Thread Closed 
 
Thread Rating:
  • 0 Votes - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
PPSSPP on XBOX ONE and PS4
11-14-2013, 09:41 AM (This post was last modified: 11-14-2013 09:54 AM by medievil.)
Post: #8
RE: PPSSPP on XBOX ONE and PS4
(11-14-2013 01:22 AM)Adiost Wrote:  
(11-13-2013 10:51 PM)killermk214 Wrote:  i am sure that will take years for someone hack the New-Gen Consoles, even ps3 was hard. i am sure that you will see the ppsspp on Xbone and ps4 when ps3 is playable with emulator on PC.

These consoles are based on x86-64 CPUs. PS4 OS, if I recall correctly, is already confirmed to be a Linux-based OS. Thus, it's only a matter of a couple of months.

(11-13-2013 10:30 PM)GuilhermeGS2 Wrote:  Not! The PPSSPP needs a hacked console to run, and it will take so much time (if be possible hack). The hardware isn't the problem, because even the PS3 can run it.

What "not!"? Huh

If it comes to the "hack", I'm really confident about it, it would be a lot faster than it was for PS3/360.

And regarding the easiness of porting, I meant that developers in proccess of porting would already know what exact hardware is going to be used, therefore it would require minimal testing and minimal/no at all options available.

you do realize, just because it is based on linux, doesn't mean it can run unsigned code right? even the 360 isn't exactly hacked..they have to glitch into it to make it skip a few functions to load unsigned code, and they had to hack the drive firmware to get it to load copied games (360 is based on a windows xp core)

there will be so many hardware checks built in I am pretty confident that neither will be hacked fro a number of years.

(11-14-2013 06:09 AM)cloud1250000 Wrote:  well, I'm not meaning about some easy cracking method as softhack, but more about chips Smile They should be more easy to develop no?

no... look at the what they had to resort to with the 360 just to glitch in..
that possibility can easily be stopped by a custom low level chip that combines the clock and flash/firmware into a single chip, making it impossible to glitch before startup..or they could use secure keys embedded behind a firewalled asic style chip that talks to another chip that has the appropriate encoded system commands... no RSA keys to decrypt, authentication of original code and no running of the software....Nagravision does something similar with their nagra 3 sat card (Directv as well) only the proper matching key from the factory allows access to the firewall to read/change code on the card.. N3 has been in existence for about 7 years now and so far only one provider has been hacked, and it was only by luck.
Digicypher and videocypher were never actually hacked on C band either.. lots of ways fro them to actually encrypt data communications between chips that make it very difficult to hack as a system..
it's not like the old days, M$ and Sony both have learned a lot about keeping their hardware secure
Find all posts by this user
Thread Closed 


Messages In This Thread
PPSSPP on XBOX ONE and PS4 - Adiost - 11-13-2013, 10:13 PM
RE: PPSSPP on XBOX ONE and PS4 - Adiost - 11-14-2013, 01:22 AM
RE: PPSSPP on XBOX ONE and PS4 - medievil - 11-14-2013 09:41 AM
RE: PPSSPP on XBOX ONE and PS4 - TheDax - 11-14-2013, 03:29 AM
RE: PPSSPP on XBOX ONE and PS4 - Adiost - 11-14-2013, 02:03 PM
RE: PPSSPP on XBOX ONE and PS4 - Adiost - 11-14-2013, 03:41 PM
RE: PPSSPP on XBOX ONE and PS4 - Henrik - 11-14-2013, 03:57 PM

Forum Jump: