A comprehensive list of games that are only problematic on AMD/ATI graphics cards
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07-10-2013, 05:07 AM
Post: #37
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RE: A comprehensive list of games that are only problematic on AMD/ATI graphics cards
(07-10-2013 05:04 AM)Danyal Zia Wrote: I've just read your addition to the thread. Fyi, I've installed Windows XP on my old rig with X800 before that It had Windows 7 under drivers of Windows Vista. Amazing thing is that enabling hardware transform is now giving a HUGE boost in performace (80-100% speed boost) though enabling Vertex Cache still doesn't give speed boost while enabling both of them at the same time decreases a lot of frames. I'm easily getting 60 Speed without frameskipping with hardware transform on GTA Vice City Stories which is a bit heavy for 7 year old card I think, But recently builds have strange full screen bug. When I toggle full screen during game it drops the Speed from 60 to 10 which is virtually unplayable. But, when I toggle full screen before opening game then the speed remains same. That was happening in Windows 7 as well so it's not a driver problem I think. The problem with ATI/AMD drivers is that they don't unleash full potentail of a GPU. They have to lose something or feature while gaining other thing. Oh lord, why didn't you mention you were on Windows 7 with that X800 card lol. I would've told you to go straight back to Windows XP, since AMD's OGL drivers got even worse in Windows 7 for older cards. AMD/ATI's Win XP OGL drivers are much, much more mature and faster than their current 7 implementation which is much more slower and bloated in comparison. PPSSPP Modern Testbed:- Intel Core i5 4690K @ 4.0 GHz NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz 16 GB DDR3 RAM @ 1600 MHz Windows 7 x64 SP1 PPSSPP Ancient Testing Rig:- Intel Core 2 Duo T9550 @ 2.8GHz ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz 8 GB DDR3 RAM @ 1066 MHz Windows 7 x64 SP1 |
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