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SSX on Tour
#16
Any update?
Phones: Poco F3 8GB/256GB (Snapdragon 870 5G) and Redmi Note 6 Pro 4/64GB (Snapdragon 636)

PC: AMD Ryzen 5 3600 / 16GB RAM DDR4 3600MHz / NVIDIA GTX 1660 Ti 6GB / Windows 10 Pro
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#17
Intro movies are visible with raw framebuffer

Log :
Code:
http://pastebin.com/5X2xbHJu
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#18
Title: SSX On-Tour
Genre: Snowboard
Region: NTSC / PAL
Playable: Not playable
Compatibility: Issues with rendering of the world (Snow and ground.), no music. Very laggy ingame, even on Nexus 7.

Screenshots:
Quote:[Image: vS0YRQ5.png]
[Image: t6vw7n3.jpg]
[Image: mlsn5QV.jpg]
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#19
Already have a post about this game. I will find and marge.
Phones: Poco F3 8GB/256GB (Snapdragon 870 5G) and Redmi Note 6 Pro 4/64GB (Snapdragon 636)

PC: AMD Ryzen 5 3600 / 16GB RAM DDR4 3600MHz / NVIDIA GTX 1660 Ti 6GB / Windows 10 Pro
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#20
(07-04-2013, 03:38 PM)GuilhermeGS2 Wrote: Already have a post about this game. I will find and marge.

Ok, thanks. Sorry for double posting, I will not do it againSmile
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#21
marged

It run at good speed on my S2. 40-60 VPS.
Phones: Poco F3 8GB/256GB (Snapdragon 870 5G) and Redmi Note 6 Pro 4/64GB (Snapdragon 636)

PC: AMD Ryzen 5 3600 / 16GB RAM DDR4 3600MHz / NVIDIA GTX 1660 Ti 6GB / Windows 10 Pro
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#22
Excellent news, can now be moved to playable! Beziar curves seem to be supported now. Snow and levels are visable now(everything). Im getting about 40%min but mostly 50% speed frameskip auto non buffered rendering.
[Image: xqzAvsY.jpg]


http://imgur.com/a/cdE0R

I notice sega really revo uses beziar curves and was working great awhilie ago but is now the ground black agian in recent builds. Love the progress

Edit .91_2008
Xperia Play 2.3.3
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#23
Finaly the game is playable Big Grin
Phones: Poco F3 8GB/256GB (Snapdragon 870 5G) and Redmi Note 6 Pro 4/64GB (Snapdragon 636)

PC: AMD Ryzen 5 3600 / 16GB RAM DDR4 3600MHz / NVIDIA GTX 1660 Ti 6GB / Windows 10 Pro
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#24
Game looks a bit dark though, hm.
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#25
I think that is mostly because im catching phat air haha. When you going fast and in the air the screens darkens from the sides in, didnt really notice till you mentioned it.

Character model and the snow trail behind does seems a bit dark though
[Image: OD2cNGr.jpg]

Edit: Using a Snapdragon Galaxy S4. With no sound
Xperia Play 2.3.3
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#26
Yeah, lighting is still slightly wrong in a lot of games(a bit too dark).
4GHz AMD 3900X, 32GB DDR4 RAM, 6GB Nvidia RTX 2060, Asus Crosshair 7 Hero (Wifi), Linux
How to ask useful questions: https://web.archive.org/web/20110214010944/http://support.microsoft.com/kb/555375
I'm not Dark_Alex, nor do I claim to be. Our nicknames are merely coincidence.
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#27
[Image: 8mbGQWsh.jpg]

Bit of a funny glitch now 9.5 529

I'm now using a galaxy note 3
Xperia Play 2.3.3
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#28
updated compatibility list
Phones: Poco F3 8GB/256GB (Snapdragon 870 5G) and Redmi Note 6 Pro 4/64GB (Snapdragon 636)

PC: AMD Ryzen 5 3600 / 16GB RAM DDR4 3600MHz / NVIDIA GTX 1660 Ti 6GB / Windows 10 Pro
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#29
Above problem still exists in 9.5_983

I tested down to 9.5_462 and it's still flipped up legs. I guess it goes farther back then I thought. Will report broken build that first breaks asap
Xperia Play 2.3.3
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#30
Ok so I figured out exactly where it breaks
9.5_333 works great
9.5_373 This is the next available android build and it is broken. It seems it was worse at first but his legs aren't stretched out in later builds
[Image: 0jEmm9Yh.jpg]
Xperia Play 2.3.3
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