Castlevania dracula X ULKS46155
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04-11-2014, 07:24 AM
(This post was last modified: 04-11-2014 07:32 AM by BloodyBonzai.)
Post: #226
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RE: Castlevania dracula X ULKS46155
(04-10-2014 04:09 PM)jondoe Wrote:(04-09-2014 07:01 AM)BloodyBonzai Wrote:(04-03-2014 12:48 PM)jondoe Wrote: Just started gaming Castlevania on this awesome emulator. When reading this thread, I noticed that a lot of you play the game on 60fps, and that the option to do so is largely the reason why you play it on the emulate the game rather than play it in PSP.Running perfectly using: Oh, in your very last question I thought you were talking about hardware when you said setup. (04-09-2014 05:27 PM)TheDax Wrote: You don't need wireless hardware on your PC to run adhoc stuff in PPSSPP. It's simply an option which emulates the PSP's wireless hardware to a limited degree. You basically turn it on, run the adhoc server, and make sure your PPSSPP.ini is set to connect to localhost or 127.0.0.1 so it connects to only your PC. After that, boss rush mode should work. Ah, I was trying to set it up wrong, I figured just running the adhocserver.exe and starting up the game would be too easy. I was trying to set it up in my network settings and it wasnt showing. LoL. |
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04-12-2014, 07:27 AM
Post: #227
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RE: Castlevania dracula X ULKS46155
(04-10-2014 04:09 PM)jondoe Wrote:Oh, thats from enabling alternate mode, if you are playing with a ps3 controller just press R3.(04-09-2014 07:01 AM)BloodyBonzai Wrote:(04-03-2014 12:48 PM)jondoe Wrote: Just started gaming Castlevania on this awesome emulator. When reading this thread, I noticed that a lot of you play the game on 60fps, and that the option to do so is largely the reason why you play it on the emulate the game rather than play it in PSP.Running perfectly using: |
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04-19-2014, 05:57 AM
Post: #228
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RE: Castlevania dracula X ULKS46155
Is there any advantage to playing at 60fps vs 30?
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04-19-2014, 09:01 AM
Post: #229
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RE: Castlevania dracula X ULKS46155
I just tried PPSSPP with Dracula X (USA-version) and it works very well.
I have two questions thou; 1. The image quality looks very processed on the default settings. Is it possible to have more "raw"? 2. In the unlockable extra game, SOTN, the background vortex effect in the beginning when you defeat Dracula is buggy and pixelated. Can this be fixed by some setting or setting hack? |
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07-10-2014, 02:56 AM
Post: #230
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RE: Castlevania dracula X ULKS46155
Awesome updates since the last version i downloaded. Now, SOTN has transparency, but a new problem appears. All save rooms has slowdown.
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07-17-2014, 10:23 AM
Post: #231
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RE: Castlevania dracula X ULKS46155
I have not read the entire thread so I apologize if this has been brought up. Symphony of the Night crashes the entire program when you get to the boss battle where you fight your double that comes out of the mirror. It appears to have something to do with when your double turns into a mist. If you touch it, the program insta-closes.
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08-02-2014, 08:42 AM
(This post was last modified: 08-04-2014 03:52 PM by thesourcehim.)
Post: #232
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RE: Castlevania dracula X ULKS46155
Tested 0.9.9-41, copy-to-texture effects in SOTN now work fine. Shaft dialog in the main game still has the same issue as before (stops after some time, time counts since the beginning of the level).
EDIT: also boss rush mode now works without adhoc server. |
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08-10-2014, 08:37 PM
(This post was last modified: 08-10-2014 08:50 PM by klito2.)
Post: #233
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RE: Castlevania dracula X ULKS46155
How can I config emu for Original Games: Castlevania Rondo of Blood and Symphony of the Night? I get freezes and very bad emulation, Dracula X Chronicles runs almost perfectly. My CPU is an Intel I3 3.30 GHz with 4 GB DDR2 RAM (3.14 usable) Windows 7 (SP1) x86 with no graphic card (only integrated one).
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08-10-2014, 08:43 PM
(This post was last modified: 08-10-2014 09:00 PM by The Phoenix.)
Post: #234
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RE: Castlevania dracula X ULKS46155
(08-10-2014 08:37 PM)klito2 Wrote: How can I config emu for Original Games: Castlevania Rondo of Blood and Symphony of the Night? I get freezes and very bad emulation, Dracula X Chronicles runs almost perfectly. My CPU is an Intel I3 with no graphic card.Hold on, what do you mean you have no graphics card EDIT Ah I see you have a integrated card, but that still is classed as a graphic's card / chip on your motherboard. Any how, what type of graphics card / chip have you then? |
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08-11-2014, 11:33 PM
(This post was last modified: 08-11-2014 11:38 PM by klito2.)
Post: #235
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RE: Castlevania dracula X ULKS46155
Display Devices
--------------- Card name: Intel® HD Graphics Manufacturer: Intel Corporation Chip type: Intel® HD Graphics Family DAC type: Internal Device Key: Enum\PCI\VEN_8086&DEV_0102&SUBSYS_21111462&REV_09 Display Memory: 1551 MB Dedicated Memory: 64 MB Shared Memory: 1487 MB Current Mode: 1360 x 768 (32 bit) (60Hz) Monitor Name: Monitor PnP genérico Monitor Model: E1940 Monitor Id: GSM4BD6 Native Mode: 1360 x 768(p) (60.015Hz) Output Type: HD15 Driver Name: igdumd32.dll,igd10umd32.dll,igd10umd32.dll Driver File Version: 9.17.0010.3347 (English) Driver Version: 9.17.10.3347 DDI Version: 10.1 Driver Model: WDDM 1.1 Driver Attributes: Final Retail Driver Date/Size: 10/31/2013 10:28:22, 11049472 bytes WHQL Logo'd: Yes WHQL Date Stamp: Device Identifier: {D7B78E66-4242-11CF-C17A-1B01B7C2C435} Vendor ID: 0x8086 Device ID: 0x0102 SubSys ID: 0x21111462 Revision ID: 0x0009 Driver Strong Name: oem9.inf:Intel.Mfg:iSNBD0:9.17.10.3347:pci\ven_8086&dev_0102 Rank Of Driver: 00DE2001 Video Accel: ModeMPEG2_A ModeMPEG2_C ModeWMV9_C ModeVC1_C But I've read DXC's SOTN has many graphic gliches, so isn't just me |
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08-12-2014, 05:40 PM
Post: #236
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RE: Castlevania dracula X ULKS46155
(08-11-2014 11:33 PM)klito2 Wrote: Display Devices I'm using Core I5, GTX 760 and 8GB ram with all graphics options in "auto", no extra filters and transfer block (unfinished) on with 64-bit build. Save room run slowdown (all other parts run ok) and black areas in SOTN have small points graphic glitch. |
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08-16-2014, 01:29 PM
(This post was last modified: 08-16-2014 01:37 PM by zyoso.)
Post: #237
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RE: Castlevania dracula X ULKS46155
Has this been fixed yet ...can I play sotn yet .....on my phone
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09-20-2014, 01:09 AM
(This post was last modified: 09-20-2014 01:16 AM by dragonhart6505.)
Post: #238
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RE: Castlevania dracula X ULKS46155
just a heads up to anyone wanting to play rondo of blood original or symphony of the night...
open ppsspp.ini and change GPUbackend from 0 to 1. FULLY PLAYABLE NO LAG!!! use buffered rendering or else black screen |
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10-08-2015, 08:46 PM
Post: #239
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RE: Castlevania dracula X ULKS46155
(02-05-2014 01:13 AM)TheDax Wrote: No problem. Hi! I was following your conversation about the different versions of PPSSPP and I'm running into an issue that perhaps you could help with? I went to the link you provided about the newest versions of the ppsspp and SOTN starts, but after the start screen, I just get black. I can hear the sounds and play the game, It just stays a black screen...I can hear alucard say "Soul Steal" and everything. lol. Not sure what do do from here. Windows 7. ppsspp-v1.1.0-18-gb7725c4-windows-amd64 |
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10-09-2015, 10:54 PM
Post: #240
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RE: Castlevania dracula X ULKS46155
I have v1.1.0-19-g4aceb47 running on Windows 7 64 Bit.
It runs on my android perfectly, but not my pc... Non buffered rendering, but this happens after the start screen with SOTN. I hear the game being played, but screen stays the same. Its either black or trippy pixelations. Help? Would media engine even make a difference here? |
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