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Optimizations for Android platform
07-07-2013, 11:44 AM
Post: #4
RE: Optimizations for Android platform
PPSSPP already uses the GPU for all drawing, there's not a lot more that can be offloaded. Things like audio can be multithreaded fairly easily though and we could possibly put the drawing on a separate core, too. It'll happen.
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RE: Optimizations for Android platform - Henrik - 07-07-2013 11:44 AM

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