Buffered Render On PowerVR SGX540 Problems !!
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06-13-2013, 12:03 PM
Post: #76
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RE: Buffered Render On PowerVR SGX540 Problems !!
marged
Phones: Poco F3 8GB/256GB (Snapdragon 870 5G) and Redmi Note 6 Pro 4/64GB (Snapdragon 636) PC: AMD Ryzen 5 3600 / 16GB RAM DDR4 3600MHz / NVIDIA GTX 1660 Ti 6GB / Windows 10 Pro |
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06-13-2013, 12:10 PM
Post: #77
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RE: Buffered Render On PowerVR SGX540 Problems !!
do you know what SGX540 driver is in use, you should be able to find this out from the phones about screens, if not there may be a tool to retrieve this info
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06-19-2013, 11:55 PM
Post: #78
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RE: Buffered Render On PowerVR SGX540 Problems !!
I wonder, what went wrong with PowerVR to cause this problem?
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08-14-2013, 03:14 PM
Post: #79
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RE: Buffered Render On PowerVR SGX540 Problems !!
HI GUYS,
i think maybe we can solve this problem with chainfire plugins. on rooted devices when a hd game is not suitable for a gpu, users instal chainfire and the grafical problems would gone, i though! my device is not rooted. anyone is rooted please try this and report the result. thanks regards. ------------- very sorry for bad english gramer |
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08-14-2013, 08:00 PM
(This post was last modified: 08-14-2013 08:02 PM by GuilhermeGS2.)
Post: #80
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RE: Buffered Render On PowerVR SGX540 Problems !!
Not, it do not works. Already was tested.
The most issues already was fixed. Phones: Poco F3 8GB/256GB (Snapdragon 870 5G) and Redmi Note 6 Pro 4/64GB (Snapdragon 636) PC: AMD Ryzen 5 3600 / 16GB RAM DDR4 3600MHz / NVIDIA GTX 1660 Ti 6GB / Windows 10 Pro |
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08-30-2013, 11:15 AM
Post: #81
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RE: Buffered Render On PowerVR SGX540 Problems !!
ppsspp 0.9.1 still have this problem. please fix this. dissiadia totally black when using buffered rendering
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08-30-2013, 11:50 AM
Post: #82
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RE: Buffered Render On PowerVR SGX540 Problems !!
(08-30-2013 11:15 AM)papotio Wrote: ppsspp 0.9.1 still have this problem. please fix this. dissiadia totally black when using buffered rendering try latest one at http://buildbot.orphis.net/ppsspp/ I worse write english so take easy on me (even my own language realy bad T_T) Rig to test now : Windows 8 64 bit (Laptop) Intel® Core™ i3-3110M (2.4GHz, 3MB L3 Cache) Nvidia GT720M 2GB |
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08-30-2013, 03:25 PM
(This post was last modified: 08-30-2013 03:25 PM by papotio.)
Post: #83
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RE: Buffered Render On PowerVR SGX540 Problems !!
(08-30-2013 11:50 AM)Ritori Wrote: try latest one at http://buildbot.orphis.net/ppsspp/ already tried it. but the result still the same. thank you |
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07-23-2014, 07:41 AM
Post: #84
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RE: Buffered Render On PowerVR SGX540 Problems !!
Use small display resolution on latest ppsspp
Keep 1x in non buffered render dissidia work faster For me I have xolo q800 GPU powervrsgx544 CPU 1.2ghz quad core Game works without framskipping.. |
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05-26-2015, 10:42 PM
Post: #85
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RE: Buffered Render On PowerVR SGX540 Problems !!
Sadly, the problems with powervr still remains...
Is there any hope for fix this? My Android device: Motorola XT894 JB 4.1.2 (debloated stock) GPU: PowerVR SGX 540 DualCore Cortex A9 1,2 gHz (overclocked to 1404 mHz) RAM: 1gb |
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