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2X SSAA without Buffered Rendering
04-18-2013, 01:49 PM
Post: #14
RE: 2X SSAA without Buffered Rendering
My phone's resolution is exactly the double of PSP's native resolution (well almost, 960x540 vs 960x544) so I wouldn't really be able to tell the difference but I think I see it.
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RE: 2X SSAA without Buffered Rendering - VIRGIN KLM - 04-18-2013 01:49 PM

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