Testing assets
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06-09-2013, 06:26 PM
(This post was last modified: 06-09-2013 06:29 PM by VIRGIN KLM.)
Post: #3
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RE: Testing assets
1. There are VAGs without loop points (using SSCF) header on Final Fantasy Type 0 if you want I could pick one file, they are the in-fight voices.
2. There are VAGs with loop points on Tekken 5 Dark Ressurection which are files of the game music. I doubt you will find really short VAG files, The shortest one I came across was 1:10. 3. There are ATRAC3 mono files on Kingdom Hearts Birth By Sleep. They vary in content but the dialogs are always ATRAC3 mono, pretty short. 4. There are ATRAC3 stereo files in Dissidia Final Fantasy. The fanfares and the game's music though is the shortest thing you'll find. Also note that all gameboot audio files are ATRAC3 stereo. 5. There are ATRAC3+ mono files in Fate Extra CCC, they are basicaly the voices and some SFX. 6. ATRAC3+ stereo is like everywhere 7. Are there really PSMFs without audio? 8. Doubt that there are PSMFs with mono ATRAC3+ audio. 9. Most game intros are PSFMs with ATRAC3+ stereo audio. I bet I could find some. I think that Goldwave can handle natively ATRAC3 stereo/mono, SonicStage ATRAC3+ stereo, MFAudio 1.1 converts PCM to VAG and there's the ATRAC3+ mono encoder in recent versions of the official PS3 SDK (sorry no substitute on that). |
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Messages In This Thread |
Testing assets - [Unknown] - 06-08-2013, 03:03 AM
RE: Testing assets - BubblegumBalloon - 06-08-2013, 10:49 AM
RE: Testing assets - VIRGIN KLM - 06-09-2013 06:26 PM
RE: Testing assets - [Unknown] - 06-09-2013, 06:53 PM
RE: Testing assets - VIRGIN KLM - 06-09-2013, 07:30 PM
RE: Testing assets - BubblegumBalloon - 06-09-2013, 07:16 PM
RE: Testing assets - BubblegumBalloon - 06-09-2013, 07:35 PM
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