06-15-2013, 02:32 PM (This post was last modified: 06-15-2013, 02:41 PM by tapcio.)
I found cause of HUD blinking, it is ProcessFifoWaitEvents(); in AdvanceQuick(); I moved it to Advance(), and no blinking ! But i'm not sure about other games
Well, I think having AdvanceQuick() there is basically a hack, but it theoretically shouldn't break things. This game seems very picky about GPU timing or something...
Question for those who might know - does JPCSP get all the graphics issues right for this game?
06-15-2013, 03:15 PM (This post was last modified: 06-15-2013, 03:20 PM by tapcio.)
Almost, in JPCSP noticed only brighter square instead of Aya shadow.
HUD is rendered properly (no blinking), also overdrive kill do not change Aya to chameleon (ie. proper effect - red "blood" texture over Ayas body).
Dunno about cutscenes leaving mess in framebuffer, because FMV not render for me at all after enabling "shaders" in JPCSP. It seems it not like my HD6850.
06-15-2013, 05:13 PM (This post was last modified: 06-15-2013, 05:20 PM by rpglord.)
(06-15-2013, 02:57 PM)[Unknown] Wrote: Well, I think having AdvanceQuick() there is basically a hack, but it theoretically shouldn't break things. This game seems very picky about GPU timing or something...
Question for those who might know - does JPCSP get all the graphics issues right for this game?
-[Unknown]
Jpcsp seems to have the same issue with thin veil of garbage over the graphics, however it is fixed when using jpcsp option "decode indexed textures in clut using shaders" and even when not using that option, bug does not appear always
(06-15-2013, 02:32 PM)tapcio Wrote: I found cause of HUD blinking, it is ProcessFifoWaitEvents(); in AdvanceQuick(); I moved it to Advance(), and no blinking ! But i'm not sure about other games
primarily Thanks For This Emulator You Are Best
ı had a problem
parasite eve 3rd birthday in game problem
I Playing the game fastes but there is a long vertical lines in the game
ı upload the image
please help what fix the error ?
06-17-2013, 12:56 AM (This post was last modified: 06-17-2013, 12:57 AM by kenny43.)
(06-16-2013, 10:47 PM)Dark Frost Wrote: primarily Thanks For This Emulator You Are Best
ı had a problem
parasite eve 3rd birthday in game problem
I Playing the game fastes but there is a long vertical lines in the game
ı upload the image
please help what fix the error ?
One, you should be posting it on the game thread, here: http://forums.ppsspp.org/showthread.php?tid=613
Two, it is a known issue so there's actually no need to post it.
Three, there's no fix for it, only a hacked version which someone worked up but breaks other games, so just use that at your own risk or wait patiently for the developers to fix it.
Welcome to the forums.
-Samsung galaxy S3 International version - Android 4.4.2
-Dual Core locked CPU, Clocked at 1Ghz-1.8Ghz
-Mali 400MP4 GPU Clocked from 160Mhz to 533Mhz
-1GB ram, boo..
If I could have both of those fixes then the game would be in a good enough state to record.....as long as the texture bug doesn't appear with your fix.
"Fix sceCtrl analog range for all input devices.It should map (-1.0... 0.0... 1.0) to (0... 128... 255.) However, it wasinstead being mapped to (1... 128... 255.) This was causing games to notrespect analog movement if they checked for 100%.Fixes #2363."
I just noticed, controlling Aya seems to be much smoother now, and a lot less jerky.
Actually.. I found something interesting about the random crashes, freezes and laggy slowdowns in the episode one chapter 4, half the episode 3 and other small places.
If you download or transfer a save from a real psp, these crashes, freezes and even the slowdowns stop appearing. However, the hud blinking glitch and strange overlay after videos stand still.