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Hack :imp Signal with Pause UNIMPLEMENTED! signal/end
02-02-2014, 05:14 AM (This post was last modified: 02-02-2014 06:14 AM by sum2012.)
Post: #1
Hack :imp Signal with Pause UNIMPLEMENTED! signal/end
@[Unknown] What do you think ?

Code:
GPUCommon.cpp

void GPUCommon::ExecuteOp(u32 op, u32 diff) {
...
case PSP_GE_SIGNAL_HANDLER_PAUSE:
trigger = false;
currentList->signal = behaviour;
ERROR_LOG_REPORT(G3D, "Signal with Pause UNIMPLEMENTED! signal/end: %04x %04x", signal, enddata);
break;
...

Fix Bleach: Soul Carnival Chinese version

   
When press "pause",The game will get struck.
If use my change,the game okay
   

Attach v0.9.6-716 original info and gpu debug log


Attached File(s)
.txt  ppssppinfolog.txt (Size: 26.26 KB / Downloads: 547)
.zip  ppssppGPUdebuglog.zip (Size: 64.84 KB / Downloads: 602)

I want to be a crash fixer
PM me if you want to me look a game
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Hack :imp Signal with Pause UNIMPLEMENTED! signal/end - sum2012 - 02-02-2014 05:14 AM

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