[AdHoc] Compatibility List [STOPPED]
|
07-26-2014, 11:08 AM
(This post was last modified: 07-26-2014 11:34 AM by AdamN.)
Post: #470
|
|||
|
|||
RE: [AdHoc] Compatibility List
Here is a new build:
* Reducing the lags after joining a host in Lord of Arcana (usually happened on player that's running too slow/low speed), this will also affect other games with lag/disconnection issue * Fixed some of the possible crashing replace functions * Tried to make this build to be compatible with old savestate (not sure whether this works or not though) Note: If you ever create a savestate using my previous build, that savestate could be broken, you should use/load savestate created from official build It might be best not to create a savestate using my recent builds. Win32 : https://www.dropbox.com/s/xdgwhfnwt8fuu3...indows.zip Win64 : https://www.dropbox.com/s/irubwwu9wf6lg9...dows64.zip PS: i've tried to trackdown the crash on Lord of Arcana, but so far i can only see Replace_strcmp, while there are other kind of crashes also but it only shows the location at the JIT Loop, so i don't really know from which instruction those crashes are. My Modified PPSSPP : ============== Win32&64: https://www.dropbox.com/s/2t3mtdhb0f045cn/PPSSPP_1.11-testbuild_Win32x64.zip?dl=0 Android(ARMv7): https://www.dropbox.com/s/b41bm43mtn1gpnn/PPSSPP_1.11-testbuild_ARMv7.apk?dl=0 |
|||
« Next Oldest | Next Newest »
|