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Weird buffered rendering bug across different games
04-13-2013, 01:38 AM (This post was last modified: 04-13-2013 01:39 AM by VIRGIN KLM.)
Post: #1
Weird buffered rendering bug across different games
Hey everyone, I just wanted to post that weird bug I noticed around different games in possibility to narrow down what could cause such thing.

It looks like when you enable buffered rendering on some games you get exactly the same bug. It looks like a mirror-in-mirror effect or something like an effect like motion blur or bloom lightning not getting rendered or streched correctly to the screen.

Here's what it looks like:
http://img521.imageshack.us/img521/6338/...041305.png <- Bad selection of image but see the faint Kratos double near the door? I should pick a better image for that game...
http://img195.imageshack.us/img195/6338/...041305.png
http://img841.imageshack.us/img841/6338/...041305.png

See the pattern of the visual bug? It's exactly the same across those games but the games have nothing in common. (I remember Ridge Racer 2 was doing the same but it got fixed I think) Maybe it will help you understand how some games like GOW handle framebuffer.

Thanx for reading!
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Weird buffered rendering bug across different games - VIRGIN KLM - 04-13-2013 01:38 AM

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