08-23-2014, 01:27 AM
The game runs glitchy and slowly,
It also makes my laptop got heated up so quickly (about 10 minutes of playing and my laptop suddenly turn off on itself to prevent overheating)
Can someone help me fix this problem?
My Specs
OS: Microsoft Windows XP Professional (5.1, Build 2600)
System Manufacturer: TOSHIBA
System Model: Satellite C640
BIOS: InsydeH20 Ver. 03.61.081.30
Processor: Intel® Pentium® CPU B950 @ 2.10GHz (2 CPUs)
Memory: 1990MB RAM
DirectX Ver: DirectX 9.0c
Chip Type: Intel® HD Graphics Family
Chip Memory: 256.0 MB
Sound Output: Conexant HD Audio Output
My Graphic Settings
Rendering Mode
Mode: Buffered Rendering
Block Transfer: Unticked
Frame Rate Control
Frameskipping: 2
Auto Frameskip: Ticked
GOW Speed Up: Ticked
Alternative Speed: 0
Features
Postprocessing Shader: Off
Fullscreen: Unticked
Stretch Display: Unticked
Small Display: Unticked
Performance
Rendering Resolution: 2x PSP
VSync: Untcked
Mipmapping: Unticked
Hardware Transform: Ticked
Software Skin: Ticked
Vertex Cache: Ticked
Lazy Texture Cache: Unticked
Retain Changed Textures: Unticked
Disable Slower Effects: Unticked
Spline/Bezier Curves Quality: High
Texture Scaling
Upscale Level: Auto
Upscale Type: xBRZ
Deposterize: Unticked
Texture Filtering
Anisotropic Filter: 16x
Texture Filtering: Auto
Hack Settings
Timer Hack: Unticked
Disable Alpha Test: Ticked
Disable Stencil Test: Unticked
Force Depth Write: Unticked
Texture Coord Speedhack: Unticked
Overlay Information
Show FPS Counter: None
Show debug Statistics: Unticked
Debugging
Dump Next Frame to Log: Disabled (Don't Know Why)
Software Rendering: Unticked
My System Settings
Fast Memory: Unticked
Multithreaded: Unticked
I/O on Thread: Unticked
Force Real Clock Sync: Unticked
Change Emulated PSP's CPU Clock: 0
Rewind Snapshot Frequency: 0
Atomic Audio Locks: Unticked
Enable Windows Native Keyboard: Unticked
PSP Model: PSP-1000
Dynarec: Ticked
Dump Decrypted EBOOT.BIN on Game Boot: Unticked
Debug Logging: Ticked
It also makes my laptop got heated up so quickly (about 10 minutes of playing and my laptop suddenly turn off on itself to prevent overheating)
Can someone help me fix this problem?
My Specs
OS: Microsoft Windows XP Professional (5.1, Build 2600)
System Manufacturer: TOSHIBA
System Model: Satellite C640
BIOS: InsydeH20 Ver. 03.61.081.30
Processor: Intel® Pentium® CPU B950 @ 2.10GHz (2 CPUs)
Memory: 1990MB RAM
DirectX Ver: DirectX 9.0c
Chip Type: Intel® HD Graphics Family
Chip Memory: 256.0 MB
Sound Output: Conexant HD Audio Output
My Graphic Settings
Rendering Mode
Mode: Buffered Rendering
Block Transfer: Unticked
Frame Rate Control
Frameskipping: 2
Auto Frameskip: Ticked
GOW Speed Up: Ticked
Alternative Speed: 0
Features
Postprocessing Shader: Off
Fullscreen: Unticked
Stretch Display: Unticked
Small Display: Unticked
Performance
Rendering Resolution: 2x PSP
VSync: Untcked
Mipmapping: Unticked
Hardware Transform: Ticked
Software Skin: Ticked
Vertex Cache: Ticked
Lazy Texture Cache: Unticked
Retain Changed Textures: Unticked
Disable Slower Effects: Unticked
Spline/Bezier Curves Quality: High
Texture Scaling
Upscale Level: Auto
Upscale Type: xBRZ
Deposterize: Unticked
Texture Filtering
Anisotropic Filter: 16x
Texture Filtering: Auto
Hack Settings
Timer Hack: Unticked
Disable Alpha Test: Ticked
Disable Stencil Test: Unticked
Force Depth Write: Unticked
Texture Coord Speedhack: Unticked
Overlay Information
Show FPS Counter: None
Show debug Statistics: Unticked
Debugging
Dump Next Frame to Log: Disabled (Don't Know Why)
Software Rendering: Unticked
My System Settings
Fast Memory: Unticked
Multithreaded: Unticked
I/O on Thread: Unticked
Force Real Clock Sync: Unticked
Change Emulated PSP's CPU Clock: 0
Rewind Snapshot Frequency: 0
Atomic Audio Locks: Unticked
Enable Windows Native Keyboard: Unticked
PSP Model: PSP-1000
Dynarec: Ticked
Dump Decrypted EBOOT.BIN on Game Boot: Unticked
Debug Logging: Ticked
My Discord Server: discord.me/devilzgaming
My Steam Group: http://steamcommunity.com/groups/DevilzGamingGroup
My Steam Group: http://steamcommunity.com/groups/DevilzGamingGroup


), texture scaling as high as you need/cpu can handle, and set decrease resolution for effects hack to "balanced".