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[solved] Change function of backspace key
08-25-2013, 08:19 PM (This post was last modified: 08-25-2013 09:01 PM by Ety04.)
Post: #11
RE: Change function of backspace key
Exclamation Exclamation Exclamation VICTORY Exclamation Exclamation Exclamation

  1. Application:

    You can have the PPSSPP version with the Backspace key function not fixed here:
    - Windows 32-bit version
    - Windows 64-bit version

    After downloading these, just replace your "PPSSPPWindows" application (or PPSSPPWindows64) in the root folder that comes with your official download of PPSSPP, by the corresponding one above (can't work without the official download's structure).
  2. In the project:

    You have to go to the following file:
    ppsspp/UI/EmuScreen.cpp

    And change the key(KeyInput &key) function as follows,
    From:
    Code:
    void EmuScreen::key(const KeyInput &key) {
        if (key.keyCode == NKCODE_BACK)
            pauseTrigger_ = true;

        int result = KeyMap::KeyToPspButton(key.deviceId, key.keyCode);
        if (result == KEYMAP_ERROR_UNKNOWN_KEY)
            return;

        pspKey(result, key.flags);
    }
    To:
    Code:
    void EmuScreen::key(const KeyInput &key) {
        int result = KeyMap::KeyToPspButton(key.deviceId, key.keyCode);
        if (result == KEYMAP_ERROR_UNKNOWN_KEY)
            return;

        pspKey(result, key.flags);
    }
    (remove the 2 lines of the first "if")


This is it! Idea Wink

daxtsu, great! That worked for seeing the interface clearly from Visual Studio.
Your suggestion above was cool also (though only the thing mentioned here works).
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RE: Change function of backspace key - Ety04 - 08-25-2013 08:19 PM

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