PPSSPP Feature Request Page
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11-12-2013, 09:44 PM
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RE: PPSSPP Feature Request Page
(11-12-2013 07:05 PM)jdog15390 Wrote: Being able to set different settings for each game would be nice rather than always changing settings for certain games. I would really appreciate it if you could consider this feature. i had same problem ad as way around i just make few copies of ppsspp all wit different settings and than just make shortcuts to it and set different icons to it and placed them on rocket dock which looks like this if you care to try i can teach you how to configure all this ![]() Try AntiMicro graphical program used to map keyboard keys and mouse controls to a gamepad/controller. http://forums.ppsspp.org/showthread.php?tid=12513 or http://www.x360ce.com |
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11-13-2013, 07:32 PM
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RE: PPSSPP Feature Request Page
can we add..
autosavestate? we have autoload.. so autosave everytime u exit the game.. or when the game/emu crash it will autosave first? if its possible.. it will be convenient because we can continue game progress.. even if the emu crashes, we'll have a savestate to load and continue. Reality is a Lovely Place, But i Wouldn't Wanna Live There.. • • gLoBe ~ |
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11-14-2013, 12:19 PM
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RE: PPSSPP Feature Request Page
ISO and CSO compression... similar to Dolphin which compresses .GCM to .GCZ
whereas with PSP it be .CSO/.ISO to .PSP Custom UI Themes , I would love a XrossMediaBar theme. |
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11-14-2013, 11:30 PM
(This post was last modified: 11-14-2013 11:33 PM by Valvatorez.)
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Can we have different customized touch screen control mapping for every game? The Drastic DS emulator has this feature and I find it very useful
![]() P.S. You guys are doing a fantastic job improving the emulator! ver. 0.9.5 is so promising that I bought gold! |
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11-15-2013, 07:59 PM
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RE: PPSSPP Feature Request Page
Merged.
♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing ♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing ♦ PSP-3004 | 6.60 PRO-C2 |
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11-16-2013, 05:26 AM
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RE: PPSSPP Feature Request Page
Hello.
Can you please add "quick save" and "quick load" to Control mapping? f2 and f4 still doesn't work in fullscreen (PPSSPPQt). And there is no any keyboard shortcuts for save/load in PPSSPPSDL. Have a nice day. |
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11-16-2013, 11:45 AM
(This post was last modified: 11-16-2013 02:03 PM by VIRGIN KLM.)
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RE: PPSSPP Feature Request Page
This is more of a question rather than a request.
Wouldn't PPSSPP (on Android) benefit by switching (when possible) from Dalvik to the new 4.4 ART? Do you plan supporting ART on PPSSPP Android builds? Sounds like a good idea for the devices with lower specs. Also an other question would be, I'm not sure if I think of it correctly or if it's exactly possible but, wouldn't emulation be lighter if someone would write an AOT instead (or side-by-side for compatibility reasons) of a JIT? I may be missing something from the little I understand of emulation and programming but most possibly you could re-compile some common code (per game I guess) ahead of time instead of just in time by reaching the part that it needs to be compiled. Technicaly that would need something like a per game optimization but it could be generated automaticaly using a JIT (if I think of it correctly). |
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11-17-2013, 10:49 PM
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RE: PPSSPP Feature Request Page
Hey there!
I was wondering if it would be possible to either add a way to use AGTH and ATLAS along with PPSSPP or a feature that snatches the text given in the game. I love playing Japanese otome games but as the name already says..it's in Japanese ![]() ![]() |
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11-18-2013, 12:14 AM
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RE: PPSSPP Feature Request Page
#add create shortcut for games on homescreen for android users like fpse or epsxe emulators (looks pretty dam professional when the games icons are on the homescreen)[req. by 3dot211]
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11-18-2013, 01:30 AM
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RE: PPSSPP Feature Request Page
Would be nice having a hotkey for Rewind, so far you need to press your Pause hotkey (Esc key) and then click on Rewind, so adding that to the control mapping is the better choice imho.
[CPU]: Intel Core i7-4790K 4.0GHz [GPU]: EVGA GeForce GTX 970 Superclocked ACX 2.0 4GB GDDR5 [PSU]: EVGA SuperNOVA G1 1000W (80 Plus Gold) [RAM]: Corsair Vengeance 16GB (2x8GB) DDR3 1600MHz [MOBO]: MSI Z97-GAMING 5 [PC CASE]: ENERMAX Ostrog GT (Red) [CPU FAN]: Cooler Master: Hyper 212 EVO |
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11-18-2013, 02:53 PM
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RE: PPSSPP Feature Request Page
Hi Henrik and other dev.as we know that when ppsspp was new ,we cannot able to play all games with full speed.but after 1 year we have some features of ppsspp that can make game faster.but what about graphics of ppsspp.that was not too good.so I beg to developers that make ppsspp graphics good.thank you.
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11-18-2013, 03:02 PM
(This post was last modified: 11-18-2013 03:04 PM by vsub_.)
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RE: PPSSPP Feature Request Page
Are you telling me that you don't see any difference between 1x resolution and anything above.
The difference in quality is huge.Along with the ability to change the rendering resolution(up to 10 levels the game native resolution),you also have shaders,texture upscaling(up to 5 levels),texture filtering and anisotropic filtering. Is this not enough? Using PPSSPP on Windows 7 x64 SP1 i7 4771 3.5Ghz,GTX750TI,16GB RAM Batch iso <=> cso converter http://forums.ppsspp.org/showthread.php?tid=5384 Save Game\States Manager http://forums.ppsspp.org/showthread.php?tid=5516 |
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11-19-2013, 12:00 PM
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RE: PPSSPP Feature Request Page
maybe he means,
"Fast Games with HD Graphics" running the games fast even when upscales & rendering solution is high?? Reality is a Lovely Place, But i Wouldn't Wanna Live There.. • • gLoBe ~ |
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11-21-2013, 02:43 PM
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RE: PPSSPP Feature Request Page
add an option that allows you move the camera with the mouse in FPS games, simulating analog movement.
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11-22-2013, 02:26 PM
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RE: PPSSPP Feature Request Page
My exam is finally over, so I'll start working on this thread from tomorrow.
Contact:::: I don't exist anymore, no use calling a dead person |
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