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Strange behaviour with buffered rendering
01-30-2013, 04:41 PM (This post was last modified: 01-30-2013 05:06 PM by JumperTwo.)
Post: #9
RE: Strange behaviour with buffered rendering
(01-30-2013 04:10 PM)Apology11 Wrote:  Your right with buffered rendering off its only 1/4 of the scrren, about performance I cnat say anything, as I'm only able to test cube right now.

Test with cube.elf and my Xperia S on Pac 19.3 (android 4.1.2)

With buffered rendering and 2x:
About 43 fps

With buffered rendering (480x270):
About 48 fps

Without buffered rendering:
About 33fps


Using latest git build

you are running on ics, so you should have updated Adreno driver.i can't think of something else.anyway i tested again my games and some other, all of them are 50% slower with buffered rendering on
can you test a real game when/if you have time?

edit : i tested cube.elf and this is what i got :
49 fps with buffered rendering on

60 fps with buffered rendering off
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RE: Strange behaviour with buffered rendering - JumperTwo - 01-30-2013 04:41 PM

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