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Tales of Destiny 2
04-09-2015, 07:08 PM (This post was last modified: 04-09-2015 08:44 PM by player594.)
Post: #31
RE: Tales of Destiny 2
Your latest commit definitely fixed the problem. Thanks.
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04-09-2015, 08:20 PM (This post was last modified: 04-09-2015 08:21 PM by vnctdj.)
Post: #32
RE: Tales of Destiny 2
(04-09-2015 07:08 PM)player594 Wrote:  Your latest vomit definitely fixed the problem. Thanks.

"vomit" ? O_o
You meant "commit", right ?

♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing
♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing
♦ PSP-3004 | 6.60 PRO-C2
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04-09-2015, 11:32 PM
Post: #33
RE: Tales of Destiny 2
Well, it fixed the vomit in any case, heh.

So, I think this game is generally working well with OpenGL and Direct3D 9 now on various devices. Performance isn't ideal in some places, I think:

https://github.com/hrydgard/ppsspp/issues/7587

-[Unknown]
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07-03-2015, 03:13 AM (This post was last modified: 07-03-2015 03:22 AM by phionix01.)
Post: #34
tales of destiny 2
Don't know if it just me but T.O.D 2 just goes straight to black screen.
Sorry really hopeless when it comes to writing details like other threads.
Always make mistakes
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07-03-2015, 06:49 AM
Post: #35
RE: Tales of Destiny 2
Merged.

♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing
♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing
♦ PSP-3004 | 6.60 PRO-C2
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