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QeffectsGL [now working with PPSSPP]
09-29-2013, 05:05 PM
Post: #22
RE: QeffectsGL [now working with PPSSPP]
(09-29-2013 05:02 PM)LunaMoo Wrote:  Althrough log confirms success I see absolutely no difference in either rendering mode even if I set some effects to stupid levels just for test(in case they're very subtle:]).

It might not work with AMD gpu's I guess. Oh well, most of those effects can already be implemented by customizing current FXAA shader with some extra effects anyway ~ just like it's done in pcsx2. I'll just stay with that.

I have Nvidia and this not work for me Undecided

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RE: QeffectsGL [now working with PPSSPP] - Maverick81PL - 09-29-2013 05:05 PM

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