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Kingdom Hearts Birth by Sleep Final Mix
#76
(05-17-2013, 01:38 AM)solarmystic Wrote:
(05-17-2013, 01:20 AM)Madara Wrote: Is there any special build to correct this?

It's a bug only present in the Win32 builds, afaik. Win64 builds and Android builds don't have it!

Which is really, really strange.

I use Win64, but still this bug...
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#77
(05-17-2013, 02:05 AM)Madara Wrote: I use Win64, but still this bug...

I meant a PPSSPP Windows 64 build, not the normal 32 bit PPSSPP on Windows 64bit OS.

Unless it's changed in the newer builds. I'm not so sure.

Here's what I mean:-

32bit PSSSPP on Windows 64bit OS = problem occurs
64bit PPSSPP on Windows 64bit OS = problem should not occur
Android builds = problem does not occur
PPSSPP Modern Testbed:-
Intel Core i5 4690K @ 4.0 GHz
NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz
16 GB DDR3 RAM @ 1600 MHz
Windows 7 x64 SP1

PPSSPP Ancient Testing Rig:-
Intel Core 2 Duo T9550 @ 2.8GHz
ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz
8 GB DDR3 RAM @ 1066 MHz
Windows 7 x64 SP1
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#78
(05-17-2013, 03:36 AM)solarmystic Wrote:
(05-17-2013, 02:05 AM)Madara Wrote: I use Win64, but still this bug...

I meant a PPSSPP Windows 64 build, not the normal 32 bit PPSSPP on Windows 64bit OS.

Unless it's changed in the newer builds. I'm not so sure.

Here's what I mean:-

32bit PSSSPP on Windows 64bit OS = problem occurs
64bit PPSSPP on Windows 64bit OS = problem should not occur
Android builds = problem does not occur

So, where do I find the Windows 64-bit build?
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#79
You can build it yourself, or at emucr.com
PC Specs:
Intel Pentium Dual-Core E6700 3.2 Ghz
4gb ddr3 ram
Geforce GTS 450 1 GB DDR3
Windows 7 x64
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#80
(05-17-2013, 06:48 PM)Nezarn Wrote: You can build it yourself, or at emucr.com

I found a 64-bit version of this site, but dont open, this error appears:
"The application was unable to start Correctly (0xc00007b)".
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#81
(05-18-2013, 02:16 AM)Madara Wrote:
(05-17-2013, 06:48 PM)Nezarn Wrote: You can build it yourself, or at emucr.com

I found a 64-bit version of this site, but dont open, this error appears:
"The application was unable to start Correctly (0xc00007b)".
Are you running a 64bit operating system?
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#82
(05-18-2013, 02:16 AM)Madara Wrote:
(05-17-2013, 06:48 PM)Nezarn Wrote: You can build it yourself, or at emucr.com

I found a 64-bit version of this site, but dont open, this error appears:
"The application was unable to start Correctly (0xc00007b)".

Download this 64 bit build from emucr.com and try again, it should work if you have 64bit Windows Vista,7 or 8. I just tried it and it works perfectly.

http://down.emucr.com/v3/4906036

Ensure that you've installed the latest Visual C++ redistributables for your system (especially the 64bit versions):-

http://support.microsoft.com/kb/2019667
PPSSPP Modern Testbed:-
Intel Core i5 4690K @ 4.0 GHz
NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz
16 GB DDR3 RAM @ 1600 MHz
Windows 7 x64 SP1

PPSSPP Ancient Testing Rig:-
Intel Core 2 Duo T9550 @ 2.8GHz
ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz
8 GB DDR3 RAM @ 1066 MHz
Windows 7 x64 SP1
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#83
Thanks for the help guys, the bug has been fixed in this latest build. Wink

Now, I just need that last Build with video and perfect sound. Tongue


Attached Files Thumbnail(s)
           
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#84
(05-18-2013, 01:39 PM)Madara Wrote: Thanks for the help guys, the bug has been fixed in this latest build. Wink

Now, I just need that last Build with video and perfect sound. Tongue

Well, Voices, Cut Scene Voices and Battle Sounds do work.
It's just the Background Music is not working at all.

The Intro of the Game doesn't work as well as for the Credits but the Ingame Cut Scenes do work.

The Game runs constantly on 60 FPS, over 300 FPS when I use Turbo (Makes Grinding even easier xD).

Damn, never expected to see such a good Emulator and even this Game runs perfectly on it.
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#85
tested on android?
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#86
(05-18-2013, 01:39 PM)Madara Wrote: Thanks for the help guys, the bug has been fixed in this latest build. Wink

Now, I just need that last Build with video and perfect sound. Tongue

That line down the middle is caused by Linear filtering, you shouldn't use it on 3D games, it barely affects the hud as it is.
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#87
I downloaded this game..
v0.7.6-680: Font issue isn't fixed ;_;
[Image: lWTZmCW.png]

Cya~
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#88
(05-27-2013, 03:46 PM)Lunos Wrote: I downloaded this game..
v0.7.6-680: Font issue isn't fixed ;_;
[Image: lWTZmCW.png]

Cya~

Fixed in 0.7.6-876.
PPSSPP Modern Testbed:-
Intel Core i5 4690K @ 4.0 GHz
NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz
16 GB DDR3 RAM @ 1600 MHz
Windows 7 x64 SP1

PPSSPP Ancient Testing Rig:-
Intel Core 2 Duo T9550 @ 2.8GHz
ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz
8 GB DDR3 RAM @ 1066 MHz
Windows 7 x64 SP1
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#89
Black screen when loading world map to transfer from one world to an other.
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#90
Anyone know why some cutscenes don't play? And others that play but are incredibly glitched.

Cutscene 1:
Cutscene after this screen: http://i.imgur.com/iXe4kkl.png - doesn't play.
I get a black screen and these console errors: http://i.imgur.com/8GlqE6E.png

Cutscene 2/3:
The first two cutscenes after starting a new game look like this: http://i.imgur.com/BPcaNCO.png - The screenshot didn't capture it but there's 3 distinct dotted green and red lines in certain spots, that flash very fast.
The console errors are the same as the ones above.

Cutscene 4:
For some reason I can't even get past this one. The other cutscenes let me skip them (start > skip event) this one just sits on the black screen and never goes any further. There aren't any errors in the console either.
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