Tenchu: Shadow Assassins
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10-22-2013, 03:46 AM
(This post was last modified: 10-22-2013 03:47 AM by 85e1985.)
Post: #31
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RE: Tenchu: Shadow Assassins
(10-21-2013 09:40 PM)Ritori Wrote:(10-21-2013 09:35 PM)85e1985 Wrote: Hi everyone Yes it is fixed! But somehow now i can't get in game ( it hangs after selecting mission, at mission select screen ) using ppsspp-v0.9.1-2079-g11e0949-windows-amd64 + default setting |
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10-30-2013, 01:12 PM
Post: #32
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RE: Tenchu: Shadow Assassins
Tenchu: shadow assassin game freezing select mission ...
android ppsspp ver. v0.9.1-2286-g0356663 ..i hope get fix..thank you Dev |
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11-01-2013, 05:23 PM
(This post was last modified: 11-01-2013 05:24 PM by heiwasan.)
Post: #33
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RE: Tenchu: Shadow Assassins
Hey guys,
It was working on 0.91 (at least until the shuriken area). Now, in version 0.95, it freezes when you try to start a new game or load a previous save! I’m going mad to play it (I started on Wii and never finished, but I taught it was phenomenal)… Somebody know if there is some stuff I can do in settings to make it go through? Thanks!! EDIT:. I'm playing on Android Xperia ZQ |
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11-14-2013, 01:31 PM
Post: #34
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RE: Tenchu: Shadow Assassins
PPSSPP 0.95 crashs the game at the title, when you press O button to enter Story mode.
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11-14-2013, 02:02 PM
Post: #35
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RE: Tenchu: Shadow Assassins
(11-14-2013 01:31 PM)Kage-maru Wrote: PPSSPP 0.95 crashs the game at the title, when you press O button to enter Story mode. Try the latest version http://buildbot.orphis.net/ppsspp/ |
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11-18-2013, 12:44 AM
Post: #36
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RE: Tenchu: Shadow Assassins
with latest revision .. still stuck at the shuriken area .. screen went black when shooting the enemy ..
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12-24-2013, 07:28 AM
(This post was last modified: 12-24-2013 08:19 AM by BlackGTNinja.)
Post: #37
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RE: Tenchu: Shadow Assassins
Hey I'm Gonna Test This on the latest Build from GIT and see if it still is a problem for everyone
Well turns out the problem still exists.... Build: v0.9.6-185-gacce50a - Tested on my Android It makes a black flickering screen on every "Hissatsu" (Instant Kill Sequence).... But it returns to normal But a Shuriken Instant Kill, Its a black screen and thats all she wrote, game just goes on without you watching. Lol Don't worry guys they'll fix it eventually |
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12-31-2013, 02:19 AM
Post: #38
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RE: Tenchu: Shadow Assassins
Hi all..
Tenchu Shadow Assassins playable in my GT-i9300 smotly its recomended game. |
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12-31-2013, 02:37 AM
Post: #39
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RE: Tenchu: Shadow Assassins
I have ZTE Avid 4G.... Wonder when Henrik is gonna try to fix it... Im patient though.. Lol... The team got Monster Hunter Freedom Unite working like a charm now
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04-10-2014, 09:02 AM
Post: #40
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Please help me
I am apologize if i have bad english. I playing game tenchu shadow assasin in my android. My game freeze in stage 2 cek point 3. I from indonesia and i use Android OS 4.2.2
CPU 1,3 GHZ DUAL CORE RAM 512 MB GPU MALI 400 Please someone help me |
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04-10-2014, 04:54 PM
Post: #41
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RE: Tenchu: Shadow Assassins
Merged.
♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing ♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing ♦ PSP-3004 | 6.60 PRO-C2 |
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04-17-2014, 04:46 PM
(This post was last modified: 04-17-2014 06:52 PM by Abelus.)
Post: #42
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RE: Tenchu: Shadow Assassins
The game freezes randomly at the second stage (first the music freezes then after a few seconds the game itself). 0.9.8 windows 64 version.
On 0.9.6 everything works fine. |
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04-21-2014, 05:06 PM
Post: #43
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RE: Tenchu: Shadow Assassins
(04-17-2014 04:46 PM)Abelus Wrote: The game freezes randomly at the second stage (first the music freezes then after a few seconds the game itself). 0.9.8 windows 64 version.No problems with 0.9.8 x86 ,so mb try 32 bit version ? And to be honest i cant see a reason to use 64. Such tiny games cant fill your memory good enough Windows 7 64 bit |Intel Core i5-2500 @ 3.30GHz|Asus HD 7770|RAM 8 GB |
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04-25-2014, 01:25 PM
Post: #44
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RE: Tenchu: Shadow Assassins
have same problem with abelus
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06-07-2014, 04:02 AM
Post: #45
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RE: Tenchu: Shadow Assassins
The difference with 64-bit is you get more registers (so jit is faster), but you also use a completely different video card driver. The video card driver may be more stable on 32-bit, potentially.
How does this work in the latest git build? Are there still black screens? https://github.com/hrydgard/ppsspp/issues/4971 -[Unknown] |
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