Post Reply 
 
Thread Rating:
  • 5 Votes - 4.6 Average
  • 1
  • 2
  • 3
  • 4
  • 5
A comprehensive list of games that are only problematic on AMD/ATI graphics cards
07-06-2013, 03:26 AM
Post: #16
RE: A comprehensive list of games that are only problematic on AMD/ATI graphics cards
Catalyst 13.6 pale characters are back in Tekken 6 just a heads up solarmystic
Find all posts by this user
Quote this message in a reply
07-06-2013, 03:37 AM
Post: #17
RE: A comprehensive list of games that are only problematic on AMD/ATI graphics cards
(07-06-2013 03:26 AM)Scorpion31 Wrote:  Catalyst 13.6 pale characters are back in Tekken 6 just a heads up solarmystic

Noted, and updated. Thanks.

PPSSPP Modern Testbed:-
Intel Core i5 4690K @ 4.0 GHz
NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz
16 GB DDR3 RAM @ 1600 MHz
Windows 7 x64 SP1

PPSSPP Ancient Testing Rig:-
Intel Core 2 Duo T9550 @ 2.8GHz
ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz
8 GB DDR3 RAM @ 1066 MHz
Windows 7 x64 SP1
Find all posts by this user
Quote this message in a reply
07-06-2013, 05:12 AM
Post: #18
RE: A comprehensive list of games that are only problematic on AMD/ATI graphics cards
Final Fantasy 4 text rendering issue is found in X800 as well. Just tested it now. I think that's universal AMD/ATI issue with this game.


Attached File(s) Thumbnail(s)
   
Find all posts by this user
Quote this message in a reply
07-06-2013, 06:17 AM (This post was last modified: 07-06-2013 06:17 AM by solarmystic.)
Post: #19
RE: A comprehensive list of games that are only problematic on AMD/ATI graphics cards
(07-06-2013 05:12 AM)Danyal Zia Wrote:  Final Fantasy 4 text rendering issue is found in X800 as well. Just tested it now. I think that's universal AMD/ATI issue with this game.

Interesting. Thanks for the report, I have an even older Pentium 4 rig with that card too but never bothered to test FF4 on it.

Main page updated.

PPSSPP Modern Testbed:-
Intel Core i5 4690K @ 4.0 GHz
NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz
16 GB DDR3 RAM @ 1600 MHz
Windows 7 x64 SP1

PPSSPP Ancient Testing Rig:-
Intel Core 2 Duo T9550 @ 2.8GHz
ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz
8 GB DDR3 RAM @ 1066 MHz
Windows 7 x64 SP1
Find all posts by this user
Quote this message in a reply
07-07-2013, 02:13 PM (This post was last modified: 07-07-2013 02:55 PM by Danyal Zia.)
Post: #20
RE: A comprehensive list of games that are only problematic on AMD/ATI graphics cards
UPDATE on GTA Vice City Stories:

The problem of black screen has finally fixed on X800 using latest build such as v0.8.1-401-g76c3f16. Not only the black screen problem, but also funny artifacts related to car reflections has been fixed as well. Though, it seems reflections have been replaced by just plain black texture which can be seen from screenshot (for e.g, bike of police officer) I'm really happy and excited about it. Thanks devs for making it playable on old ATI chips Big Grin


Attached File(s) Thumbnail(s)
   
Find all posts by this user
Quote this message in a reply
07-07-2013, 06:35 PM
Post: #21
RE: A comprehensive list of games that are only problematic on AMD/ATI graphics cards
I would also say, enabling hardware transform and vertex cache doesn't increase the performance on x800 as it should be, and enabling both of them at the same time decreases performance a lot. Do enabling hardware transform gives speed boost in other AMD cards such as HD series?
Find all posts by this user
Quote this message in a reply
07-07-2013, 09:19 PM (This post was last modified: 07-07-2013 09:27 PM by solarmystic.)
Post: #22
RE: A comprehensive list of games that are only problematic on AMD/ATI graphics cards
(07-07-2013 06:35 PM)Danyal Zia Wrote:  I would also say, enabling hardware transform and vertex cache doesn't increase the performance on x800 as it should be, and enabling both of them at the same time decreases performance a lot. Do enabling hardware transform gives speed boost in other AMD cards such as HD series?

For my Mobility Radeon HD 4670, it depends on the game.

Most benefit with HT ON. (up to 150% more Speed when Unthrottled)

One does not, which is Tekken 6, as I have mentioned in the first post with the list of games.

Bumped to reflect the the update to the main page

PPSSPP Modern Testbed:-
Intel Core i5 4690K @ 4.0 GHz
NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz
16 GB DDR3 RAM @ 1600 MHz
Windows 7 x64 SP1

PPSSPP Ancient Testing Rig:-
Intel Core 2 Duo T9550 @ 2.8GHz
ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz
8 GB DDR3 RAM @ 1066 MHz
Windows 7 x64 SP1
Find all posts by this user
Quote this message in a reply
07-08-2013, 05:42 AM
Post: #23
RE: A comprehensive list of games that are only problematic on AMD/ATI graphics cards
No game benefits from HT ON for me. Do enabling Vertex Cache gives speed boost in your card as well? Aren't these two features supposed to give speed boost? I think they are optimized for Nvidia not for ATI/AMD.
Find all posts by this user
Quote this message in a reply
07-08-2013, 06:19 AM (This post was last modified: 07-08-2013 06:20 AM by solarmystic.)
Post: #24
RE: A comprehensive list of games that are only problematic on AMD/ATI graphics cards
(07-08-2013 05:42 AM)Danyal Zia Wrote:  No game benefits from HT ON for me. Do enabling Vertex Cache gives speed boost in your card as well? Aren't these two features supposed to give speed boost? I think they are optimized for Nvidia not for ATI/AMD.

Vertex Cache gives me a more minimal speed boost as compared to Hardware Transform. Around 10-20 more Speed/VPS on average.

F.y.i the benefits of HT ON is quite massive in some games for me, one very good example is Gundam Vs Gundam Next Plus

HT OFF:-
[Image: attachment.php?aid=6209]

HT ON:-
[Image: attachment.php?aid=6208]


You can see the difference for yourself above, in the screenshots. From virtually unplayable (9.9 VPS) with HT OFF, to 100% playable (60 VPS) with HT ON.


Attached File(s) Thumbnail(s)
       

PPSSPP Modern Testbed:-
Intel Core i5 4690K @ 4.0 GHz
NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz
16 GB DDR3 RAM @ 1600 MHz
Windows 7 x64 SP1

PPSSPP Ancient Testing Rig:-
Intel Core 2 Duo T9550 @ 2.8GHz
ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz
8 GB DDR3 RAM @ 1066 MHz
Windows 7 x64 SP1
Find all posts by this user
Quote this message in a reply
07-08-2013, 06:53 AM (This post was last modified: 07-08-2013 06:55 AM by Danyal Zia.)
Post: #25
RE: A comprehensive list of games that are only problematic on AMD/ATI graphics cards
That's great! For me, enabling vertex cache and hardware transform at the same time decreases speed of GTA Vice City Stories from 50-60 to 12-16 as can be seen from a screenshot. Enabling either of them don't give even a single VPS increase in games and the speed remains same. The only thing I've noticed that enabling Hardware Transform decreases blue tint like lightning in games! A useful option after all! Tongue As far as I know, X series supports Hardware T&L so it should work on PPSSPP as well. Something must be wrong with it.


Attached File(s) Thumbnail(s)
   
Find all posts by this user
Quote this message in a reply
07-08-2013, 08:07 AM
Post: #26
RE: A comprehensive list of games that are only problematic on AMD/ATI graphics cards
UPDATE, again on GTA Vice City Stories:

The latest build v0.8.1-472-g8644572 broke the game again like it was before. It seems that Henrik's commit "Revert part of 76c3f16b5cf238a8c6548d05e4873b9a2ef1f7b2, forcing allframebuffers to 512x512 just can't be the right thing to do and breaksDangan Ronpa badly." on v0.8.1-471-g605cf26 broke the game since the problem is related to framebuffer. It might help in solving the issue if devs are reading it.


Attached File(s) Thumbnail(s)
   
Find all posts by this user
Quote this message in a reply
07-08-2013, 09:26 AM (This post was last modified: 07-08-2013 09:31 AM by solarmystic.)
Post: #27
RE: A comprehensive list of games that are only problematic on AMD/ATI graphics cards
(07-08-2013 08:07 AM)Danyal Zia Wrote:  UPDATE, again on GTA Vice City Stories:

The latest build v0.8.1-472-g8644572 broke the game again like it was before. It seems that Henrik's commit "Revert part of 76c3f16b5cf238a8c6548d05e4873b9a2ef1f7b2, forcing allframebuffers to 512x512 just can't be the right thing to do and breaksDangan Ronpa badly." on v0.8.1-471-g605cf26 broke the game since the problem is related to framebuffer. It might help in solving the issue if devs are reading it.

Hmm.. the problem with that previous commit was that it forced 512x512 framebuffers, which broke Danganronpa for AMD cards lol.

Henrik had to revert it, since it was not just affecting Danganronpa, but other games that relied on the FramebuffertoMem hacks to work properly too. Which are now fixed in 0.8.1-480.

You win some, you lose some.

Fyi, GTA: VCS is still working fine for me on 0.8.1-480, but then again, i'm running it on a post HD series card (the MR HD 4670)

[Image: ibnZFwrXCkXfeK.JPG]

PPSSPP Modern Testbed:-
Intel Core i5 4690K @ 4.0 GHz
NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz
16 GB DDR3 RAM @ 1600 MHz
Windows 7 x64 SP1

PPSSPP Ancient Testing Rig:-
Intel Core 2 Duo T9550 @ 2.8GHz
ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz
8 GB DDR3 RAM @ 1066 MHz
Windows 7 x64 SP1
Find all posts by this user
Quote this message in a reply
07-08-2013, 10:20 AM
Post: #28
RE: A comprehensive list of games that are only problematic on AMD/ATI graphics cards
I can force it again in Framebuffer.cpp just for the sake of that game but I'm unable to release a build. I can't get "native" library through git. The development page of PPSSPP didn't help me. Do you know how to get "native" library? I'm using Microsoft Visual C++ 2010 which is required for releasing a build. I have past experience in releasing the builds of desmume (Nintendo DS emulator) and some other programs through source but I can't make build of PPSSPP. I think I have to throw my ATI card lol!
Find all posts by this user
Quote this message in a reply
07-08-2013, 09:09 PM (This post was last modified: 07-08-2013 09:11 PM by solarmystic.)
Post: #29
RE: A comprehensive list of games that are only problematic on AMD/ATI graphics cards
(07-08-2013 10:20 AM)Danyal Zia Wrote:  I can force it again in Framebuffer.cpp just for the sake of that game but I'm unable to release a build. I can't get "native" library through git. The development page of PPSSPP didn't help me. Do you know how to get "native" library? I'm using Microsoft Visual C++ 2010 which is required for releasing a build. I have past experience in releasing the builds of desmume (Nintendo DS emulator) and some other programs through source but I can't make build of PPSSPP. I think I have to throw my ATI card lol!

Danyal, if you're using git bash (the cmdline version of git) its as simple as:-

(enter the commands without the " symbols)

0. Setting the directory of your choice, for example if you want it to be in C:\Programming

"cd /c/programming/"

1. Cloning it

git clone http://github.com/hrydgard/ppsspp.git ppsspp

2. Grabbing the submodules

git submodule update --init

2a. Update source again just to be sure

git pull -v --progress "origin"

3. Open the solution (.sln) file (located in the windows directory of the ppsspp folder you've cloned it into) using VC++ 2010.

Then build it. It should work. It does for me using the above method.

PPSSPP Modern Testbed:-
Intel Core i5 4690K @ 4.0 GHz
NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz
16 GB DDR3 RAM @ 1600 MHz
Windows 7 x64 SP1

PPSSPP Ancient Testing Rig:-
Intel Core 2 Duo T9550 @ 2.8GHz
ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz
8 GB DDR3 RAM @ 1066 MHz
Windows 7 x64 SP1
Find all posts by this user
Quote this message in a reply
07-09-2013, 04:10 AM (This post was last modified: 07-09-2013 04:10 AM by solarmystic.)
Post: #30
RE: A comprehensive list of games that are only problematic on AMD/ATI graphics cards
Bumped for the generic help section, updated the main post.

PPSSPP Modern Testbed:-
Intel Core i5 4690K @ 4.0 GHz
NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz
16 GB DDR3 RAM @ 1600 MHz
Windows 7 x64 SP1

PPSSPP Ancient Testing Rig:-
Intel Core 2 Duo T9550 @ 2.8GHz
ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz
8 GB DDR3 RAM @ 1066 MHz
Windows 7 x64 SP1
Find all posts by this user
Quote this message in a reply
Post Reply 


Forum Jump: