God Eater 2
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01-24-2015, 05:07 PM
(This post was last modified: 01-24-2015 05:11 PM by Accel.)
Post: #526
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RE: God Eater 2
I'm glad that the new build add an option to pick Audio Backend
But the sound drop problem still there... "OMG", that's the word come from my mouth as the problem hit my ear... At least the speed drop is gone... Old laptop: Lenovo G458 AMD/ATI Radeon HD 7310 | 1366x768@60Hz | APU E1-1200 Dual Core | 2.5 GB DDR3 400MHz | Windows 7 Home Premium 32-bit New laptop: Lenovo ideapad 100 Nvidia Geforce 920M 2GB / Intel HD Graphics 5500 | 1366x768@60Hz | Intel Core i3-5005U 2GB | 2GB DDR3 2000MHz | Window 10 Home 64-bit |
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01-25-2015, 06:35 AM
(This post was last modified: 01-25-2015 07:11 AM by cybercjt.)
Post: #527
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RE: God Eater 2
(01-24-2015 03:09 PM)Black_Avassalador Wrote:(01-24-2015 02:46 PM)LunaMoo Wrote: This thread is always depressing @_@, time for at least a bit good news at least for people that can play it in high res.What cause this problem isnt the resolution itself, the problem is caused by buffer render, just change it to cpu or gpu buff render and it will be fixed (buffer render still have a long way to be completed). Looks good :3 Tho wat @Black_Avassalador said was kinda right tho. cuz the graphics of GE2 on Framebuffers (CPU or GPU) seems to be right. Posted it here also few months ago Left = Buffered, Right = Framebuffers to Memory. Chill and Go with the flow ~d[o_o]b~ @YT - youtube.com/user/SuperHack333/videos Specs: MDL: Dell G7 15 7590 (Laptop) OPS: Windows 10 Pro 64-bit CPU: Intel Core i7-9750h @ 2.60 Ghz ~ 4.50 Ghz GPU: Nvidia GTX 1660 Ti 6GB GDDR6 @ 1455 Mhz ~ 1590 Mhz RAM: Micron Tech. 8GB DDR4 @ 2666 Mhz (4x2) |
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01-25-2015, 08:42 AM
Post: #528
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RE: God Eater 2
But "Read framebuffers to memory" is a hack and should not be used for playing, only for debugging, as LunaMoo and [Unknown] have already said...
♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing ♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing ♦ PSP-3004 | 6.60 PRO-C2 |
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01-25-2015, 10:22 AM
Post: #529
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RE: God Eater 2
Yea both of those are for debug purposes only :/ dunno why the graphics looks alright tho on GE2
Chill and Go with the flow ~d[o_o]b~ @YT - youtube.com/user/SuperHack333/videos Specs: MDL: Dell G7 15 7590 (Laptop) OPS: Windows 10 Pro 64-bit CPU: Intel Core i7-9750h @ 2.60 Ghz ~ 4.50 Ghz GPU: Nvidia GTX 1660 Ti 6GB GDDR6 @ 1455 Mhz ~ 1590 Mhz RAM: Micron Tech. 8GB DDR4 @ 2666 Mhz (4x2) |
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01-25-2015, 02:23 PM
Post: #530
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RE: God Eater 2
It does, because it accidently does similar thing in this game, however aside from the fact that it was not a solution for other games with this issue, it's also glitchy, just look at this:
Read Framebuffers to memory: Buffered Rendering + hack: See the difference? http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders! http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats, https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds. |
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01-26-2015, 12:57 PM
Post: #531
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RE: God Eater 2
(01-25-2015 02:23 PM)LunaMoo Wrote: It does, because it accidently does similar thing in this game, however aside from the fact that it was not a solution for other games with this issue, it's also glitchy, just look at this: Yea got no problems playing this on Buffered its just that it looks more great on Framebuffers aside from the new bugs/glitches that will appear if used. Chill and Go with the flow ~d[o_o]b~ @YT - youtube.com/user/SuperHack333/videos Specs: MDL: Dell G7 15 7590 (Laptop) OPS: Windows 10 Pro 64-bit CPU: Intel Core i7-9750h @ 2.60 Ghz ~ 4.50 Ghz GPU: Nvidia GTX 1660 Ti 6GB GDDR6 @ 1455 Mhz ~ 1590 Mhz RAM: Micron Tech. 8GB DDR4 @ 2666 Mhz (4x2) |
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01-26-2015, 01:12 PM
Post: #532
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RE: God Eater 2
(01-24-2015 02:46 PM)LunaMoo Wrote: This thread is always depressing @_@, time for at least a bit good news at least for people that can play it in high res. Waa sorry sorry i don't meant it that way,it's just that i can get really excited if someone told me that there's a fix about it and then....yeah u know the rest... Anyway,sorry if my words was really harsh about this... Keep up the good work guys! Upgrading my life btw I5 1.6 Ghz Quad-core 4GB RAM Windows 7 Ultimate 64-bit Nvidia Geforce 720m Sorry if i trouble you guys,i'm a newbie to this kind of thing,hope we can get along! |
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01-27-2015, 12:03 AM
(This post was last modified: 01-27-2015 12:06 AM by Black_Avassalador.)
Post: #533
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RE: God Eater 2
(01-26-2015 01:12 PM)reshinkohou Wrote:I play GE2 with gpu buffer render, and i have no problems, i didnt mean that its a fix for every game with that problem, or that it should aways be used, but that it works for me in GE2. if it may cause errors, i still didnt get one in this game.(01-24-2015 02:46 PM)LunaMoo Wrote: This thread is always depressing @_@, time for at least a bit good news at least for people that can play it in high res. |
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02-03-2015, 02:22 PM
Post: #534
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RE: God Eater 2
Look like PPSSPP work perfect with GE2 v1.0 and always get full of error in ver 1.4
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02-04-2015, 01:21 AM
Post: #535
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RE: God Eater 2
(02-03-2015 02:22 PM)gdam1991 Wrote: Look like PPSSPP work perfect with GE2 v1.0 and always get full of error in ver 1.4 Full? There's only one bug (NPCs crash) I'm looking for people to play with until 2-3 hours within this post is posted. Codename is ken Old laptop: Lenovo G458 AMD/ATI Radeon HD 7310 | 1366x768@60Hz | APU E1-1200 Dual Core | 2.5 GB DDR3 400MHz | Windows 7 Home Premium 32-bit New laptop: Lenovo ideapad 100 Nvidia Geforce 920M 2GB / Intel HD Graphics 5500 | 1366x768@60Hz | Intel Core i3-5005U 2GB | 2GB DDR3 2000MHz | Window 10 Home 64-bit |
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02-07-2015, 07:06 AM
Post: #536
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RE: God Eater 2
need cwcheat attack multiple v1.00 or v v1.01 ?
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02-08-2015, 10:10 AM
(This post was last modified: 02-08-2015 10:16 AM by GoGuMa.)
Post: #537
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RE: God Eater 2 | |||
02-08-2015, 04:27 PM
(This post was last modified: 02-08-2015 05:30 PM by lumune.)
Post: #538
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RE: God Eater 2
Goguma, were you using v1.00 or v1.40? Here is our video from yesterday.
Many players are trying to play on coldbird without DMZ, i stood there in the lobby room with HYDRO yesterday for other players to join in but none did (although there were many online as shown in the coldbird status page), i'm guessing they did not have DMZ on or were using GE2 1.40. |
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02-08-2015, 05:13 PM
Post: #539
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RE: God Eater 2 | |||
02-08-2015, 05:22 PM
(This post was last modified: 02-08-2015 05:22 PM by lumune.)
Post: #540
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RE: God Eater 2 | |||
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