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I tried that build. Still can't get it to go. Both players can get into the game but when the hunt begins one of them always drops from the server.
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Try to disable fast memory mode in ppsspp
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Still no go with Fast Memory disabled on both. Bind IPs are 127.0.0.2 and 127.0.0.3 respectively. AdHoc IPs are both 127.0.0.1. I'm using the Pro Adhoc server NOT built in. Also tried with the built in adhoc but I just simply get a communications error when the 2nd one tries to join the host.
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Merged.
♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing
♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing
♦ PSP-3004 | 6.60 PRO-C2
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If it helps, the version I'm using to try and do this for MHP3rd is PPSSPP v1.01-463-adhoclocal-chatsimple. Is this the right one to be doing this with? I thought it was.
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I don't get it at this point. I'm doing everything right. I even copied the video tutorial showing MHP3rd from the OP exactly. Every time both players start the quest is brakes off. Is there anybody who can tell me what I may be missing?
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08-13-2015, 06:40 PM
(This post was last modified: 08-13-2015, 06:42 PM by albertoonezio.)
How Configure for 4 controls?
I want a control for each emulator so being able to play with 4 people in the same PC.
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Anybody know why everytime when I try to join with adhoclocal ppsspp I got "socket error (10065) when connecting to 127.0.0.1/127.0.0.1:27312? I have no idea what i do wrong :/
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08-29-2015, 03:53 AM
(This post was last modified: 08-29-2015, 06:21 AM by Anim8rDude.)
Just signed up simply & solely to confirm that Relic1882 method works. So for Jamrockz, JerofEldr, Bironate, & and all those in the sinking ship called "MHFU kicks players at quests' start!" should just follow his steps.
-Run the Adhoc PRO server (the executable) first.
-Then, adhoclocal-simplechat PPSSPP version.
-Followed by the Standard PPSSPP versions for the rest.
After a couple of hours tinkering with fast memory & numerous combinations of settings, this, without exaggerating, magically worked!
A couple of notes;
-The settings are the usual; Server IP Address set to 127.0.0.1 with Bind Address set to 127.0.0.2 , the rest set to 127.0.0.3 etc...
-"Enable built-in Pro Ad hoc server" box must be ticked in the adlocal-simplechat version, the box un-ticked in all other PPSSPP versions (more standard settings).
-adlocal PPSSPP version must always host the quest, otherwise it won't work. I also had Soul Calibur on hand & had the chance to test it as well. Same scenario; adlocal version must host!
I also had the opportunity to test two identical gamepads on one PC as well. I can also confirm this working, just do it in this order;
-Run Adhoc PRO server, then adhoclocal version.
-Plug in first 360 controller, map your controls, tick "Ignore Gamepads when not focused" box.
-Run second standard PPSSPP version.
-Plug in second 360 controller, make sure the "Ignore Gamepads" box is un-ticked.
(I actually don't have two 360 controller, but I used two PS3 ones instead with the combination of the DS3 Tool)
That's that I guess! If you get any socket errors, changing the bind IP address usually does the trick.
Edit: Perhaps a bit off-topic, but if you're interested in getting two PS3 controllers running on PPSSPP, you may want to give this a look (fix the "http"); h ttp://forums.ppsspp.org/showthread.php?tid=16442