compiling direct x version
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05-17-2013, 08:47 AM
(This post was last modified: 05-17-2013 08:48 AM by solarmystic.)
Post: #23
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RE: compiling direcx x version
(05-16-2013 10:12 PM)Trenico Wrote: I'm working on a port for the original xbox, it uses Direct3D, so, maybe someone could use it to make a Direct3D backend... The XBOX's 733 MHz Pentium III processor and 233 MHz nVidia NV2A (Geforce 3) Graphics card is powerful enough to emulate the PSP at full speed? I'm impressed. PPSSPP Modern Testbed:- Intel Core i5 4690K @ 4.0 GHz NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz 16 GB DDR3 RAM @ 1600 MHz Windows 7 x64 SP1 PPSSPP Ancient Testing Rig:- Intel Core 2 Duo T9550 @ 2.8GHz ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz 8 GB DDR3 RAM @ 1066 MHz Windows 7 x64 SP1 |
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