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[Bug(?)] Phantasy Star Portable 2 and the Port Offset Conundrum
10-19-2016, 02:36 PM (This post was last modified: 10-19-2016 03:09 PM by AdamN.)
Post: #10
RE: [Bug(?)] Phantasy Star Portable 2 and the Port Offset Conundrum
(10-19-2016 01:30 PM)onelight Wrote:  
(10-19-2016 10:49 AM)AdamN Wrote:  sudo is required to bind & listening privileged ports (<1024), on rooted Android you'll need to install sudo or terminal emulator app, since android doesn't come with sudo built-in

However, it's strange if you also need sudo when using Port Offset > 1024 in order to work,
unless if a firewall is blocking non-root/non-admin application from binding any port (which also happened on Windows with third-party firewall/internet security)

Phantasy Star Portable 2 need sudo AND Port Offset = 0 in order to work
Hmm.. there might be another network function i missed and being used by PSP2 that uses port but didn't shift the port number.

Does PSP2 also need Port Offset = 0 on Windows in order to work? or is it only happening on Linux (i don't have the game)

Btw, when using Port Offset = 0 does PSP2 binds port 80? just in case it uses non-adhoc network function that suppose to access HTTP port 80 by default, because as i remember only functions related to adhoc that was shifted by port offset.
I remember there was a game that bind port 80 and was conflicting with my webserver on my PC Big Grin a game where we rides a dragon (don't remember the title and i haven't tested it with port offset back then)

My Modified PPSSPP :
==============
Win32&64: https://www.dropbox.com/s/2t3mtdhb0f045cn/PPSSPP_1.11-testbuild_Win32x64.zip?dl=0
Android(ARMv7): https://www.dropbox.com/s/b41bm43mtn1gpnn/PPSSPP_1.11-testbuild_ARMv7.apk?dl=0
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RE: [Bug(?)] Phantasy Star Portable 2 and the Port Offset Conundrum - AdamN - 10-19-2016 02:36 PM

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