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question regarding breakpoints
06-30-2015, 09:08 PM (This post was last modified: 06-30-2015 09:20 PM by grief3r.)
Post: #5
RE: question regarding breakpoints
well i just noticed this old thread and wondering if this yet support conditional breakpoints

"What do you mean by, "isn't an instruction?" It breaks on MIPS instructions like "sw", "sv.q", etc. It doesn't know whether it's writing an instruction, texture data, stack, etc."

i didnt quite understand how breakpoints worked at the time but i was referring to whenever an instruction to be executed gets replaced with another for instance when you switch to a different screen such as the main menu the address storing that instruction becomes a completely different one, which i have actually tried doing and it does break at the instruction writing over that piece of memory.
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question regarding breakpoints - grief3r - 12-11-2013, 12:12 AM
RE: question regarding breakpoints - grief3r - 06-30-2015 09:08 PM

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