Tactics ogre : Let us cling together
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06-23-2014, 02:18 AM
(This post was last modified: 06-23-2014 03:33 AM by DrPastah.)
Post: #263
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RE: Tactics ogre : Let us cling together
v0.9.8-1351-g756ad88
64-bit on Windows 7 Here's my PC's build http://ca.pcpartpicker.com/p/pbdrmG I'm having my BGM stuttering sometimes in the game, tried a bunch of settings to get it fixed but I couldn't get it fixed. I think the SFX is interrupting the BGM somehow thus making it stutter. Here's a video of my problem: http://www.youtube.com/watch?v=zrTbiTA7e60 A longer video: http://www.youtube.com/watch?v=5nsB3XomSmA The red coloured errors seem to show when the stutter happens. http://i.imgur.com/4N71h2j.png So basically this gets printed for every sound stutter: PHP Code: 08:20:061 taco_thread E[KERNEL]: HLE\sceKernelThread.cpp:2468 sceKernelTerminateThread(291): already stopped |
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