compiling direct x version
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05-19-2013, 08:05 PM
(This post was last modified: 05-19-2013 08:12 PM by Afinda.)
Post: #25
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RE: compiling direcx x version
(05-17-2013 12:56 PM)Trenico Wrote:(05-17-2013 08:47 AM)solarmystic Wrote:(05-16-2013 10:12 PM)Trenico Wrote: I'm working on a port for the original xbox, it uses Direct3D, so, maybe someone could use it to make a Direct3D backend... Basicly anything that's higher in specs as the PSP Quote:PSP CPU Chip: would potentially be able to Emulate the PSP, though that depends on the target plattform, code speed on it and the code in general (optimization). Though it also Depends on in-depht-architecture of the Modules themselves. I highly doubt though that Sony went out of their way to invent anything exceptional. |
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