Final Fantasy Type-0
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01-06-2013, 07:31 PM
(This post was last modified: 01-06-2013 07:31 PM by drgci.)
Post: #16
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RE: [Android][v.0.5]Final Fantasy Type-0
register in this site http://teamcity.orphis.net/project.html?...branches__ and get up to date builds
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01-07-2013, 03:41 AM
Post: #17
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RE: [Android][v.0.5]Final Fantasy Type-0
(01-06-2013 07:31 PM)drgci Wrote: register in this site http://teamcity.orphis.net/project.html?...branches__ and get up to date builds Thanks, now using that. Cso 150mb of the emulator does not close when I walk out the door. Phones: Poco F3 8GB/256GB (Snapdragon 870 5G) and Redmi Note 6 Pro 4/64GB (Snapdragon 636) PC: AMD Ryzen 5 3600 / 16GB RAM DDR4 3600MHz / NVIDIA GTX 1660 Ti 6GB / Windows 10 Pro |
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01-08-2013, 08:58 PM
(This post was last modified: 01-08-2013 08:59 PM by srdjan1995.)
Post: #18
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RE: [Android][v.0.5]Final Fantasy Type-0
I have a question about this game on windows. I have game, and it's working. It's slow (even with dynarec) but atleast it works. But i wanna ask one thing. Does saving works on PPSSPP 0.5 (today's git)? Also, why when i press load game (on every game) i can't see load game screen (on android it's blue and you can choose what save to load, but on windows you don't see anything)? When will that be fixed?
PC Specs: GPU: AMD Radeon R9 270X 2GB GDDR5 (Sapphire Vapor-X) CPU: AMD Ryzen 3 1200 3.9GHz (OC) RAM: 8GB DDR4 2400 MHz MB: ASRock AB350 Pro4 OS: Windows 10 PRO x64 |
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01-08-2013, 09:16 PM
Post: #19
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RE: [Android][v.0.5]Final Fantasy Type-0
The save game screen works on windows too, you just gotta make sure that the emulator has a subdirectory Assets/ with a file ppge_atlas.zim, as that's where the graphics are stored.
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01-08-2013, 10:11 PM
Post: #20
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RE: [Android][v.0.5]Final Fantasy Type-0
(01-08-2013 09:16 PM)Henrik Wrote: The save game screen works on windows too, you just gotta make sure that the emulator has a subdirectory Assets/ with a file ppge_atlas.zim, as that's where the graphics are stored. Tnx u for answer bro. I downloaded ppsspp 0.5 from official site, but when i press new game i always stuck on loading screen. I see only infinite loading. Is it playable on 0.5 from official site? On 2013/01/08 git (downloaded from emuCR) it works just fine but kinda slow (30-45 FPS). PC Specs: GPU: AMD Radeon R9 270X 2GB GDDR5 (Sapphire Vapor-X) CPU: AMD Ryzen 3 1200 3.9GHz (OC) RAM: 8GB DDR4 2400 MHz MB: ASRock AB350 Pro4 OS: Windows 10 PRO x64 |
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01-09-2013, 07:38 PM
Post: #21
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RE: [Android][v.0.5]Final Fantasy Type-0
http://www.youtube.com/watch?v=1fOiimd7l1Q
Have it running Full Speed on PC PPSSPP 64bit.. Is there a media engine for this emulator? |
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02-04-2013, 12:16 AM
(This post was last modified: 02-04-2013 12:18 AM by zxcvbad.)
Post: #22
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RE: [Android][v.0.5]Final Fantasy Type-0
It's playable until you enter the castle, then its just a black screen. Tried on win8 using dynarec, I'll try with different config and also on android to see if it works further. Tried on build 0.6.1
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02-12-2013, 04:50 PM
(This post was last modified: 02-12-2013 08:39 PM by VIRGIN KLM.)
Post: #23
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RE: [Android][v.0.5]Final Fantasy Type-0
Here are some eye candies:
http://oi46.tinypic.com/2hnvrro.jpg http://oi45.tinypic.com/2j5f5a1.jpg http://oi49.tinypic.com/2lddclv.jpg This is absolutely playable but there are some graphical glitches and one of them I think I understand what may cause it... The glitch that's I'm talking about is the bonestructure popup on the shadows and randomly on the place where some textures should be (like the textures up-left when you start a battle). Instead of the renderer to show the modified texture it renders the bone structure. |
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02-13-2013, 11:43 AM
Post: #24
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RE: [Android][v.0.5]Final Fantasy Type-0
I tested the game in version v0.6-449-g46dea73
they have increased the speed again, before I went to 25-31 fps now in this version going 31-40 fps astonishing progress I can not wait to frameskip or atrc3 + (love the music of this game seriously) |
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02-13-2013, 11:48 AM
Post: #25
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RE: [Android][v.0.5]Final Fantasy Type-0
(02-13-2013 11:43 AM)Mugetzu Wrote: I tested the game in version v0.6-449-g46dea73Is this an Android? Doubt it. On my PC it runs at 45-60fps. |
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02-13-2013, 12:06 PM
Post: #26
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RE: [Android][v.0.5]Final Fantasy Type-0
(02-13-2013 11:48 AM)VIRGIN KLM Wrote:(02-13-2013 11:43 AM)Mugetzu Wrote: I tested the game in version v0.6-449-g46dea73Is this an Android? Doubt it. On my PC it runs at 45-60fps. I have 2 pc, a very very low capacity and the other a decent I test it on PC (low) to better see the progress speed since in the other pc to 50-60 fps I will also |
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02-13-2013, 02:14 PM
Post: #27
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RE: [Android][v.0.5]Final Fantasy Type-0
(02-13-2013 12:06 PM)Mugetzu Wrote:(02-13-2013 11:48 AM)VIRGIN KLM Wrote:(02-13-2013 11:43 AM)Mugetzu Wrote: I tested the game in version v0.6-449-g46dea73Is this an Android? Doubt it. On my PC it runs at 45-60fps. My PC: CPU: AMD Athlon 64 x2 3800+ 2,00GHz (stock) GPU: NVIDIA GeForce XFX GT 240 512MB GDDR5 (stock) RAM: 3GB DDR2 OS: Win 7 Ultimate 32bit On that PC game was working about 30-40 FPS average (sometimes even lower than that) on PPSSPP.. Now it's working 60 FPS without any problems. There are some slowdowns when entering new area, but only for second or two. Then it's 60 FPS again. Game is completly playable. Can wait multithreading.. Can't wait to see how games will work with two cores, since PPSSPP at the moment uses only one core. PC Specs: GPU: AMD Radeon R9 270X 2GB GDDR5 (Sapphire Vapor-X) CPU: AMD Ryzen 3 1200 3.9GHz (OC) RAM: 8GB DDR4 2400 MHz MB: ASRock AB350 Pro4 OS: Windows 10 PRO x64 |
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02-13-2013, 07:45 PM
Post: #28
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RE: [Android][v.0.5]Final Fantasy Type-0
hello, anyone know if a game to download?
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02-13-2013, 08:01 PM
Post: #29
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RE: [Android][v.0.5]Final Fantasy Type-0
(02-13-2013 07:45 PM)juanfd3 Wrote: hello, anyone know if a game to download? We don't support piracy here! Go buy game or dump from someones PSP (if some of your friends have one). PC Specs: GPU: AMD Radeon R9 270X 2GB GDDR5 (Sapphire Vapor-X) CPU: AMD Ryzen 3 1200 3.9GHz (OC) RAM: 8GB DDR4 2400 MHz MB: ASRock AB350 Pro4 OS: Windows 10 PRO x64 |
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02-14-2013, 04:03 PM
Post: #30
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RE: [Android][v.0.5]Final Fantasy Type-0
Just to show the bug I'm talking about incase it would make it easier to debug:
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