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Tactics ogre : Let us cling together
08-22-2013, 06:42 AM
Post: #169
RE: Tactics ogre : Let us cling together
(08-22-2013 06:23 AM)relict Wrote:  Seems like world map screen is broken after v0.9-8 commit. Game show black screen now instead map. Previous version work fine.

Hmm? It works fine for me using my PC and on Windows, what device and settings are you using?

Here's are screenshots from 0.9.1-6 in the worldmap

Zoomed in:-

[Image: ibgkb74VVFKnBE.JPG]

Zoomed out:-

[Image: iMwPAcFr4ybPz.JPG]

Must be your settings or your device that's at fault.

Here're my settings:-

Code:
[CPU]
Jit = True
FastMemory = True
CPUSpeed = 0
SeparateCPUThread = False
SeparateIOThread = False
[Graphics]
ShowFPSCounter = 3
ResolutionScale = 3
RenderingMode = 1
HardwareTransform = True
TextureFiltering = 4
SSAA = False
FrameSkip = 0
FrameRate = 0
ForceMaxEmulatedFPS = 0
AnisotropyLevel = 4
VertexCache = True
FullScreen = False
FullScreenOnLaunch = False
StretchToDisplay = False
TrueColor = True
MipMap = False
TexScalingLevel = 1
TexScalingType = 0
TexDeposterize = False
VSyncInterval = False
VBO = False
SoftwareRendering = False

Pentium D 820 @ 2.8 GHz stock, NVIDIA 7600 GT,1 GB RAM, Windows XP.
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Messages In This Thread
Taticsc ogre letter problem - NowakSotto - 07-09-2013, 02:46 PM
RE: Taticsc ogre letter problem - vnctdj - 07-10-2013, 02:48 PM
RE: Tactics ogre : Let us cling together - bonquacks - 08-22-2013 06:42 AM
Black Screen Issues - harcield - 12-01-2013, 01:35 AM
Infinite Loops Issue - game_boy - 12-25-2013, 11:53 PM
save/load issue - karotsu - 02-21-2014, 09:55 PM
Stopped working(detail) - k4k4shi - 11-02-2014, 12:40 AM
Texture scaling on Tactics Ogre - Ledic - 02-06-2015, 11:36 PM

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