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Save File Transfer/FPS Optimization
02-21-2014, 05:06 AM (This post was last modified: 02-21-2014 05:07 AM by solarmystic.)
Post: #7
RE: Save File Transfer/FPS Optimization
(02-21-2014 04:37 AM)- Zekk Wrote:  Error: After "Kernel Modules", found 541412424 (ox20454C48) instead of save marker 66 (0x42). Aborting savestateload.

I took all the folders identical from my phone to what was in my PC memstick folder and put them in the computer memstick folder. I then loaded up the game and hit load state which froze. I then tried load state file, and chose the save state file. It gave me that error.

Ah.. I forgot to mention that only actual hard saved files would work. Save state compatibility between different platforms is a bit suspect, especially in the older builds. There are 2 ways around this limitation:-

1. Load up your save states in your phone, play the game(s) until you have the opportunity to make a proper save (i.e. savedata, not save states). Transfer those saves over, and it should work.

2. Upgrade to a newer 0.9.7 build on your phone. Load the older savestate, then make a new one on the new version. Transfer those savestates over to the PC that's also using the same new version of the emulator. It should then work.

PPSSPP Modern Testbed:-
Intel Core i5 4690K @ 4.0 GHz
NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz
16 GB DDR3 RAM @ 1600 MHz
Windows 7 x64 SP1

PPSSPP Ancient Testing Rig:-
Intel Core 2 Duo T9550 @ 2.8GHz
ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz
8 GB DDR3 RAM @ 1066 MHz
Windows 7 x64 SP1
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RE: Save File Transfer/FPS Optimization - solarmystic - 02-21-2014 05:06 AM

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