Problem with controls
|
07-07-2013, 11:40 AM
Post: #16
|
|||
|
|||
RE: Problem with controls
Added some missing keys. Are you missing any more, if so which ones?
|
|||
07-07-2013, 01:55 PM
Post: #17
|
|||
|
|||
RE: Problem with controls
direct input for generic gamepads has once again been broken... not all of us use keyboard or 360 controllers.
Also.. there is still a sound skip in some games that the new fix didnt encompass. hoping for a new build soon with direct input working again. |
|||
07-07-2013, 02:26 PM
Post: #18
|
|||
|
|||
RE: Problem with controls
The new key mapping is great and all but the new menu is a mess. I liked the previous menu that you got to through the menu bar at the top on windows that showed the PSP. I know the current menu is still improving but I thought I'd share my opinion.
|
|||
07-07-2013, 04:50 PM
Post: #19
|
|||
|
|||
RE: Problem with controls
any idea when legacy input will be fixed for gamepads..?
Also..hoping TMNT will get past the title screen soon. |
|||
07-08-2013, 02:08 PM
Post: #20
|
|||
|
|||
RE: Problem with controls
Thank you for the hard work!
Latest version is so perfect on keyboard control! At least for me. i7-2600K GTX760-OC 20GB RAM Win7 64bit |
|||
07-08-2013, 08:37 PM
(This post was last modified: 07-08-2013 08:37 PM by Henrik.)
Post: #21
|
|||
|
|||
RE: Problem with controls
(07-07-2013 02:26 PM)joekenton Wrote: The new key mapping is great and all but the new menu is a mess. I liked the previous menu that you got to through the menu bar at the top on windows that showed the PSP. I know the current menu is still improving but I thought I'd share my opinion. We need the in-window one for other platforms, and I don't feel like maintaining code for two mapping dialogs, one is enough. It will be much better soon. |
|||
07-08-2013, 09:43 PM
Post: #22
|
|||
|
|||
RE: Problem with controls
Can we have a hotkey for pause in sdl builds? I mean the pause that doesn't switch to ppsspp menu (F8 in windows builds).
Also, it would be good to have Ctrl+1/2/3/4 working on sdl as well. As of now, there's no way to change internal resolution on alternative platforms. |
|||
07-09-2013, 12:40 AM
Post: #23
|
|||
|
|||
RE: Problem with controls
(07-08-2013 09:43 PM)nehneh Wrote: Can we have a hotkey for pause in sdl builds? I mean the pause that doesn't switch to ppsspp menu (F8 in windows builds). The right stick bind setting I specified in the INI no longer works in 0.8.1-486. It seems to have been removed from the menu, as well. |
|||
07-09-2013, 01:01 AM
Post: #24
|
|||
|
|||
RE: Problem with controls
It's been removed because the right analog stick can be bound to anything now, but with a caveat, it'll override anything you've already bound to a button, so you can't have for example, the dpad + the right stick as the dpad too. In the future, that should be rectified.
4GHz AMD 3900X, 32GB DDR4 RAM, 6GB Nvidia RTX 2060, Asus Crosshair 7 Hero (Wifi), Linux How to ask useful questions: https://web.archive.org/web/20110214010944/http://support.microsoft.com/kb/555375 I'm not Dark_Alex, nor do I claim to be. Our nicknames are merely coincidence. |
|||
07-09-2013, 01:02 AM
Post: #25
|
|||
|
|||
RE: Problem with controls
You can now use the key mapping feature to achieve the same results, and you're not limited to just those 5 options.
-[Unknown] |
|||
07-09-2013, 02:22 AM
Post: #26
|
|||
|
|||
RE: Problem with controls
I know that the new control keymapping is still in development but i'll post this just in case.
Please, don't forget to add the "Back" hotkey in the new control keymapping, it's nice to go to the menu and go back to the game with just 1 button. Also please add an option to map the "Back" hotkey to the "right-click" of the mouse so people can use both the keyboard and the mouse for that hotkey. If anyone have used the other "UI" controlled emulator "MagicEngine" you will understand why using the "right-click" for the "Back" hotkey is important. [CPU]: Intel Core i7-4790K 4.0GHz [GPU]: EVGA GeForce GTX 970 Superclocked ACX 2.0 4GB GDDR5 [PSU]: EVGA SuperNOVA G1 1000W (80 Plus Gold) [RAM]: Corsair Vengeance 16GB (2x8GB) DDR3 1600MHz [MOBO]: MSI Z97-GAMING 5 [PC CASE]: ENERMAX Ostrog GT (Red) [CPU FAN]: Cooler Master: Hyper 212 EVO |
|||
07-09-2013, 04:29 AM
Post: #27
|
|||
|
|||
RE: Problem with controls
anyone else having a problem with ppsspp crashing whenever you press a direction on the d-pad with a bluetooth controller?
|
|||
07-09-2013, 04:30 AM
Post: #28
|
|||
|
|||
RE: Problem with controls
On Android, right?
4GHz AMD 3900X, 32GB DDR4 RAM, 6GB Nvidia RTX 2060, Asus Crosshair 7 Hero (Wifi), Linux How to ask useful questions: https://web.archive.org/web/20110214010944/http://support.microsoft.com/kb/555375 I'm not Dark_Alex, nor do I claim to be. Our nicknames are merely coincidence. |
|||
07-09-2013, 04:56 AM
Post: #29
|
|||
|
|||
RE: Problem with controls | |||
07-09-2013, 08:22 AM
(This post was last modified: 07-09-2013 08:25 AM by yuu.hack.)
Post: #30
|
|||
|
|||
RE: Problem with controls
i had this problem before. u should use v0.8.1-486 build or latest. after install ppsspp, go to setting --> apps --> ppsspp and clear cache. works well for me. im using ipega controller. can mapped all button and play without crash
|
|||
« Next Oldest | Next Newest »
|