Monster Hunter Portable 3rd HD - HD Textures
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12-12-2017, 07:52 PM
Post: #61
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RE: Monster Hunter Portable 3rd HD - HD Textures
That is looking great @kingvall!
If you're ok with it, I'll add it to the repo when you are done? @Luna. I am always up for a challenge. I'll need some stuff to make this work though and I'm not too sure how to go about it. I reckon i'll need the original PSP font to get an idea of how the width and heights of the lettering should be, then figure out how to use the above mentioned software. I'm not to intimidated by CLI software as long as there is *some* documentation for it. I noticed that, yes, the font won't be HD since it DOES generate a somewhat random number/letter sequence in the filename. The first 16 alphanumeric characters are the same for similar character sequences, but the last bit is unique with each, e.g.: 09f13a508327c5ac******** Also the contents isn't completely unique, there is overlap but they all have different tiny changes. This leads me to think it generates the font textures dynamically? Maybe i'm missing something? I'm including some sample texture dumps of the fonts... let me know if 'm being silly |
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