Post Reply 
 
Thread Rating:
  • 4 Votes - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Dissidia 012: Duodecim Final Fantasy
11-03-2015, 09:00 AM (This post was last modified: 11-03-2015 09:14 AM by AdamN.)
Post: #121
RE: Dissidia 012: Duodecim Final Fantasy
I have updated my builds once again (the links are still the same) to separate the adhoc matching event's buffer, and now i can play with 6xPPSSPP Big Grin atleast with 32bit version, while 64bit version have 1 player crashed Sad
It seems 32bit is more stable than 64bit.

PS: I wonder if you can get more than 6 players Big Grin my laptop can't even run 6 instance at full speed Sad my poor laptop (i3-2330M, geforce 610m 1gb, 12gb ram)

   

My Modified PPSSPP :
==============
Win32&64: https://www.dropbox.com/s/2t3mtdhb0f045cn/PPSSPP_1.11-testbuild_Win32x64.zip?dl=0
Android(ARMv7): https://www.dropbox.com/s/b41bm43mtn1gpnn/PPSSPP_1.11-testbuild_ARMv7.apk?dl=0
Find all posts by this user
Quote this message in a reply
Post Reply 


Messages In This Thread
RE: Dissidia 012: Duodecim Final Fantasy - AdamN - 11-03-2015 09:00 AM
Dissidia 012 Support? - xokrath - 01-29-2014, 03:20 PM
Duodecim lobby problems - Scrawny - 08-21-2014, 12:18 PM
Dissidia Duodecim 012 - Esperstarr - 10-31-2014, 03:47 AM
Dissidia 012 online - 12771a - 04-04-2015, 01:41 AM

Forum Jump: