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Tony Hawk's Project 8
#16
If you turn off the JIT in development settings, does it run without crashes? Obviously it will be quite a bit slower though.
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#17
played a bit few missions and no crashes (with JIT and without), PC.
its playable

on Samsung Galaxy S2 runs slow
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#18
Latest SVN versions of PPSSPP seem to fix all problems. No crashes and now it saves without any problems.

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i7 2600K-3.40GHz, P8P67, AMD RX470, 8GB 1600 GSkill, Win 10 Pro
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#19
Sounds like we can bump this up to the Playable forum, then.
4GHz AMD 3900X, 32GB DDR4 RAM, 6GB Nvidia RTX 2060, Asus Crosshair 7 Hero (Wifi), Linux
How to ask useful questions: https://web.archive.org/web/20110214010944/http://support.microsoft.com/kb/555375
I'm not Dark_Alex, nor do I claim to be. Our nicknames are merely coincidence.
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#20
with Non-buffered rendering, sometimes character dissapering and textures. also frameskipping can cause texture loss

and slowdowns on snapdragon 800
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#21
Nice improvement on Tegra 3 with 0.9.6-610 build with buffered rendering.
Sadly, it still have a lot problems with non-buffered.
I'll test newest build later.
PC: AMD Athlon II X250, GeForce 8600 GT, 2Gb RAM, Win 7 SP1 32bit
Android:
Xperia mini pro 2.3.4
Nexus 7 2012 4.4.x
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#22
With the latest 0.9.9 Play Store version, the game runs but it's quite slow. If I turn any sort of frame skipping on, the screen flickers like crazy. Is there a workaround for this or another way to speed it up?

2013 Nexus 7.

Thanks!
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#23
(08-16-2014, 10:40 AM)rubejb Wrote: If I turn any sort of frame skipping on, the screen flickers like crazy.

To evade flickering with frameskip - turn MultiThreaded off and in game push start twice.

I think it's because of a transperent 2d hud.
This works for 0.9.9.1 - 54.
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#24
Thanks! I already had the setting off, it was the double start that did it!
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#25
Now another question. Amy way to get the music to play smoothly as well? Or are we not there yet.

Thanks!
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#26
My system specs:
HP ENVY 6 Notebook PC
AMD A10-4655M APU with Radeon HD Graphics 2.0
6 GB RAM
Windows 7
64-bit Operating System
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So I've been playing 'Tony Hawk's Project 8' on the latest build of the PPSSPP emulator with absolutely no problems (well aside from a few textures and shadows glitching out but it didn't bother me.) Now however when I try to load up the game on PPSSPP it crashes after checking the memory to load my save, so I have to open the 'save state' I made with PPSSPP but if I do that I cannot change the level or go to the menu because objects will suddenly disappear like the HUD or any text in-game. What happened to cause this problem?? Is the save corrupted or something?
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#27
Merged.
♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing
♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing
♦ PSP-3004 | 6.60 PRO-C2
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#28
Great. So I just won't get a reply for a few months if I'm lucky and by that time I'll have moved on. Might as well just delete the save data and start over. xD
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#29
That's part of the rules, we keep only one thread per game.
And I doubt you will get more replies by creating duplicate threads...
♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing
♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing
♦ PSP-3004 | 6.60 PRO-C2
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#30
Makes sense and sounds fair enough. Tongue I started a new game regardless and it's working fine now. Not sure what went wrong with the last one but I was pretty close to the end of the game. Thank god this game has some replay value. lol
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