Monster Hunter Freedom Unite
|
03-19-2023, 03:57 PM
(This post was last modified: 03-19-2023 04:10 PM by LunaMoo.)
Post: #21
|
|||
|
|||
RE: Monster Hunter Freedom Unite
You literally had an aswer about download button on the same page you posted. If you don't use git to simply clone repository, you can click on the green "Code" button on the site and use download ZIP there, through doing it like that on bad internet connection might result in incomplete file since it's very large.
On a side note, this is PNG texture pack which is known to have poor performance, so I'd recommend converting all of those png's to ktx2's(supported in latest PPSSPP versions). On windows it's as easy as downloading basisu and placing basisu.exe within PPSSPP textures folder then creating two .bat files: One to convert all png's to new format Code: for /r %%v in (*.png) do basisu "%%v" -ktx2 -uastc -mipmap -output_path %%~dpv And another to delete all png's Code: for /r %%v in (*.png) do del "%%v" Then placing them in the same folder as basisu.exe and run the convert one, then go through all textures.ini file and use notepad "replace" function to replace ALL ".png" to ".ktx2". This will convert all texture packs to new format ppsspp is using, if all works as an end user you can then run the script to delete png's to save up some space. As a texture pack creator that's not recommended since any future changes will be done easier on png's. http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders! http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats, https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds. |
|||
« Next Oldest | Next Newest »
|