07-23-2013, 01:49 PM
Also as a side note, I've got text with the integrated Intel HD GPU as well.
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Final Fantasy IV : The complete collection
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07-23-2013, 01:49 PM
Also as a side note, I've got text with the integrated Intel HD GPU as well.
07-23-2013, 02:02 PM
(07-23-2013, 01:49 PM)Ultimacloud123 Wrote: Also as a side note, I've got text with the integrated Intel HD GPU as well. What's the exact model?
PPSSPP Modern Testbed:-
Intel Core i5 4690K @ 4.0 GHz NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz 16 GB DDR3 RAM @ 1600 MHz Windows 7 x64 SP1 PPSSPP Ancient Testing Rig:- Intel Core 2 Duo T9550 @ 2.8GHz ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz 8 GB DDR3 RAM @ 1066 MHz Windows 7 x64 SP1
07-27-2013, 04:52 AM
The text in this game is broken in the latest build (v0.8.1-802)
http://imgur.com/nxJqdHY http://imgur.com/CCKmCR3 The last version I used where it's fine was v0.8.1-734. http://imgur.com/sBA48X2 http://imgur.com/p6QERUn I can't pinpoint what build it started since I just recently updated.
07-27-2013, 07:35 AM
ppsspp-v0.8.1-795-g98c5fba works fine too, v0.8.1-799-g2a2a838 broke it.
PC Specs:
Intel Pentium Dual-Core E6700 3.2 Ghz 4gb ddr3 ram Geforce GTS 450 1 GB DDR3 Windows 7 x64
07-27-2013, 01:24 PM
The text issue have been fixed as of v0.8.1-835-g7462d98.
07-28-2013, 02:20 PM
Sorry for asking again, but is there any chance that AMD will correctly renders text in dialogues in near future? Emulator development progress is fast, I think, and I have a big wish that I can play FF IV TCC on it.
P.S. Sorry if my english is too bad.
07-28-2013, 02:23 PM
(This post was last modified: 07-28-2013, 02:27 PM by solarmystic.)
(07-28-2013, 02:20 PM)nezeramos Wrote: Sorry for asking again, but is there any chance that AMD will correctly renders text in dialogues in near future? Emulator development progress is fast, I think, and I have a big wish that I can play FF IV TCC on it. Any chance? With the normal OGL Renderer? Heh, keep on waiting. There is a Software GPU Renderer in the works, however. That one would be able to render text correctly, but is still early in development. Either way, you're out of luck with an AMD card for now. Check back in a month, maybe 2 months.
PPSSPP Modern Testbed:-
Intel Core i5 4690K @ 4.0 GHz NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz 16 GB DDR3 RAM @ 1600 MHz Windows 7 x64 SP1 PPSSPP Ancient Testing Rig:- Intel Core 2 Duo T9550 @ 2.8GHz ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz 8 GB DDR3 RAM @ 1066 MHz Windows 7 x64 SP1
07-28-2013, 02:33 PM
This may have already been asked, so could someone tell me how to find games for the psp emulator. I didn't see them at my usual website.
07-28-2013, 03:25 PM
(07-28-2013, 02:33 PM)TheTeckie Wrote: This may have already been asked, so could someone tell me how to find games for the psp emulator. I didn't see them at my usual website. Please let me direct you to the rules.
I'm using ppsspp 0v0.8.1-699-gb17b20 on iPhone 3GS 5.1.1 Jailbroken, the FF4 iso was ULUS-10560. When I enter a save point and then use the "save" function, or when I access "Select Story" and "Load Game" from the main menu, it tells me to create new save data:
Quote:System data could not be read. So I pressed "Yes", but it keep on popping up again and said the same thing. Then I pressed "No", there was an error code 80110327 appear, but I could by pass that, and choose a slot to save. But I waited for age and the "saving..." screen still there. I checked the permission of var/mobile/documents/psp and the folders beyond it (SAVEDATA and PSP_STASH, I guess) with iFile, and they are all readable, writable, execuatable... All permissions granted. But still I cannot save. Tried changing the "EcryptedSave" to "False" in psp.ini which is located at var/mobile/Documents, and that didn't help. I can continue the game now with save states, but that is only a temporary solution, since when I have reached the end of Ceodore's chapter, the game would like me to save, so that it could import my save for the next chapters (The Crystals and Kain's) Is this a common/long-aged problem with iOS version or I just got bad luck? Edit: my mistake, the FAQ said that it needs iOS 6 to run the program perfectly, guess that somehow cause the error for me.
08-02-2013, 02:30 PM
I have a high end AMD card and the text doesnt show up at all with everything turned off? Am I totally out of luck? Gold version changed nothing.
08-02-2013, 04:55 PM
(08-02-2013, 02:30 PM)Vorless Wrote: I have a high end AMD card and the text doesnt show up at all with everything turned off? Am I totally out of luck? Gold version changed nothing. Join the club. https://github.com/hrydgard/ppsspp/issues/2018
PPSSPP Modern Testbed:-
Intel Core i5 4690K @ 4.0 GHz NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz 16 GB DDR3 RAM @ 1600 MHz Windows 7 x64 SP1 PPSSPP Ancient Testing Rig:- Intel Core 2 Duo T9550 @ 2.8GHz ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz 8 GB DDR3 RAM @ 1066 MHz Windows 7 x64 SP1
08-02-2013, 06:23 PM
Still, text missing, i hope they fix it.
08-02-2013, 07:14 PM
I have no problem with text or save. Save was an issue however seems fixed for me. Only minor graphic glitches a slight slowdown for certain battle and in-game events.
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