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09-06-2013, 08:16 PM
(This post was last modified: 09-06-2013, 08:19 PM by Macross.)
(09-06-2013, 04:42 PM)darkjoe16 Wrote: (09-06-2013, 12:32 PM)Macross Wrote: guys, can I ask what is your settings to run this? thanks :V and why it has no sounds? just beep :x
and also this one cannot run yet on the android ver?
use this:
Graphics > non buffered or buffered (suite yourself), frameskipping Auto, force max 60fps ON, hardware transform ON, Vertex cache ON, mippmapping ON, Vsnyc ON
System> Dynarec Jit ON, Fastmem ON, change cpu clock ON (you can set as much as you want, 222 is default for me
if your computer got blinking sound, go to developer tool>Enable Debug Logging OFF, it should help...
alright it is working on my pc.. and can this run on my tablet? :/ guess no right? my tablet Coby Kryos Mid7038
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(09-06-2013, 08:16 PM)Macross Wrote: (09-06-2013, 04:42 PM)darkjoe16 Wrote: (09-06-2013, 12:32 PM)Macross Wrote: guys, can I ask what is your settings to run this? thanks :V and why it has no sounds? just beep :x
and also this one cannot run yet on the android ver?
use this:
Graphics > non buffered or buffered (suite yourself), frameskipping Auto, force max 60fps ON, hardware transform ON, Vertex cache ON, mippmapping ON, Vsnyc ON
System> Dynarec Jit ON, Fastmem ON, change cpu clock ON (you can set as much as you want, 222 is default for me
if your computer got blinking sound, go to developer tool>Enable Debug Logging OFF, it should help...
alright it is working on my pc.. and can this run on my tablet? :/ guess no right? my tablet Coby Kryos Mid7038
sorry mate, i got no tablet or android phone, i just tested in my pc, although this game is little bit choppy and still need improvement on ppsspp, of course on android rev build just go http://buildbot.orphis.net/ppsspp/ and download the android version...
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its working on the pc but as soon as i get the results screen on the blood experience point, it hangs. hope the guys fixes this bug
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09-27-2013, 02:17 PM
(This post was last modified: 09-27-2013, 02:20 PM by Ritori.)
(09-27-2013, 11:57 AM)venitus Wrote: its working on the pc but as soon as i get the results screen on the blood experience point, it hangs. hope the guys fixes this bug
that blood exp point already be fix in latest version. Try ppsspp git build at download section.
http://www.ppsspp.org/downloads.html (scroll down and u will see it)
I worse write english so take easy on me
(even my own language realy bad T_T)
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do you mean the 9.1 version? cuz i have the 9.0 version
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(09-28-2013, 02:05 AM)venitus Wrote: do you mean the 9.1 version? cuz i have the 9.0 version
Umm some people don't see it.
Here:-
http://buildbot.orphis.net/ppsspp/
this latest git version of ppsspp.
I mean 9.1-XXXX not a 9.1 version
I worse write english so take easy on me
(even my own language realy bad T_T)
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Hey guys! :3 I really love this demo but I don't know how to use the blood arts? Do I get it all the way to 100% and then what after that? Does it cone randomly?
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hey~ need help~~ when i tried to play the demo in ppsspp... the brightness is too high.. how do i lower it... is there any settings?
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Try pressing F5 while you are playing the game to see if you can change the brightness level.
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(10-20-2013, 09:25 AM)fuuzenkazera Wrote: hey~ need help~~ when i tried to play the demo in ppsspp... the brightness is too high.. how do i lower it... is there any settings?
Try change to Non buffered render
I worse write english so take easy on me
(even my own language realy bad T_T)
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10-25-2013, 02:25 PM
(This post was last modified: 10-25-2013, 02:25 PM by GuilhermeGS2.)
Can I rename to Playable or not?
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10-25-2013, 11:33 PM
(This post was last modified: 10-26-2013, 12:00 AM by CPkmn.)
GuilhermeGS2:
Technically it was playable almost 2 months ago...although it had (and still has) internal errors. The demo can still be played in PPSSPP from start to finish without major visual issues though, and no crashing.
--------------------------------
Anyone in general :
I was bored tonight so I fake implemented some adhoc functions the demo used well enough to make the demo think I have a functional adhoc.
Adhoc screen using my PPSSPP build ~
Unfortunately JPCSP can't access the demo's adhoc features since the game detects it as a PSP-1000 which the demo refuses to connect to adhoc with (which is a shame since JPCSP supports adhoc).
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Ok, then I'll rename. Thanks for reply.
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10-29-2013, 04:18 PM
(This post was last modified: 10-29-2013, 04:19 PM by vnctdj.)
(10-26-2013, 01:04 AM)GuilhermeGS2 Wrote: Ok, then I'll rename. Thanks for reply.
Corrected typo in thread's name ("play eble" >> "play able")
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(10-29-2013, 04:18 PM)vnctdj Wrote: (10-26-2013, 01:04 AM)GuilhermeGS2 Wrote: Ok, then I'll rename. Thanks for reply.
Corrected typo in thread's name ("playeble" >> "playable") 
Thanks vnctdj
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