03-18-2023, 02:13 AM
There is no link to download this pack on GitHub. I think, I'll just give up
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Monster Hunter Freedom Unite
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03-18-2023, 02:13 AM
There is no link to download this pack on GitHub. I think, I'll just give up
You literally had an aswer about download button on the same page you posted. If you don't use git to simply clone repository, you can click on the green "Code" button on the site and use download ZIP there, through doing it like that on bad internet connection might result in incomplete file since it's very large.
On a side note, this is PNG texture pack which is known to have poor performance, so I'd recommend converting all of those png's to ktx2's(supported in latest PPSSPP versions). On windows it's as easy as downloading basisu and placing basisu.exe within PPSSPP textures folder then creating two .bat files: One to convert all png's to new format Code: for /r %%v in (*.png) do basisu "%%v" -ktx2 -uastc -mipmap -output_path %%~dpv
pauseAnd another to delete all png's Code: for /r %%v in (*.png) do del "%%v"
pauseThen placing them in the same folder as basisu.exe and run the convert one, then go through all textures.ini file and use notepad "replace" function to replace ALL ".png" to ".ktx2". This will convert all texture packs to new format ppsspp is using, if all works as an end user you can then run the script to delete png's to save up some space. As a texture pack creator that's not recommended since any future changes will be done easier on png's.
http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders!
http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats, https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds.
03-20-2023, 03:13 PM
One question because when I place the textures, the ppsspp loads them as slow and that this pc that I have is better than I had...
03-20-2023, 09:36 PM
Not enough information.
You could be perceiving faster loading as slower one because in old PPSSPP texture loading caused long freezes until textures loaded. In new PPSSPP they can load with delay(kind of like in the unreal engine) this will show them popping, but will keep the gameplay smooth and actually is faster. To reduce popping, better texture format can be used.
http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders!
http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats, https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds.
04-04-2023, 09:06 AM
Hello. Has anyone else had issues while using this texture pack for an extended period of time. It seems that after playing for a while, no matter on vulkan or openGl, the texture always seem to get wonky. For example the floor is the menu screen and trees are sometimes khezu texture, or even most times some textures will just bug out completely showing black. Below is more examples of what I'm dealing with plus settings. I tried playing with everything but I can't find a fix.
https://www.reddit.com/r/EmulationOnAndr...are_button
04-18-2023, 10:35 PM
As a texture pack creator I recommend to keep your png textures copy. You can use basisu to convert ktx2 into png's, but it will slowly degrade in quality every timer it's domek sińce while high quality, it's still lossy compression.
http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders!
http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats, https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds.
07-02-2023, 09:23 PM
hello, do you have any update of the texture? I would like to know if you managed to finish it or if it stayed in what you showed in the thread, I await your response, thanks
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