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Tales of the World: Radiant Mythology
11-06-2013, 01:50 AM (This post was last modified: 11-06-2013 01:51 AM by micxploed.)
Post: #58
RE: Tales of the World: Radiant Mythology
It must have totally slipped my mind...heh. It looks the same now, Buffered rendering with or without prospecting shader being on cartoon. Yesterday I had to enable cartoon for the graphic to look "better". Can someone check and confirm this? Do you see a difference between prospecting shader on cartoon, and then turn off p.s and check to see if there are graphical differences.
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RE: Tales of the World: Radiant Mythology - micxploed - 11-06-2013 01:50 AM

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