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Weird memory leak issue with OpenGL
10-24-2021, 04:19 AM
Post: #2
RE: Weird memory leak issue with OpenGL
Could you try enabling the setting in developer tools to log frame drops? It'd be useful to know if this stops the memory usage too, although that isn't a fix. That setting does some, but not all, of the things show debug statistics does.

If that doesn't help, it almost has to be something about UI. Does it matter if FPS is displayed or not? This could be somehow graphics driver related.

Otherwise, if it also helps, it would have to be related to tracking data which is strange.

It'd also help if you could try the latest git build, as well as a pretty old version like v1.3.x:

This will be buggier, but if it doesn't have these problems, at least we can tell it was introduced at some point. If it still has these problems, I'm really going to expect either a driver issue, or some sort of plugin like reshade/etc.

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RE: Weird memory leak issue with OpenGL - [Unknown] - 10-24-2021 04:19 AM

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