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Ace Combat (X2): Joint Assault
02-10-2014, 01:52 AM (This post was last modified: 02-10-2014 04:27 AM by Ronin.)
Post: #40
RE: Ace Combat: Joint Assault
ULES01408 : ACE COMBAT JOINT ASSAULT
PPSSPP v0.9.6-847-g80704d0 Windows 32 bit

Notes: Black screen after mission 2 (Tokyo), 6 and 7. Black screen before the mission 13 (Serbia).

Debug Console (when we have a black screen):
Code:
02:42:000 MainThread   I[KERNEL]: HLE\sceKernelThread.cpp:2136 633=sceKernelCreateThread(name=ThreadLoadMain, entry=089d4270, prio=33, stacksize=4096)

02:42:000 MainThread   I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=633, argSize=0, argPtr=00000000)
02:42:015 ThreadLoadMa I[KERNEL]: HLE\sceKernelThread.cpp:2306 sceKernelExitDeleteThread(0)
02:42:046 MainThread   I[KERNEL]: HLE\sceKernelThread.cpp:2136 634=sceKernelCreateThread(name=ThreadLoadMain, entry=089d4270, prio=33, stacksize=4096)

02:42:046 MainThread   I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=634, argSize=0, argPtr=00000000)
02:42:109 ThreadLoadMa I[KERNEL]: HLE\sceKernelThread.cpp:2306 sceKernelExitDeleteThread(0)
02:42:109 MainThread   I[KERNEL]: HLE\sceKernelThread.cpp:2136 636=sceKernelCreateThread(name=ThreadLoadMain, entry=089d4954, prio=33, stacksize=4096)

02:42:109 MainThread   I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=636, argSize=0, argPtr=00000000)
02:42:109 ThreadLoadMa I[KERNEL]: HLE\sceKernelThread.cpp:2136 638=sceKernelCreateThread(name=RegFileInflate, entry=089d3f94, prio=34, stacksize=2048)

02:42:109 ThreadLoadMa I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=638, argSize=28, argPtr=0ad1fe58)
02:42:109 ThreadLoadMa I[KERNEL]: HLE\sceKernelThread.cpp:2306 sceKernelExitDeleteThread(0)
02:42:109 RegFileInfla I[KERNEL]: HLE\sceKernelThread.cpp:2306 sceKernelExitDeleteThread(0)
02:42:140 MainThread   I[KERNEL]: HLE\sceKernelThread.cpp:2136 639=sceKernelCreateThread(name=ThreadLoadMain, entry=089d4270, prio=33, stacksize=4096)

02:42:140 MainThread   I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=639, argSize=0, argPtr=00000000)
02:42:140 ThreadLoadMa I[KERNEL]: HLE\sceKernelThread.cpp:2306 sceKernelExitDeleteThread(0)
02:42:171 MainThread   I[KERNEL]: HLE\sceKernelThread.cpp:2136 640=sceKernelCreateThread(name=ThreadLoadMain, entry=089d4270, prio=33, stacksize=4096)

02:42:171 MainThread   I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=640, argSize=0, argPtr=00000000)
02:42:171 ThreadLoadMa I[KERNEL]: HLE\sceKernelThread.cpp:2306 sceKernelExitDeleteThread(0)
02:42:203 MainThread   I[KERNEL]: HLE\sceKernelThread.cpp:2136 641=sceKernelCreateThread(name=ThreadLoadMain, entry=089d4270, prio=33, stacksize=4096)

02:42:203 MainThread   I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=641, argSize=0, argPtr=00000000)
02:42:203 ThreadLoadMa I[KERNEL]: HLE\sceKernelThread.cpp:2306 sceKernelExitDeleteThread(0)
02:42:250 MainThread   I[KERNEL]: HLE\sceKernelThread.cpp:2136 643=sceKernelCreateThread(name=ThreadLoadMain, entry=089d4270, prio=33, stacksize=4096)

02:42:250 MainThread   I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=643, argSize=0, argPtr=00000000)
02:42:250 ThreadLoadMa I[KERNEL]: HLE\sceKernelThread.cpp:2306 sceKernelExitDeleteThread(0)
02:42:500 nuSound2Thre I[ME]: HLE\sceAtrac.cpp:976 sceAtracReleaseAtracID(0)
02:42:500 nuSound2Thre I[KERNEL]: HLE\sceKernelThread.cpp:2280 sceKernelExitThread(0)
02:42:500 nuSound2Thre I[KERNEL]: HLE\sceKernelThread.cpp:2280 sceKernelExitThread(0)
02:43:109 MainThread   I[KERNEL]: HLE\sceKernelThread.cpp:2136 645=sceKernelCreateThread(name=plaympeg, entry=089ddf58, prio=1a, stacksize=5120)
02:43:109 MainThread   I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=645, argSize=264, argPtr=0bfbe680)
02:43:109 plaympeg     I[IO]: HLE\sceIo.cpp:842 stdout: address = 0x0B539940
02:43:109 plaympeg     I[ME]: HLE\sceMpeg.cpp:360 sceMpegInit()
02:43:109 plaympeg     I[IO]: HLE\sceIo.cpp:842 stdout: malloc = 0x0B539940, 1317056, 1317056
02:43:109 plaympeg     I[IO]: HLE\sceIo.cpp:842 stdout: malloc = 0x0B67B200, 1382656, 65600
02:43:109 plaympeg     I[ME]: HLE\sceMpeg.cpp:465 0b67b230=sceMpegCreate(0ad1fc5c, 0b67b200, 65536, 0ad1fd04, 512, 0, 0)
02:43:140 plaympeg     I[IO]: HLE\sceIo.cpp:842 stdout: file open : disc0:/sce_lbn0x653FB_size0x1120800
02:43:140 plaympeg     I[ME]: HLE\sceMpeg.cpp:297 Stream offset: 2048, Stream size: 0x1120000
02:43:140 plaympeg     I[ME]: HLE\sceMpeg.cpp:298 First timestamp: 90000, Last timestamp: 8558460
02:43:140 plaympeg     I[ME]: HLE\sceMpeg.cpp:297 Stream offset: 2048, Stream size: 0x1120000
02:43:140 plaympeg     I[ME]: HLE\sceMpeg.cpp:298 First timestamp: 90000, Last timestamp: 8558460
02:43:140 plaympeg     I[ME]: HLE\sceMpeg.cpp:583 sceMpegRegistStream(0ad1fc5c, 0, 0)
02:43:140 plaympeg     I[ME]: HLE\sceMpeg.cpp:583 sceMpegRegistStream(0ad1fc5c, 1, 0)
02:43:140 plaympeg     I[IO]: HLE\sceIo.cpp:842 stdout: malloc = 0x0B68B240, 1384832, 2176
02:43:140 plaympeg     I[IO]: HLE\sceIo.cpp:842 stdout: malloc = 0x0B68BAC0, 1384896, 64
02:43:140 plaympeg     I[IO]: HLE\sceIo.cpp:842 stdout: malloc = 0x0B68BB00, 1384960, 64
02:43:140 plaympeg     I[IO]: HLE\sceIo.cpp:842 stdout: malloc = 0x0B68BB40, 1385024, 64
02:43:140 plaympeg     I[IO]: HLE\sceIo.cpp:842 stdout: malloc = 0x0B68BB80, 1942144, 557120
02:43:140 plaympeg     I[IO]: HLE\sceIo.cpp:842 stdout: malloc = 0x0B713BC0, 2499264, 557120
02:43:140 plaympeg     I[IO]: HLE\sceIo.cpp:842 stdout: malloc = 0x0B79BC00, 3056384, 557120
02:43:140 plaympeg     I[IO]: HLE\sceIo.cpp:842 stdout: malloc = 0x0B823C40, 3613504, 557120
02:43:140 plaympeg     I[IO]: HLE\sceIo.cpp:842 stdout: malloc = 0x0B8ABC80, 3613568, 64
02:43:140 plaympeg     I[IO]: HLE\sceIo.cpp:842 stdout: malloc = 0x0B8ABCC0, 3613632, 64
02:43:140 plaympeg     I[IO]: HLE\sceIo.cpp:842 stdout: malloc = 0x0B8ABD00, 3613696, 64
02:43:140 plaympeg     I[IO]: HLE\sceIo.cpp:842 stdout: malloc = 0x0B8ABD40, 3621952, 8256
02:43:140 plaympeg     I[IO]: HLE\sceIo.cpp:842 stdout: malloc = 0x0B8ADD80, 3630208, 8256
02:43:140 plaympeg     I[IO]: HLE\sceIo.cpp:842 stdout: malloc = 0x0B8AFDC0, 3638464, 8256
02:43:140 plaympeg     I[IO]: HLE\sceIo.cpp:842 stdout: malloc = 0x0B8B1E00, 3646720, 8256
02:43:140 plaympeg     I[IO]: HLE\sceIo.cpp:842 stdout: malloc = 0x0B8B3E40, 3654976, 8256
02:43:140 plaympeg     I[IO]: HLE\sceIo.cpp:842 stdout: malloc = 0x0B8B5E80, 3655040, 64
02:43:140 plaympeg     I[IO]: HLE\sceIo.cpp:842 stdout: malloc = 0x0B8B5EC0, 3663296, 8256
02:43:140 plaympeg     I[IO]: HLE\sceIo.cpp:842 stdout: malloc = 0x0B8B7F00, 3671552, 8256
02:43:140 plaympeg     I[IO]: HLE\sceIo.cpp:842 stdout: malloc = 0x0B8B9F40, 3671616, 64
02:43:140 plaympeg     I[IO]: HLE\sceIo.cpp:842 stdout: malloc = 0x0B8B9F80, 3671680, 64
02:43:140 plaympeg     I[KERNEL]: HLE\sceKernelThread.cpp:2136 650=sceKernelCreateThread(name=soundThread, entry=089df400, prio=19, stacksize=2048)
02:43:140 plaympeg     I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=650, argSize=4, argPtr=0ad1fc6c)
02:43:140 plaympeg     I[KERNEL]: HLE\sceKernelThread.cpp:2136 651=sceKernelCreateThread(name=readThread, entry=089de724, prio=18, stacksize=4096)
02:43:140 plaympeg     I[IO]: HLE\sceIo.cpp:842 stdout: t_ringBuffer* pArg = &tRingBuff 0x0ad1fbe4
02:43:140 plaympeg     I[IO]: HLE\sceIo.cpp:842 stdout: tRingBuff.dataLen    0x01120000
02:43:140 plaympeg     I[IO]: HLE\sceIo.cpp:842 stdout: tRingBuff.statusFlag 0x00000001
02:43:140 plaympeg     I[IO]: HLE\sceIo.cpp:842 stdout: tRingBuff.pRingbuf   0x0ad1fd04
02:43:140 plaympeg     I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=651, argSize=4, argPtr=0ad1fbe0)
02:43:140 readThread   I[IO]: HLE\sceIo.cpp:842 stdout: ?? t_ringBuffer* pArg = &tRingBuff 0x0ad1fbe4
02:43:140 readThread   I[IO]: HLE\sceIo.cpp:842 stdout: pRing->dataLen    0x01120000
02:43:140 readThread   I[IO]: HLE\sceIo.cpp:842 stdout: pRing->statusFlag 0x00000001
02:43:140 readThread   I[IO]: HLE\sceIo.cpp:842 stdout: pRing->pRingbuf   0x0ad1fd04
02:43:140 readThread   I[ME]: HLE\sceMpeg.cpp:297 Stream offset: 2048, Stream size: 0x1120000
02:43:140 readThread   I[ME]: HLE\sceMpeg.cpp:298 First timestamp: 90000, Last timestamp: 8558460
02:43:156 readThread   I[ME]: HW\MediaEngine.cpp:84 FF: No accelerated colorspace conversion found from yuv420p to rgba.
02:44:140 plaympeg     I[IO]: HLE\sceIo.cpp:842 stdout: abortMovie()
02:44:171 readThread   I[KERNEL]: HLE\sceKernelThread.cpp:2280 sceKernelExitThread(0)
02:44:171 plaympeg     I[KERNEL]: HLE\sceKernelThread.cpp:2425 sceKernelTerminateDeleteThread(651)
02:44:171 plaympeg     I[IO]: HLE\sceIo.cpp:842 stdout: frame count = 0
02:44:171 plaympeg     I[IO]: HLE\sceIo.cpp:842 stdout: frame loss = 0
02:44:171 plaympeg     I[IO]: HLE\sceIo.cpp:842 stdout: PlayMpegMain : _term1
02:44:343 soundThread  I[IO]: HLE\sceIo.cpp:842 stdout: sound count = 5
02:44:343 soundThread  I[IO]: HLE\sceIo.cpp:842 stdout: sound delay = 0
02:44:343 soundThread  I[KERNEL]: HLE\sceKernelThread.cpp:2280 sceKernelExitThread(0)
02:44:343 plaympeg     I[KERNEL]: HLE\sceKernelThread.cpp:2425 sceKernelTerminateDeleteThread(650)
02:44:343 plaympeg     I[IO]: HLE\sceIo.cpp:842 stdout: PlayMpegMain : _term2
02:44:343 plaympeg     I[IO]: HLE\sceIo.cpp:842 stdout: PlayMpegMain : _term3
02:44:343 plaympeg     I[ME]: HLE\sceMpeg.cpp:1122 sceMpegFinish(...)
02:44:343 plaympeg     I[KERNEL]: HLE\sceKernelThread.cpp:2306 sceKernelExitDeleteThread(1)
02:44:875 MainThread   I[KERNEL]: HLE\sceKernelThread.cpp:2136 653=sceKernelCreateThread(name=ThreadLoadMain, entry=089d4270, prio=33, stacksize=4096)

02:44:875 MainThread   I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=653, argSize=0, argPtr=00000000)
02:44:875 ThreadLoadMa I[KERNEL]: HLE\sceKernelThread.cpp:2306 sceKernelExitDeleteThread(0)
02:44:906 MainThread   I[KERNEL]: HLE\sceKernelThread.cpp:2136 654=sceKernelCreateThread(name=ThreadLoadMain, entry=089d4270, prio=33, stacksize=4096)

02:44:906 MainThread   I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=654, argSize=0, argPtr=00000000)
02:44:906 ThreadLoadMa I[KERNEL]: HLE\sceKernelThread.cpp:2306 sceKernelExitDeleteThread(0)
02:44:937 MainThread   I[KERNEL]: HLE\sceKernelThread.cpp:2136 655=sceKernelCreateThread(name=ThreadLoadMain, entry=089d4270, prio=33, stacksize=4096)

02:44:937 MainThread   I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=655, argSize=0, argPtr=00000000)
02:44:937 ThreadLoadMa I[KERNEL]: HLE\sceKernelThread.cpp:2306 sceKernelExitDeleteThread(0)
02:44:968 MainThread   I[KERNEL]: HLE\sceKernelThread.cpp:2136 657=sceKernelCreateThread(name=ThreadLoadMain, entry=089d4270, prio=33, stacksize=4096)
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Messages In This Thread
Ace Combat (X2): Joint Assault - hyakki - 01-14-2013, 11:30 PM
RE: Ace Combat: Joint Assault - Razorback - 03-18-2013, 09:11 AM
RE: Ace Combat: Joint Assault - Razorback - 03-22-2013, 11:44 AM
RE: Ace Combat: Joint Assault - Razorback - 04-03-2013, 07:35 AM
RE: Ace Combat: Joint Assault - Mare85 - 05-03-2013, 10:04 PM
RE: Ace Combat: Joint Assault - Razorback - 05-04-2013, 05:24 AM
RE: Ace Combat: Joint Assault - Necriss - 05-06-2013, 03:50 AM
RE: Ace Combat: Joint Assault - Necriss - 06-27-2013, 07:48 AM
RE: Ace Combat: Joint Assault - Razorback - 06-27-2013, 08:37 AM
RE: Ace Combat: Joint Assault - Razorback - 07-03-2013, 04:40 AM
RE: Ace Combat: Joint Assault - Maverick - 08-01-2013, 12:34 AM
RE: Ace Combat: Joint Assault - Razorback - 08-01-2013, 12:54 AM
RE: Ace Combat: Joint Assault - Maverick - 08-01-2013, 09:38 AM
RE: Ace Combat: Joint Assault - sfageas - 08-26-2013, 05:21 PM
RE: Ace Combat: Joint Assault - Razorback - 08-26-2013, 10:41 PM
RE: Ace Combat: Joint Assault - Razorback - 08-27-2013, 10:49 AM
RE: Ace Combat: Joint Assault - sfageas - 08-27-2013, 11:24 AM
RE: Ace Combat: Joint Assault - Razorback - 08-27-2013, 10:46 PM
RE: Ace Combat: Joint Assault - Necriss - 08-28-2013, 12:25 PM
RE: Ace Combat: Joint Assault - Poppyzhou - 09-01-2013, 03:01 AM
RE: Ace Combat: Joint Assault - xgen96 - 09-03-2013, 01:49 PM
RE: Ace Combat: Joint Assault - FNSaver - 09-10-2013, 09:41 AM
RE: Ace Combat: Joint Assault - Razorback - 09-10-2013, 10:09 AM
RE: Ace Combat: Joint Assault - FNSaver - 09-10-2013, 11:13 AM
RE: Ace Combat: Joint Assault - RazorZero - 10-23-2013, 01:21 PM
RE: Ace Combat: Joint Assault - Nooob - 10-26-2013, 04:57 AM
RE: Ace Combat: Joint Assault - RazorZero - 10-26-2013, 01:33 PM
RE: Ace Combat: Joint Assault - Noooob - 10-28-2013, 12:52 PM
RE: Ace Combat: Joint Assault - Noooob - 10-31-2013, 03:00 PM
RE: Ace Combat: Joint Assault - Ritori - 10-31-2013, 03:19 PM
RE: Ace Combat: Joint Assault - Noooob - 11-02-2013, 08:06 AM
RE: Ace Combat: Joint Assault - Noooob - 11-02-2013, 02:21 PM
RE: Ace Combat: Joint Assault - Noooob - 11-03-2013, 01:39 PM
RE: Ace Combat: Joint Assault - Noooob - 11-03-2013, 04:00 PM
RE: Ace Combat: Joint Assault - Ronin - 02-10-2014 01:52 AM
RE: Ace Combat: Joint Assault - darkjoe16 - 02-20-2014, 12:51 PM
RE: Ace Combat: Joint Assault - TheDax - 08-03-2014, 05:03 AM
RE: Ace Combat: Joint Assault - RazorZero - 08-11-2014, 04:31 AM
RE: Ace Combat: Joint Assault - RazorZero - 08-15-2014, 04:18 AM
RE: Ace Combat: Joint Assault - Rance - 11-22-2014, 10:41 AM
RE: Ace Combat: Joint Assault - foxhound1 - 12-01-2014, 04:43 AM
RE: Ace Combat: Joint Assault - flows30 - 02-02-2015, 01:35 AM
RE: Ace Combat: Joint Assault - Thexare - 02-02-2015, 08:06 PM
RE: Ace Combat: Joint Assault - RazorZero - 02-08-2015, 01:39 PM
RE: Ace Combat: Joint Assault - RazorZero - 02-25-2015, 03:54 AM
RE: Ace Combat: Joint Assault - Ashsaber - 02-25-2015, 06:32 PM
RE: Ace Combat: Joint Assault - RazorZero - 02-26-2015, 03:25 PM
RE: Ace Combat: Joint Assault - vnctdj - 02-25-2015, 07:58 PM
RE: Ace Combat: Joint Assault - fivefeet8 - 02-27-2015, 04:36 PM
RE: Ace Combat: Joint Assault - Accel - 05-24-2015, 01:47 AM
RE: Ace Combat: Joint Assault - vnctdj - 07-10-2015, 08:54 AM
Ace Combat Joint Assault - Giuseppe789 - 08-02-2014, 09:01 AM
Ace Combat : Joint Assault - Seiko Santana - 07-10-2015, 08:47 AM
Ace Combat X2: Joint Assault - tuibasslaos - 12-13-2015, 07:42 AM
RE: Ace Combat X2: Joint Assault - vnctdj - 12-13-2015, 04:14 PM
RE: Ace Combat X2: Joint Assault - Accel - 12-14-2015, 04:02 PM
RE: Ace Combat: Joint Assault - vnctdj - 12-14-2015, 06:22 PM

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