02-05-2013, 05:31 PM
(This post was last modified: 02-05-2013, 05:33 PM by VIRGIN KLM.)
Hey everybody!
I have that thing that I can't decide if it's a bug or something gone wrong but I noticed that other people don't have it.
It seems that the emulator gets lauched at 16bit colorspace (I can see posterizing effects).
When I say that I notice it in the emulator I mean as soon as I launch the application, Instead of smooth color transitions in this blue-ish gui I have weird posterizing between the shades.
The same issue applies when I launch games which is a bug I don't understand. If you need any images/log tell me, but I think they wouldn't be really usefull.
Some info:
HTC EVO 3D (GSM)
Stock Gingerbread ROM
No Overclocked/Tweaks applied.
I have that thing that I can't decide if it's a bug or something gone wrong but I noticed that other people don't have it.
It seems that the emulator gets lauched at 16bit colorspace (I can see posterizing effects).
When I say that I notice it in the emulator I mean as soon as I launch the application, Instead of smooth color transitions in this blue-ish gui I have weird posterizing between the shades.
The same issue applies when I launch games which is a bug I don't understand. If you need any images/log tell me, but I think they wouldn't be really usefull.
Some info:
HTC EVO 3D (GSM)
Stock Gingerbread ROM
No Overclocked/Tweaks applied.



![[Image: 20130206000748.jpg]](http://img706.imageshack.us/img706/2097/20130206000748.jpg)
![[Image: 20130206000911.jpg]](http://img708.imageshack.us/img708/8469/20130206000911.jpg)
igitize, I don't notice any banding, plus if I exit back to the UI the problem is fixed. Very weird and visualy annoying issue, looks you try to run a game on Windows when your video card stops responding due to overheat/failure.