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Gundam Assault Survive
#16
Same syndromes. Moreover there's no display of the pilot character I'm to create for myself either. Going to see if the demo data is compatible from an actual PSP to this one or not, so I copied my save file. I dread it's not...
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#17
I was getting the random freezes, too. I have most of the settings that speed up emulation. But I tried this:

Turn off I/O on thread, and set clock speed to 99.

With these settings, I've made it through three missions so far with no problems. Hopefully it really is a fix. It always crashed a lot before I could finish the first mission, but now I've been playing for a while like this.
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#18
(09-11-2013, 01:56 AM)Claxus Wrote: I was getting the random freezes, too. I have most of the settings that speed up emulation. But I tried this:

Turn off I/O on thread, and set clock speed to 99.

With these settings, I've made it through three missions so far with no problems. Hopefully it really is a fix. It always crashed a lot before I could finish the first mission, but now I've been playing for a while like this.

What's your ver?
I'll try to set it.
[img]http://i33.tinypic.com/fwq0c3.jpg[/img]
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#19
(09-11-2013, 01:56 AM)Claxus Wrote: I was getting the random freezes, too. I have most of the settings that speed up emulation. But I tried this:

Turn off I/O on thread, and set clock speed to 99.

With these settings, I've made it through three missions so far with no problems. Hopefully it really is a fix. It always crashed a lot before I could finish the first mission, but now I've been playing for a while like this.

Doesn't work, maybe you're just lucky back then. =\
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#20
(09-11-2013, 11:59 AM)Razorback Wrote:
(09-11-2013, 01:56 AM)Claxus Wrote: I was getting the random freezes, too. I have most of the settings that speed up emulation. But I tried this:

Turn off I/O on thread, and set clock speed to 99.

With these settings, I've made it through three missions so far with no problems. Hopefully it really is a fix. It always crashed a lot before I could finish the first mission, but now I've been playing for a while like this.

Doesn't work, maybe you're just lucky back then. =\

Me too.
It still stop.
Ver 760
[img]http://i33.tinypic.com/fwq0c3.jpg[/img]
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#21
Maybe it was just luck, or it just makes the freezing less common... I've been using PPSSPP version 0.9.1, though.
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#22
maybe a new version will fic eh?.......when will that be 0.0 T.T AngrySad
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#23
(09-13-2013, 07:22 PM)Titan Wrote: maybe a new version will fic eh?.......when will that be 0.0 T.T AngrySad
Let's keep begging to Henrik & co. until the decided to fix it.
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#24
I've submitted the issue in github.
https://github.com/hrydgard/ppsspp/issues/3568
But it no reply.
[img]http://i33.tinypic.com/fwq0c3.jpg[/img]
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#25
Just because we don't reply doesn't always mean there's no progress. That said, it could also mean you didn't give us any details, like you didn't in that issue.

By details, I mean:
-PC specs
-Debug logs
-Revisions of PPSSPP used
-Anything else you might think could be useful to us.
4GHz AMD 3900X, 32GB DDR4 RAM, 6GB Nvidia RTX 2060, Asus Crosshair 7 Hero (Wifi), Linux
How to ask useful questions: https://web.archive.org/web/20110214010944/http://support.microsoft.com/kb/555375
I'm not Dark_Alex, nor do I claim to be. Our nicknames are merely coincidence.
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#26
(09-14-2013, 02:12 AM)daxtsu Wrote: Just because we don't reply doesn't always mean there's no progress. That said, it could also mean you didn't give us any details, like you didn't in that issue.

By details, I mean:
-PC specs
-Debug logs
-Revisions of PPSSPP used
-Anything else you might think could be useful to us.

I've submitted issues for every Artdink games that affected by this kind of bug (this, Macross Ultimate & Triangle Frontier, Battle Robot Damashii) PLUS Macross Frontiers' load/save hang bug but hardly any response until now =\
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#27
(09-14-2013, 02:12 AM)daxtsu Wrote: Just because we don't reply doesn't always mean there's no progress. That said, it could also mean you didn't give us any details, like you didn't in that issue.

By details, I mean:
-PC specs
-Debug logs
-Revisions of PPSSPP used
-Anything else you might think could be useful to us.

OK.
-PC specs:I5 3470 7850 1G 8G DDR3 OS:Win7sp1 x64
-Debug logs: I don't know how to get it.
-Revisions of PPSSPP used:Now v0.9.1-813-ga6319ea x86
-Anything else you might think could be useful to you:

Do you need other details?
[img]http://i33.tinypic.com/fwq0c3.jpg[/img]
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#28
It's worse in new version.
I talk with raven02 in under url.
https://github.com/hrydgard/ppsspp/issues/3568
[img]http://i33.tinypic.com/fwq0c3.jpg[/img]
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#29
v0.9.1-1782-g40ee00b can play this game.
[img]http://i33.tinypic.com/fwq0c3.jpg[/img]
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#30
Guys, i tested this game on last build. It didn't crash for 2 hours. I think Assault Survive is fully playable now. Also this game is much better, than previously lasted playable game in the series called "battle universe". I also tested this game without multithreading, some games work much better without it.
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