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Summon Night 5
06-02-2013, 09:15 AM (This post was last modified: 06-02-2013 09:15 AM by snowtora.)
Post: #16
RE: Summon Night 5
Some people with real PSPs also crash when selecting certain characters. I often crash at Yeng-hua, but it's not always. Turning off buffered rendering helps reduce the frequency somewhat. I'm guessing it's a bug+PPSSPP problem. (My real PSP doesn't crash with this, but I've heard that some people do, reading reviews of the game.)

Now, the crash when starting new games while Summon 3 and 4 savedata are available! Thank you very much for telling me how to get a log, and I'm sorry for the late. >_>
This one is tested with the newest-ish official build, 0.7.6-992.

Code:
10:35:594 EmuThread.cpp:75 I[BOOT]: Done.
10:35:909 FileSystems\ISOFileSystem.cpp:167 I[FileSys]: Looks like a valid ISO!
10:35:930 FileSystems\ISOFileSystem.cpp:167 I[FileSys]: Looks like a valid ISO!
10:35:931 FileSystems\ISOFileSystem.cpp:167 I[FileSys]: Looks like a valid ISO!
10:35:931 FileSystems\ISOFileSystem.cpp:167 I[FileSys]: Looks like a valid ISO!
10:39:598 EmuScreen.cpp:54 I[BOOT]: Starting up hardware.
10:39:598 System.cpp:70 I[HLE]: PPSSPP v0.7.6-992-gac7f6e6
10:39:599 MemArena.cpp:370 I[MM]: Found valid memory base at 09800000 after 35 tries.
10:39:599 MemMap.cpp:82 I[MM]: Memory system initialized. RAM at 0E000000 (mirror at 0 @ 11800000, uncached @ 11800000)
10:39:724 Loaders.cpp:103 I[LOAD]: Identifying file...
10:39:725 FileSystems\ISOFileSystem.cpp:167 I[FileSys]: Looks like a valid ISO!
10:39:745 PSPLoaders.cpp:67 I[LOAD]: NPJH50696 : サモンナイト5
10:39:756 PSPLoaders.cpp:132 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN...
10:39:756 HLE\sceKernelMemory.cpp:162 I[HLE]: Kernel and user memory pools initialized
10:39:756 HLE\sceIo.cpp:261 I[HLE]: Starting up I/O...
10:39:756 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path D:\Games\emulator\PSPTESTING\ppsspp1\ppsspp\memstick\
10:39:756 FileUtil.cpp:208 I[COMMON]: CreateFullPath: path exists D:\Games\emulator\PSPTESTING\ppsspp1\ppsspp\memstick\
10:39:756 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path D:\Games\emulator\PSPTESTING\ppsspp1\ppsspp\flash0\
10:39:756 FileUtil.cpp:208 I[COMMON]: CreateFullPath: path exists D:\Games\emulator\PSPTESTING\ppsspp1\ppsspp\flash0\
10:39:766 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path Cheats
10:39:766 FileUtil.cpp:208 I[COMMON]: CreateFullPath: path exists Cheats
10:39:767 FileUtil.cpp:447 I[COMMON]: CreateEmptyFile: Cheats/NPJH50696.ini
10:39:767 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path D:\Games\emulator\PSPTESTING\ppsspp1\ppsspp\memstick\PSP\PPSSPP_STATE
10:39:767 FileUtil.cpp:208 I[COMMON]: CreateFullPath: path exists D:\Games\emulator\PSPTESTING\ppsspp1\ppsspp\memstick\PSP\PPSSPP_STATE
10:39:794 HLE\sceKernel.cpp:131 I[HLE]: Kernel initialized.
10:39:867 HLE\sceKernelModule.cpp:433 I[HLE]: Decrypting ~PSP file
10:39:905 C:\BuildAgent\work\acf56f986e98e7c9\Core/ELF/ElfReader.h:42 I[LOAD]: ElfReader: 0C359020
10:39:906 Util\BlockAllocator.cpp:359 I[HLE]: -----------
10:39:906 Util\BlockAllocator.cpp:363 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
10:39:906 Util\BlockAllocator.cpp:363 I[HLE]: Block: 08804000 - 08abc600 size 002b8600 taken=1 tag=ELF
10:39:906 Util\BlockAllocator.cpp:363 I[HLE]: Block: 08abc600 - 0a000000 size 01543a00 taken=0 tag=(untitled)
10:39:906 ELF\ElfReader.cpp:513 N[LOAD]: ELF loading completed successfully.
10:39:907 HLE\sceKernelModule.cpp:557 I[LOAD]: Module SummonNight5: 00000000 089f6e40 089f6e58
10:39:907 HLE\sceKernelModule.cpp:726 I[HLE]: Exporting ent 0 named SummonNight5, 2 funcs, 4 vars, resident 089f72d8
10:39:907 HLE\sceKernelModule.cpp:947 I[LOAD]: Module entry: 08951328
10:39:934 root         N[BOOT]: EmuScreen.cpp:99 Loading D:\Games\emulator\PSPTESTING\jpcsp-3129-windows-amd64\jpcsp-windows-amd64\umdimages\cvn-sum5.iso...
10:39:934 root         I[HLE]: HLE\sceKernelThread.cpp:1883 276=sceKernelCreateThread(name=user_main, entry=08951448, prio=28, stacksize=32768)
10:39:934 root         I[HLE]: HLE\sceKernelThread.cpp:1926 sceKernelStartThread(thread=276, argSize=33, argPtr=09fffe00)
10:39:934 root         I[HLE]: HLE\sceKernelThread.cpp:2012 __KernelReturnFromThread: 0
10:39:934 user_main    I[HLE]: Util\BlockAllocator.cpp:359 -----------
10:39:934 user_main    I[HLE]: Util\BlockAllocator.cpp:363 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
10:39:934 user_main    I[HLE]: Util\BlockAllocator.cpp:363 Block: 08804000 - 08abc600 size 002b8600 taken=1 tag=ELF
10:39:934 user_main    I[HLE]: Util\BlockAllocator.cpp:363 Block: 08abc600 - 08ae5000 size 00028a00 taken=1 tag=UserSbrk
10:39:934 user_main    I[HLE]: Util\BlockAllocator.cpp:363 Block: 08ae5000 - 09ff7c00 size 01512c00 taken=0 tag=(untitled)
10:39:934 user_main    I[HLE]: Util\BlockAllocator.cpp:363 Block: 09ff7c00 - 09fffc00 size 00008000 taken=1 tag=stack/user_main
10:39:934 user_main    I[HLE]: Util\BlockAllocator.cpp:363 Block: 09fffc00 - 0a000000 size 00000400 taken=0 tag=stack/root
10:39:939 user_main    I[HLE]: HLE\scePower.cpp:260 222=scePowerGetPllClockFrequencyInt()
10:39:939 user_main    I[HLE]: HLE\scePower.cpp:265 111=scePowerGetBusClockFrequencyInt()
10:40:008 user_main    I[HLE]: HLE\sceKernelMemory.cpp:1269 08ae5000=AllocMemoryBlock(SysMemUserForUser_FE707FDF)(application, 0, 013a0000, 00000000)
10:40:008 user_main    I[HLE]: HLE\sceKernelMemory.cpp:1287 GetMemoryBlockPtr(08ae5000, 08a46e88)
10:40:040 user_main    I[HLE]: HLE\scePspNpDrm_user.cpp:9 call sceNpDrmSetLicenseeKey(08a12418)
10:40:040 user_main    I[HLE]: HLE\sceKernelThread.cpp:1883 280=sceKernelCreateThread(name=Idle, entry=0898a778, prio=6f, stacksize=16384)
10:40:040 user_main    I[HLE]: HLE\sceKernelThread.cpp:1926 sceKernelStartThread(thread=280, argSize=4, argPtr=09fff620)
10:40:043 user_main    I[HLE]: GLES\Framebuffer.cpp:411 Creating FBO for 00000000 : 480 x 272 x 1
10:40:045 user_main    I[HLE]: HLE\sceKernelThread.cpp:1883 284=sceKernelCreateThread(name=Disc, entry=08981a08, prio=6e, stacksize=4096)
10:40:045 user_main    I[HLE]: HLE\sceKernelThread.cpp:1926 sceKernelStartThread(thread=284, argSize=0, argPtr=00000000)
10:40:045 user_main    I[HLE]: HLE\sceKernelThread.cpp:1883 288=sceKernelCreateThread(name=DlcDat, entry=089ee774, prio=6d, stacksize=4096)
10:40:045 user_main    I[HLE]: HLE\sceKernelThread.cpp:1926 sceKernelStartThread(thread=288, argSize=4, argPtr=09fff540)
10:40:045 user_main    I[HLE]: HLE\sceKernelThread.cpp:1883 291=sceKernelCreateThread(name=atrac3, entry=0895298c, prio=12, stacksize=16384)
10:40:045 user_main    I[HLE]: HLE\sceKernelThread.cpp:1926 sceKernelStartThread(thread=291, argSize=4, argPtr=09fff510)
10:40:046 user_main    I[HLE]: HLE\sceSas.cpp:68 sceSasInit(08abb6c0, 256, 32, 0, 44100)
10:40:046 user_main    I[HLE]: HLE\sceKernelThread.cpp:1883 296=sceKernelCreateThread(name=atrac3, entry=089ab7e8, prio=11, stacksize=4096)
10:40:046 user_main    I[HLE]: HLE\sceKernelThread.cpp:1926 sceKernelStartThread(thread=296, argSize=4, argPtr=09fff4f0)
10:40:047 user_main    I[HLE]: HLE\sceKernelThread.cpp:1883 299=sceKernelCreateThread(name=atrac3, entry=0895298c, prio=13, stacksize=16384)
10:40:047 user_main    I[HLE]: HLE\sceKernelThread.cpp:1926 sceKernelStartThread(thread=299, argSize=4, argPtr=09fff4f0)
10:40:081 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening D:\Games\emulator\PSPTESTING\ppsspp1\ppsspp\memstick\PSP\SAVEDATA\NPJH50696INSTA​LL\GAME.DAT (/PSP/SAVEDATA/NPJH50696INSTALL/GAME.DAT)
10:40:081 user_main    E[HLE]: FileSystems\DirectoryFileSystem.cpp:369 DirectoryFileSystem::OpenFile: FAILED, 3 - access = 1
10:40:081 user_main    E[HLE]: HLE\sceIo.cpp:783 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(ms0:/PSP/SAVEDATA/NPJH50696INSTALL/GAME.DAT, 40000001, 00000000) - file not found
10:40:103 user_main    I[HLE]: HLE\sceKernelThread.cpp:1883 302=sceKernelCreateThread(name=fsThread0(8), entry=0898a474, prio=36, stacksize=4096)
10:40:104 user_main    I[HLE]: HLE\sceKernelThread.cpp:1926 sceKernelStartThread(thread=302, argSize=12, argPtr=08a3942c)
10:40:125 user_main    I[HLE]: GLES\Framebuffer.cpp:411 Creating FBO for 00044000 : 480 x 272 x 1
10:40:143 fsThread0(8) I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(095cd000)
10:40:143 fsThread0(8) I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 8
10:40:308 fsThread0(8) I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(095cd000)
10:40:308 fsThread0(8) I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 11
10:40:476 fsThread0(8) I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(095cd000)
10:40:476 fsThread0(8) I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 11
10:41:117 user_main    I[HLE]: HLE\sceKernelThread.cpp:2191 sceKernelTerminateThread(302)
10:41:151 user_main    I[HLE]: HLE\sceKernelThread.cpp:1883 304=sceKernelCreateThread(name=fsThread0(4), entry=0898a474, prio=32, stacksize=16384)
10:41:152 user_main    I[HLE]: HLE\sceKernelThread.cpp:1926 sceKernelStartThread(thread=304, argSize=12, argPtr=08a3942c)
10:44:192 user_main    I[HLE]: HLE\sceKernelThread.cpp:2191 sceKernelTerminateThread(304)
10:44:223 user_main    I[HLE]: HLE\sceKernelThread.cpp:1883 306=sceKernelCreateThread(name=fsThread0(4), entry=0898a474, prio=32, stacksize=16384)
10:44:223 user_main    I[HLE]: HLE\sceKernelThread.cpp:1926 sceKernelStartThread(thread=306, argSize=12, argPtr=08a3942c)
10:45:054 user_main    I[HLE]: HLE\sceKernelThread.cpp:2191 sceKernelTerminateThread(306)
10:45:056 atrac3       I[HLE]: HLE\sceKernelThread.cpp:2012 __KernelReturnFromThread: 0
10:45:059 user_main    I[HLE]: GLES\Framebuffer.cpp:411 Creating FBO for 00000000 : 480 x 272 x 3
10:45:059 user_main    I[HLE]: HLE\sceKernelModule.cpp:427 ~SCE module, skipping header
10:45:059 user_main    I[HLE]: HLE\sceKernelModule.cpp:433 Decrypting ~PSP file
10:45:059 user_main    I[HLE]: ELF\PrxDecrypter.cpp:304 Missing key 5B, cannot decrypt module
10:45:059 user_main    I[HLE]: HLE\sceKernelModule.cpp:1056 310=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/psmf.prx,flag=00000000,(...))
10:45:059 user_main    I[HLE]: HLE\sceKernelModule.cpp:1087 sceKernelStartModule(310,asize=00000000,aptr=00000000,retptr=00000000,00000000):​ faked (undecryptable module)
10:45:059 user_main    I[HLE]: HLE\sceKernelModule.cpp:427 ~SCE module, skipping header
10:45:059 user_main    I[HLE]: HLE\sceKernelModule.cpp:433 Decrypting ~PSP file
10:45:059 user_main    I[HLE]: ELF\PrxDecrypter.cpp:304 Missing key 5B, cannot decrypt module
10:45:059 user_main    I[HLE]: HLE\sceKernelModule.cpp:1056 311=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/libpsmfplayer.prx,flag=00000000,(...))
10:45:059 user_main    I[HLE]: HLE\sceKernelModule.cpp:1087 sceKernelStartModule(311,asize=00000000,aptr=00000000,retptr=00000000,00000000):​ faked (undecryptable module)
10:45:059 user_main    W[HLE]: HLE\sceMpeg.cpp:337 sceMpegInit()
10:45:061 user_main    E[HLE]: HLE\scePsmf.cpp:630 UNIMPL scePsmfPlayerCreate(0903500c, 09035000)
10:45:061 user_main    I[HLE]: HLE\sceKernelThread.cpp:1883 315=sceKernelCreateThread(name=modeThread, entry=0898b114, prio=2a, stacksize=2048)
10:45:061 user_main    I[HLE]: HLE\sceKernelThread.cpp:1883 316=sceKernelCreateThread(name=displayThread, entry=0898adb4, prio=29, stacksize=4096)
10:45:061 user_main    I[HLE]: HLE\sceKernelThread.cpp:1883 317=sceKernelCreateThread(name=audioThread, entry=0898aaa8, prio=28, stacksize=4096)
10:45:061 user_main    E[HLE]: HLE\scePsmf.cpp:687 UNIMPL scePsmfPlayerGetAudioOutSize(0903500c)
10:45:061 user_main    I[HLE]: HLE\scePower.cpp:226 scePowerSetClockFrequency(190,166,95)
10:45:062 user_main    E[HLE]: HLE\scePsmf.cpp:678 UNIMPL scePsmfPlayerSetPsmfCB(0903500c, disc0:/PSP_GAME/USRDIR/04.DAT)
10:45:062 user_main    E[HLE]: HLE\scePsmf.cpp:820 scePsmfPlayerGetPsmfInfo(0903500c, 09fff598)
10:45:062 user_main    E[HLE]: HLE\scePsmf.cpp:693 UNIMPL scePsmfPlayerStart(0903500c, 09fff580, 00000000)
10:45:062 user_main    I[HLE]: HLE\sceKernelThread.cpp:1926 sceKernelStartThread(thread=315, argSize=4, argPtr=09fff570)
10:45:062 user_main    I[HLE]: HLE\sceKernelThread.cpp:1926 sceKernelStartThread(thread=316, argSize=4, argPtr=09fff570)
10:45:062 user_main    I[HLE]: HLE\sceKernelThread.cpp:1926 sceKernelStartThread(thread=317, argSize=4, argPtr=09fff570)
10:45:062 user_main    E[HLE]: HLE\scePsmf.cpp:795 4=scePsmfPlayerGetCurrentStatus(0903500c)
10:45:062 audioThread  E[HLE]: HLE\scePsmf.cpp:776 UNIMPL scePsmfPlayerGetAudioData(0903500c, 090350c0)
10:45:062 displayThrea E[HLE]: HLE\scePsmf.cpp:734 scePsmfPlayerUpdate(0903500c)
10:45:062 displayThrea E[HLE]: HLE\scePsmf.cpp:762 UNIMPL scePsmfPlayerGetVideoData(0903500c, 09fec280)
10:45:063 user_main    E[HLE]: HLE\scePsmf.cpp:795 512=scePsmfPlayerGetCurrentStatus(0903500c)
10:45:063 audioThread  E[HLE]: HLE\scePsmf.cpp:776 UNIMPL scePsmfPlayerGetAudioData(0903500c, 090370c0)
10:45:065 displayThrea I[HLE]: GLES\Framebuffer.cpp:411 Creating FBO for 00088000 : 480 x 272 x 3
10:45:068 displayThrea I[HLE]: HLE\sceKernelThread.cpp:2030 sceKernelExitThread(0)
10:45:072 audioThread  I[HLE]: HLE\sceKernelThread.cpp:2030 sceKernelExitThread(0)
10:45:072 modeThread   I[HLE]: HLE\sceKernelThread.cpp:2030 sceKernelExitThread(0)
10:45:072 user_main    E[HLE]: HLE\scePsmf.cpp:651 UNIMPL scePsmfPlayerStop(0903500c)
10:45:072 user_main    E[HLE]: HLE\scePsmf.cpp:753 UNIMPL scePsmfPlayerReleasePsmf(0903500c)
10:45:072 user_main    E[HLE]: HLE\scePsmf.cpp:722 UNIMPL scePsmfPlayerDelete(0903500c)
10:45:072 user_main    I[HLE]: HLE\scePower.cpp:226 scePowerSetClockFrequency(222,222,111)
10:45:072 user_main    E[HLE]: HLE\sceMpeg.cpp:1101 sceMpegFinish(...)
10:45:072 user_main    I[HLE]: HLE\sceKernelModule.cpp:1184 sceKernelStopModule(00000137, 00000000, 00000000, 00000000, 00000000) - faking
10:45:072 user_main    I[HLE]: HLE\sceKernelModule.cpp:1245 sceKernelUnloadModule(311)
10:45:072 user_main    I[HLE]: HLE\sceKernelModule.cpp:1184 sceKernelStopModule(00000136, 00000000, 00000000, 00000000, 00000000) - faking
10:45:072 user_main    I[HLE]: HLE\sceKernelModule.cpp:1245 sceKernelUnloadModule(310)
10:45:073 user_main    I[HLE]: HLE\sceKernelThread.cpp:1883 320=sceKernelCreateThread(name=atrac3, entry=0895298c, prio=13, stacksize=16384)
10:45:073 user_main    I[HLE]: HLE\sceKernelThread.cpp:1926 sceKernelStartThread(thread=320, argSize=4, argPtr=09fff5e0)
10:45:090 idle0        I[HLE]: GLES\Framebuffer.cpp:606 Decimating FBO for 00000000 (480 x 272 x 3), age 11
10:45:091 user_main    I[HLE]: HLE\scePower.cpp:226 scePowerSetClockFrequency(266,266,133)
10:45:091 atrac3       I[HLE]: HLE\sceAtrac.cpp:1055 sceAtracSetDataAndGetID(09c05000, 000a8800)
10:45:091 atrac3       W[HLE]: HLE\sceAtrac.cpp:989 This is an atrac3+ stereo audio
10:45:092 atrac3       E[HLE]: HLE\sceAtrac.cpp:772 sceAtracGetSecondBufferInfo(0, 09ff19b4, 09ff19b8)
10:45:092 atrac3       I[HLE]: HLE\sceAtrac.cpp:1097 sceAtracSetLoopNum(0, -1)
10:45:093 user_main    I[HLE]: HLE\sceKernelThread.cpp:1883 323=sceKernelCreateThread(name=fsThread0(4), entry=0898a474, prio=32, stacksize=16384)
10:45:093 user_main    I[HLE]: HLE\sceKernelThread.cpp:1926 sceKernelStartThread(thread=323, argSize=12, argPtr=08a3942c)
10:45:099 idle0        I[HLE]: GLES\Framebuffer.cpp:606 Decimating FBO for 00088000 (480 x 272 x 3), age 14
10:45:101 fsThread0(4) I[HLE]: HLE\sceKernelThread.cpp:1883 325=sceKernelCreateThread(name=fsThread1(8), entry=0898a474, prio=36, stacksize=4096)
10:45:102 user_main    I[HLE]: HLE\sceKernelThread.cpp:1926 sceKernelStartThread(thread=325, argSize=12, argPtr=08a39470)
10:45:102 fsThread1(8) I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(08d80e90)
10:45:102 fsThread1(8) I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 11
10:45:107 fsThread1(8) I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening D:\Games\emulator\PSPTESTING\ppsspp1\ppsspp\memstick\PSP\SAVEDATA\NPJH50696SN5BA​TTLE\ICON0.PNG (/PSP/SAVEDATA/NPJH50696SN5BATTLE/ICON0.PNG)
10:45:108 fsThread1(8) I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening D:\Games\emulator\PSPTESTING\ppsspp1\ppsspp\memstick\PSP\SAVEDATA\NPJH50696SN5BA​TTLE\PARAM.SFO (/PSP/SAVEDATA/NPJH50696SN5BATTLE/PARAM.SFO)
10:45:108 fsThread1(8) I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(08d80e90)
10:45:108 fsThread1(8) I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 11
10:45:114 fsThread0(4) I[HLE]: HLE\sceKernelThread.cpp:2191 sceKernelTerminateThread(325)
10:49:811 user_main    I[HLE]: HLE\scePower.cpp:226 scePowerSetClockFrequency(333,333,166)
10:50:810 user_main    I[HLE]: HLE\sceKernelThread.cpp:2191 sceKernelTerminateThread(323)
10:50:844 user_main    I[HLE]: HLE\sceKernelThread.cpp:1883 326=sceKernelCreateThread(name=fsThread0(8), entry=0898a474, prio=36, stacksize=4096)
10:50:845 user_main    I[HLE]: HLE\sceKernelThread.cpp:1926 sceKernelStartThread(thread=326, argSize=12, argPtr=08a3942c)
10:50:877 fsThread0(8) I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(095cd000)
10:50:877 fsThread0(8) I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 11
10:51:072 fsThread0(8) I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening D:\Games\emulator\PSPTESTING\ppsspp1\ppsspp\memstick\PSP\SAVEDATA\NPJH50696SN5GA​ME00\ICON0.PNG (/PSP/SAVEDATA/NPJH50696SN5GAME00/ICON0.PNG)
10:51:073 fsThread0(8) I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening D:\Games\emulator\PSPTESTING\ppsspp1\ppsspp\memstick\PSP\SAVEDATA\NPJH50696SN5GA​ME00\PARAM.SFO (/PSP/SAVEDATA/NPJH50696SN5GAME00/PARAM.SFO)
10:51:073 fsThread0(8) I[HLE]: Dialog\PSPSaveDialog.cpp:54 sceUtilitySavedataInitStart(095cd000)
10:51:073 fsThread0(8) I[HLE]: Dialog\PSPSaveDialog.cpp:55 Mode: 0
10:51:124 user_main    E[MM]: MemmapFunctions.cpp:58 Unknown GetPointer 00000000 PC 0899a664 LR 0899a664
10:51:124 user_main    I[HLE]: Dialog\SavedataParam.cpp:458 Loading file with size 0 in ms0:/PSP/SAVEDATA/NPJH50696SN5GAME00/DATA.BIN
10:51:124 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening D:\Games\emulator\PSPTESTING\ppsspp1\ppsspp\memstick\PSP\SAVEDATA\NPJH50696SN5GA​ME00\DATA.BIN (/PSP/SAVEDATA/NPJH50696SN5GAME00/DATA.BIN)
10:51:125 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening D:\Games\emulator\PSPTESTING\ppsspp1\ppsspp\memstick\PSP\SAVEDATA\NPJH50696SN5GA​ME00\PARAM.SFO (/PSP/SAVEDATA/NPJH50696SN5GAME00/PARAM.SFO)
10:51:125 user_main    I[HLE]: FileSystems\DirectoryFileSystem.cpp:289 Actually opening D:\Games\emulator\PSPTESTING\ppsspp1\ppsspp\memstick\PSP\SAVEDATA\NPJH50696SN5GA​ME00\PARAM.SFO (/PSP/SAVEDATA/NPJH50696SN5GAME00/PARAM.SFO)
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Messages In This Thread
Summon Night 5 - snowtora - 05-19-2013, 01:52 AM
RE: Summon Night 5 - rikimtasu - 05-19-2013, 03:11 AM
RE: Summon Night 5 - gamma789 - 05-19-2013, 03:50 AM
RE: Summon Night 5 - rikimtasu - 05-19-2013, 04:03 AM
RE: Summon Night 5 - snowtora - 05-19-2013, 04:32 AM
RE: Summon Night 5 - RPG Advocate - 05-19-2013, 06:49 AM
RE: Summon Night 5 - snowtora - 05-19-2013, 09:57 AM
RE: Summon Night 5 - solarmystic - 05-19-2013, 10:09 AM
RE: Summon Night 5 - gamma789 - 05-19-2013, 07:35 PM
RE: Summon Night 5 - rikimtasu - 05-20-2013, 01:46 PM
RE: Summon Night 5 - gamma789 - 05-21-2013, 09:08 AM
RE: Summon Night 5 - solarmystic - 05-22-2013, 12:36 PM
RE: Summon Night 5 - elsword - 05-23-2013, 10:09 AM
RE: Summon Night 5 - rikimtasu - 05-24-2013, 06:36 AM
RE: Summon Night 5 - utsuho_reiuji01 - 05-24-2013, 09:35 AM
RE: Summon Night 5 - snowtora - 06-02-2013 09:15 AM
RE: Summon Night 5 - kenaic - 06-18-2013, 07:09 AM
RE: Summon Night 5 - kirakishou - 12-21-2013, 03:27 AM
RE: Summon Night 5 - [Unknown] - 01-30-2014, 05:47 AM
RE: Summon Night 5 - SeiLong - 10-06-2014, 03:16 PM
RE: Summon Night 5 - pablitox777 - 11-25-2014, 10:41 AM
RE: Summon Night 5 - Oredonk - 12-19-2015, 01:53 PM
RE: Summon Night 5 - Crimson - 12-20-2015, 06:51 PM
RE: Summon Night 5 - cybercjt - 12-21-2015, 07:34 AM
RE: Summon Night 5 - pablitox777 - 12-21-2015, 05:01 PM
RE: Summon Night 5 - soluuloi - 12-31-2015, 02:52 AM
RE: Summon Night 5 - [Unknown] - 12-31-2015, 03:34 AM
RE: Summon Night 5 - Padoverc - 10-01-2016, 08:31 AM
RE: Summon Night 5 - Miraclaime - 05-25-2017, 10:36 PM

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