 4C = Fire XI 4D = Fire XVI 4E = Thunder V 4F = Thunder X 50 = Blizzard V 51 = Swap IV 52 = Blizzard XII 53 = Scourge V 54 = Cure VI 55 = Scourge XVI 56 = Drain VIII 57 = Drain XVI 58 = Osmose VIII 59 = Osmose X 5A = Flare X 5B = Flare XVI 5C = Sleep IV 5D = Stun XVI 5E = Confuse XVI 5F = Blind IV 60 = Blind XVI 61 = Curse VIII 62 = Curse XVI 63 = Toad VII 64 = Toad X 65 = Break VI 66 = Death VIII 67 = Death XVI 68 = Warp VII 69 = Warp IX 6A = Berserk III 6B = Haste XI 6C = Barrier VIII 6D = Blink III 6E = Blink VIII 6F = Blink XVI 70 = Dispel XVI 71 = Mini VII 72 = Fog VI 73 = Slow XVI 74 = Charm VI 75 = Charm IX 76 = Self-Destruct I 77 = Self-Destruct III 78 = Self-Destruct V 79 = Self-Destruct VII 7A = Bow I 7B = Boulders IX 7C = Blaze XVI 7D = Icestorm XVI 7E = Thunderbolt VIII 7F = Thunderbolt XVI 80 = Thunderbolt XII 81 = Poison Cloud XIV 82 = Gaze V 83 = Gaze IX 84 = Bad Breath VI 85 = Bad Breath X 86 = Tsunami VIII 87 = Starfall X 88 = Blaster X 89 = Bow III 8A = Blaze XVI 8B = Icestorm XVI 8C = Holy XVI 8D = Starfall XVI 8E = Blizzard XVI (but looks like Berserk???) 8F = game crash 90 = game crash 91 = Blizzard XVI
Reply
#6
I was informed the RNG stops working correctly once the game timer maxes out and someone requested a way to reset it should it reach that point.

For ULUS10263

_C0 Game Timer Mod
_L 0x21397350 0x00000000

The game time value is represented as total seconds. It maxes out at 0x57E17 (corresponds to 359959 seconds, or 99h59m19s). While it can be set higher, the display will not show it correctly and I'm not sure if it keeps trying to tick up or resets itself back to maximum value.

The code should be enabled, have the time confirmed in menu, and then disabled, or else the game timer will be stuck at 0 (or whatever other value you set it to).
Reply
#7
I'd like to request a few codes if I may:

First, all the codes listed that max out stats are great, don't get me wrong, they work on party-slots, not character names, so they work in Soul of Rebirth as well as the base game. But, they only max out HP, MP, Strength, Stamina, Agility, Magic, Intelligence, and Spirit. They don't work on Evasion and Magic Evasion, two stats that only go up when you GET hit by enemy attacks/spells. I'd like to request codes to max those out (their maximum is 16, the percentage number next to them isn't related to stat gains but rather other sources).

Second, I'd like to request a code to make 'XP' gain a little higher. Like double/triple/quadruple for things like weapon skill levels and spell levels. Something to abridge the grind a little without outright just setting characters to Maximum Everything.
Reply


Forum Jump: