Video support
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06-02-2013, 10:56 AM
(This post was last modified: 01-04-2014 02:47 PM by vnctdj.)
Post: #16
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RE: Video support
(06-01-2013 09:40 PM)Henrik Wrote: We just merged oioitff's latest rewrite of his awesome ffmpeg-based video support, this time integrated with the new atrac3+ plugin-based support. I went to GitHub and found that the #997 issue disappeared from the pull requests list, now I know why ! That's a very good thing ! ♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing ♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing ♦ PSP-3004 | 6.60 PRO-C2 |
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06-02-2013, 11:03 AM
Post: #17
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RE: Video support
final fantasy crisis core working very well but there is no sound on fmv
great job Henrik device: HP TouchPad cpu: Qualcomm snapdragon s3 at 1.8ghz OC GPU: adreno 220 at 320mhz OC Ram:1gb OS: android 4.1.2 jelly bean display: IPS 1024x768p device 2: Samsung Galaxy Y CPU: broadcom 832mhz armV6 GPU: video core iv HW Ram: 290mb OS: android 2.3.6 gingerbread display:TFT 240x320p |
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06-02-2013, 11:09 AM
Post: #18
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RE: Video support
(06-02-2013 02:08 AM)oldmario Wrote: DJMax:black square dips to 25 if i have the videos playing during each song and if i turn media engine off it goes back to 60fps I don't think the problem with clazziquai is caused by the video support, at least not on android. I tried it after attrac3+ plugin support was added and it's stuck on a black screen regardless of settings. I haven't tried it before though, so I don't know for sure if it ever worked. |
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06-02-2013, 02:38 PM
Post: #19
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RE: Video support
I tested Monster Hunter Freedom Unite with v0.7.6-1049-g1cb0076.
Given that the introduction video worked well in oioitff's builds, I don't understand why it doesn't work in the latest Git builds... ♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing ♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing ♦ PSP-3004 | 6.60 PRO-C2 |
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06-02-2013, 02:44 PM
(This post was last modified: 06-02-2013 02:48 PM by takeshineale88.)
Post: #20
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RE: Video support
Lemmings = FMVs work.
N.O.V.A. = Intro FMVs work but still crashes at the loading screen. Go! Sudoku = FMVs work Final Fantasy III = FMVs Work PC specs CPU = Intel Core i5 10500 GPU = Nvidia GeForce GTX 1660 Storage = 240GB SSD, 1TB HDD, 2TB HDD RAM = 16GB DDR4 OS = Windows 11 Mobile Devices Xiaomi Mi11 CPU = Qualcomm Snapdragon 888 GPU = Adreno 660 RAM = 8GB Storage = 256GB OS = Android 12 |
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06-02-2013, 03:54 PM
Post: #21
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RE: Video support
There seems to be a bug which manifest itself in a lot of games - audio stuttering during video playback
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06-02-2013, 05:00 PM
Post: #22
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RE: Video support
(06-02-2013 03:54 PM)rpglord Wrote: There seems to be a bug which manifest itself in a lot of games - audio stuttering during video playback Yeah, and for some others is the contrary, video is choppy and audio is fine. -Samsung galaxy S3 International version - Android 4.4.2 -Dual Core locked CPU, Clocked at 1Ghz-1.8Ghz -Mali 400MP4 GPU Clocked from 160Mhz to 533Mhz -1GB ram, boo.. |
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06-02-2013, 05:50 PM
Post: #23
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RE: Video support
Just used the v0.7.6-1049-g1cb0076 build.
Ys Seven: Video works and syncs with audio but the opening FMV that shows company logos seems to bug out a bit (the coloring becomes 'off' for a second and everything gets darker). Honestly though I've been pretty impressed at how quickly these builds have started to pop up. |
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06-02-2013, 07:55 PM
Post: #24
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RE: Video support
Chopping audio sounds like a buffer size issue right?
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06-03-2013, 12:09 AM
Post: #25
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RE: Video support
Seems the at3+ audio causes some bugs in video playback on my phone. And too did the video a bit slow.
Phones: Poco F3 8GB/256GB (Snapdragon 870 5G) and Redmi Note 6 Pro 4/64GB (Snapdragon 636) PC: AMD Ryzen 5 3600 / 16GB RAM DDR4 3600MHz / NVIDIA GTX 1660 Ti 6GB / Windows 10 Pro |
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06-03-2013, 02:02 AM
Post: #26
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RE: Video support
(06-01-2013 09:40 PM)Henrik Wrote: We just merged oioitff's latest rewrite of his awesome ffmpeg-based video support, this time integrated with the new atrac3+ plugin-based support.Henrik, oioitff and other guys, i don't know any special way to express this, but thank you all for your hard work. "Embrace your dreams. If you want to be a hero you need to have dreams... and honor." —Angeal Hewley |
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06-03-2013, 02:34 AM
Post: #27
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RE: Video support
I think there is a gold version if you have android
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06-03-2013, 09:18 AM
Post: #28
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RE: Video support
dang,there's many change here,i was on vacation just yesterday,good to see the videos support have been added,cool stuff.wonder if there's another cool stuff added somewhere?
my sub weapon: xperia mini hd 1ghz scorpion single core not clocked my ultimate weapon acer(laptop) 2.2ghz ?core intel media accelarator 3000 i'm a tester,but not as good as other,please be kind with me,haha. |
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06-03-2013, 09:19 AM
Post: #29
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RE: Video support
(06-03-2013 09:18 AM)aki21 Wrote: dang,there's many change here,i was on vacation just yesterday,good to see the videos support have been added,cool stuff.wonder if there's another cool stuff added somewhere? Maybe u should download dll file if know about that http://forums.ppsspp.org/showthread.php?tid=709 I worse write english so take easy on me (even my own language realy bad T_T) Rig to test now : Windows 8 64 bit (Laptop) Intel® Core™ i3-3110M (2.4GHz, 3MB L3 Cache) Nvidia GT720M 2GB |
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06-03-2013, 09:45 AM
Post: #30
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RE: Video support
i did'nt understand about how to put the dll in armv7 phone,can someone explain a bit?
my sub weapon: xperia mini hd 1ghz scorpion single core not clocked my ultimate weapon acer(laptop) 2.2ghz ?core intel media accelarator 3000 i'm a tester,but not as good as other,please be kind with me,haha. |
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