Posts: 1
Threads: 0
Joined: Jun 2013
Reputation:
0
06-22-2013, 01:42 AM
(This post was last modified: 06-22-2013, 02:46 AM by YoshiFtJ.)
I am playing the game at full speed and working sound, it is wonderful.
I am having a little bit of a graphical hiccup, though. During cut scenes backgrounds will sometimes show up black, and then they will flicker in their actual graphic. It's not a big deal because it only happens during the cut scene, gameplay is spot on.
Edit: I guess I spoke too soon, haha. The battle in the mirror was unplayable until I disabled buffered rendering, and with it off it was pretty junky but playable.
Posts: 189
Threads: 1
Joined: May 2013
Reputation:
0
I had no problems what so ever battling the magic mirror with buffered rendering on
Posts: 102
Threads: 9
Joined: Mar 2013
Reputation:
1
im curious about what you mean when you say full speed as well.
Posts: 4
Threads: 0
Joined: Jun 2013
Reputation:
0
Any Android user see how this game runs on the latest .8 build... Can't download it here in the boondocks
Posts: 2
Threads: 0
Joined: Jun 2013
Reputation:
0
Is there a way to properly transfer saves from an actual PSP device to the emulator for this game? I copied system data, a Terra save file and a Ventus save file over and they all are corrupt.
Posts: 189
Threads: 1
Joined: May 2013
Reputation:
0
make sure encrypted data/saves is enabled in ppsspp
Posts: 2
Threads: 0
Joined: Jun 2013
Reputation:
0
EncryptSave = True is what my ppsspp.ini has and it still says corrupted. I just checked my PSP device and the saves work just fine.
Posts: 2
Threads: 0
Joined: Jun 2013
Reputation:
0
Running perfect on my end as well, the only graphical glitch i've encoutered so far is related to the minimap. For some reason the minimap will get black at points and when it turns back to normal, a shadow of it appears at the characters feet. Fiddling around with video options removes the shadow for a bit but also returns the minimap to its black state only to reappear seconds later.
Posts: 189
Threads: 1
Joined: May 2013
Reputation:
0
Yeah, thats a buffered rendering glitch
Posts: 87
Threads: 4
Joined: Jun 2013
Reputation:
0
So turning off the buffered rendering fixes this issue?
Posts: 189
Threads: 1
Joined: May 2013
Reputation:
0
it stops the map from rendering at all xD
Posts: 3
Threads: 0
Joined: Apr 2013
Reputation:
0
Now that the 0.8 is out we have vid and audio now all that is left is to fix glitches and speed up this game
Posts: 4
Threads: 0
Joined: Jun 2013
Reputation:
0
I got a problem, when I start the game it works perfectly till ventus is running down the stairs and then stops to say "I can't see them from here I got to get closer" then it freezes the whole emulator. Also if I turn on buffering or turn off it will get a black screen during this error and drop to 11-12 vps. Also I am running the latest build.
Posts: 189
Threads: 1
Joined: May 2013
Reputation:
0
what version of the emulator?
You can't just say "X freezes at Y" without telling us what you're running it on.