Possible Frameskip range 0.1-0.9?
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07-24-2013, 11:38 AM
(This post was last modified: 07-24-2013 11:43 AM by Rhymes.)
Post: #9
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RE: Possible Frameskip range 0.1-0.9?
(07-24-2013 11:16 AM)vsub_ Wrote: My question is,what 0.1 mean From what I understanding (only apply to ppsspp). 0.1 mean every 10 frames skip 1. At 1 frameskip you will get double VPS if not limited by GPU/CPU. This only happen when VPS lower than 60. If you have 60 VPS already, frameskip has no effect. Your thought is what I mean. Render twice per frame maybe confuse all of you. I used wrong words. I mean do not update next frame. keep old frame, then render third, skip forth, and so on. In the other words, Replace black buffer with old frame. This will make game look better than get black buffer frame and increase VPS. I think developer already implemented this. But only frameskip function is not enough. It link to display to screen function/fbo too, maybe much more. That why some games work and others don't. Much harder than theory. |
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