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					[PPSSPP Android] Non-buffered rendering causes black screen
				 
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					05-17-2015, 08:56 PM 
				 
				
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				[PPSSPP Android] Non-buffered rendering causes black screen 
				 
					Hello, Im using an Allwinner A31S based table and when i change the mode to non-bufered rendering (which is significantly speedy) i get a black screen but the game is still running, because i can hear the audio and the controls are working. It makes almost every game unplayable because with the buffered rendering activated, i need to turn frameskip at 3, and even with that, some games' speed goes under 50%. My gpu is a PowerVR SGX544MP2 which complies with OpenGL ES2.0, OpenCL 1.x, DX 9_3. 
				
				
				
			I think the OpenGl ES2.0 is the problem because i have another device (Xperia M2) that has OpenGL ES3.0 and it works perfectly. Any ideas?  | 
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					05-17-2015, 10:38 PM 
				 
				
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				RE: [PPSSPP Android] Non-buffered rendering causes black screen 
				 
					Nothing surprising here I mean N. Buffered is just a speedhack and it cause weird issues on some games like black screen etc.
				 
				
				
Chill and Go with the flow ~d[o_o]b~ @YT - youtube.com/user/SuperHack333/videos Specs: MDL: Dell G7 15 7590 (Laptop) OPS: Windows 10 Pro 64-bit CPU: Intel Core i7-9750h @ 2.60 Ghz ~ 4.50 Ghz GPU: Nvidia GTX 1660 Ti 6GB GDDR6 @ 1455 Mhz ~ 1590 Mhz RAM: Micron Tech. 8GB DDR4 @ 2666 Mhz (4x2)  | 
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